Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into Arntyougoingtosayhello

This commit is contained in:
Aurorablade
2018-10-23 18:17:32 -04:00
1236 changed files with 45153 additions and 25846 deletions
+2 -2
View File
@@ -100,14 +100,14 @@ datum/admins/proc/DB_ban_record(var/bantype, var/mob/banned_mob, var/duration =
return
var/who
for(var/client/C in clients)
for(var/client/C in GLOB.clients)
if(!who)
who = "[C]"
else
who += ", [C]"
var/adminwho
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(!adminwho)
adminwho = "[C]"
else
+2 -2
View File
@@ -9,9 +9,9 @@ world/IsBanned(key,address,computer_id)
return list("reason"="invalid login data", "desc"="Error: Could not check ban status, Please try again. Error message: Your computer provided an invalid Computer ID.")
var/admin = 0
var/ckey = ckey(key)
if((ckey in admin_datums) || (ckey in deadmins))
if((ckey in admin_datums) || (ckey in GLOB.deadmins))
var/datum/admins/A = admin_datums[ckey]
if(A.rights & R_ADMIN)
if(A && (A.rights & R_ADMIN))
admin = 1
//Guest Checking
+76 -76
View File
@@ -4,7 +4,7 @@ var/global/nologevent = 0
////////////////////////////////
/proc/message_admins(var/msg)
msg = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[msg]</span></span>"
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs && !(C.prefs.toggles & CHAT_NO_ADMINLOGS))
to_chat(C, msg)
@@ -12,7 +12,7 @@ var/global/nologevent = 0
/proc/msg_admin_attack(var/text, var/loglevel)
if(!nologevent)
var/rendered = "<span class=\"admin\"><span class=\"prefix\">ATTACK:</span> <span class=\"message\">[text]</span></span>"
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs.atklog == ATKLOG_NONE)
continue
@@ -23,7 +23,7 @@ var/global/nologevent = 0
/proc/message_adminTicket(var/msg)
msg = "<span class='adminticket'><span class='prefix'>ADMIN TICKET:</span> [msg]</span>"
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs && !(C.prefs.toggles & CHAT_NO_TICKETLOGS))
to_chat(C, msg)
@@ -31,7 +31,7 @@ var/global/nologevent = 0
///////////////////////////////////////////////////////////////////////////////////////////////Panels
/datum/admins/proc/show_player_panel(var/mob/M in mob_list)
/datum/admins/proc/show_player_panel(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Show Player Panel"
set desc="Edit player (respawn, ban, heal, etc)"
@@ -53,16 +53,16 @@ var/global/nologevent = 0
if(istype(M, /mob/new_player))
body += " <B>Hasn't Entered Game</B> "
else
body += " \[<A href='?_src_=holder;revive=\ref[M]'>Heal</A>\] "
body += " \[<A href='?_src_=holder;revive=[M.UID()]'>Heal</A>\] "
body += "<br><br>\[ "
body += "<a href='?_src_=vars;Vars=[M.UID()]'>VV</a> - "
body += "<a href='?_src_=holder;traitor=\ref[M]'>TP</a> - "
body += "<a href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</a> - "
body += "<a href='?_src_=holder;subtlemessage=\ref[M]'>SM</a> - "
body += "[admin_jump_link(M)]\] </b><br>"
body += "[ADMIN_TP(M,"TP")] - "
body += "<a href='?src=[usr.UID()];priv_msg=[M.UID()]'>PM</a> - "
body += "[ADMIN_SM(M,"SM")] - "
if(ishuman(M) && M.mind)
body += "<a href='?_src_=holder;HeadsetMessage=[M.UID()]'>HM</a>"
body += "<a href='?_src_=holder;HeadsetMessage=[M.UID()]'>HM</a> -"
body += "[admin_jump_link(M)]\] </b><br>"
body += "<b>Mob type:</b> [M.type]<br>"
if(M.client)
if(M.client.related_accounts_cid.len)
@@ -70,45 +70,45 @@ var/global/nologevent = 0
if(M.client.related_accounts_ip.len)
body += "<b>Related accounts by IP:</b> [jointext(M.client.related_accounts_ip, " - ")]<br><br>"
body += "<A href='?_src_=holder;boot2=\ref[M]'>Kick</A> | "
body += "<A href='?_src_=holder;boot2=[M.UID()]'>Kick</A> | "
body += "<A href='?_src_=holder;warn=[M.ckey]'>Warn</A> | "
body += "<A href='?_src_=holder;newban=\ref[M]'>Ban</A> | "
body += "<A href='?_src_=holder;jobban2=\ref[M]'>Jobban</A> | "
body += "<A href='?_src_=holder;appearanceban=\ref[M]'>Appearance Ban</A> | "
body += "<A href='?_src_=holder;newban=[M.UID()]'>Ban</A> | "
body += "<A href='?_src_=holder;jobban2=[M.UID()]'>Jobban</A> | "
body += "<A href='?_src_=holder;appearanceban=[M.UID()]'>Appearance Ban</A> | "
body += "<A href='?_src_=holder;shownoteckey=[M.ckey]'>Notes</A> | "
if(M.client)
if(M.client.check_watchlist(M.client.ckey))
body += "<A href='?_src_=holder;watchremove=[M.ckey]'>Remove from Watchlist</A> | "
body += "<A href='?_src_=holder;watchedit=[M.ckey]'>Edit Watchlist Reason</A> "
else
body += "<A href='?_src_=holder;watchadd=\ref[M.ckey]'>Add to Watchlist</A> "
body += "<A href='?_src_=holder;watchadd=[M.ckey]'>Add to Watchlist</A> "
if(M.client)
body += "| <A HREF='?_src_=holder;sendtoprison=\ref[M]'>Prison</A> | "
body += "\ <A href='?_src_=holder;sendbacktolobby=\ref[M]'>Send back to Lobby</A> | "
body += "| <A href='?_src_=holder;sendtoprison=[M.UID()]'>Prison</A> | "
body += "\ <A href='?_src_=holder;sendbacktolobby=[M.UID()]'>Send back to Lobby</A> | "
var/muted = M.client.prefs.muted
body += {"<br><b>Mute: </b>
\[<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> |
<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> |
<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> |
<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> |
<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]
(<A href='?_src_=holder;mute=\ref[M];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)
\[<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_IC]'><font color='[(muted & MUTE_IC)?"red":"blue"]'>IC</font></a> |
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_OOC]'><font color='[(muted & MUTE_OOC)?"red":"blue"]'>OOC</font></a> |
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_PRAY]'><font color='[(muted & MUTE_PRAY)?"red":"blue"]'>PRAY</font></a> |
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ADMINHELP]'><font color='[(muted & MUTE_ADMINHELP)?"red":"blue"]'>ADMINHELP</font></a> |
<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_DEADCHAT]'><font color='[(muted & MUTE_DEADCHAT)?"red":"blue"]'>DEADCHAT</font></a>\]
(<A href='?_src_=holder;mute=[M.UID()];mute_type=[MUTE_ALL]'><font color='[(muted & MUTE_ALL)?"red":"blue"]'>toggle all</font></a>)
"}
var/jumptoeye = ""
if(isAI(M))
var/mob/living/silicon/ai/A = M
if(A.client && A.eyeobj) // No point following clientless AI eyes
jumptoeye = " <b>(<A href='?_src_=holder;jumpto=\ref[A.eyeobj]'>Eye</A>)</b>"
jumptoeye = " <b>(<A href='?_src_=holder;jumpto=[A.eyeobj.UID()]'>Eye</A>)</b>"
body += {"<br><br>
<A href='?_src_=holder;jumpto=\ref[M]'><b>Jump to</b></A>[jumptoeye] |
<A href='?_src_=holder;getmob=\ref[M]'>Get</A> |
<A href='?_src_=holder;sendmob=\ref[M]'>Send To</A>
<A href='?_src_=holder;jumpto=[M.UID()]'><b>Jump to</b></A>[jumptoeye] |
<A href='?_src_=holder;getmob=[M.UID()]'>Get</A> |
<A href='?_src_=holder;sendmob=[M.UID()]'>Send To</A>
<br><br>
[check_rights(R_ADMIN,0) ? "<A href='?_src_=holder;traitor=\ref[M]'>Traitor panel</A> | " : "" ]
<A href='?_src_=holder;narrateto=\ref[M]'>Narrate to</A> |
<A href='?_src_=holder;subtlemessage=\ref[M]'>Subtle message</A>
[check_rights(R_ADMIN,0) ? "[ADMIN_TP(M,"Traitor panel")] | " : "" ]
<A href='?_src_=holder;narrateto=[M.UID()]'>Narrate to</A> |
[ADMIN_SM(M,"Subtle message")]
"}
if(check_rights(R_EVENT, 0))
@@ -128,39 +128,39 @@ var/global/nologevent = 0
if(issmall(M))
body += "<B>Monkeyized</B> | "
else
body += "<A href='?_src_=holder;monkeyone=\ref[M]'>Monkeyize</A> | "
body += "<A href='?_src_=holder;monkeyone=[M.UID()]'>Monkeyize</A> | "
//Corgi
if(iscorgi(M))
body += "<B>Corgized</B> | "
else
body += "<A href='?_src_=holder;corgione=\ref[M]'>Corgize</A> | "
body += "<A href='?_src_=holder;corgione=[M.UID()]'>Corgize</A> | "
//AI / Cyborg
if(isAI(M))
body += "<B>Is an AI</B> "
else if(ishuman(M))
body += {"<A href='?_src_=holder;makeai=\ref[M]'>Make AI</A> |
<A href='?_src_=holder;makemask=\ref[M]'>Make Mask</A> |
<A href='?_src_=holder;makerobot=\ref[M]'>Make Robot</A> |
<A href='?_src_=holder;makealien=\ref[M]'>Make Alien</A> |
<A href='?_src_=holder;makeslime=\ref[M]'>Make Slime</A> |
<A href='?_src_=holder;makesuper=\ref[M]'>Make Superhero</A>
body += {"<A href='?_src_=holder;makeai=[M.UID()]'>Make AI</A> |
<A href='?_src_=holder;makemask=[M.UID()]'>Make Mask</A> |
<A href='?_src_=holder;makerobot=[M.UID()]'>Make Robot</A> |
<A href='?_src_=holder;makealien=[M.UID()]'>Make Alien</A> |
<A href='?_src_=holder;makeslime=[M.UID()]'>Make Slime</A> |
<A href='?_src_=holder;makesuper=[M.UID()]'>Make Superhero</A>
"}
//Simple Animals
if(isanimal(M))
body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Re-Animalize</A> | "
body += "<A href='?_src_=holder;makeanimal=[M.UID()]'>Re-Animalize</A> | "
else
body += "<A href='?_src_=holder;makeanimal=\ref[M]'>Animalize</A> | "
body += "<A href='?_src_=holder;makeanimal=[M.UID()]'>Animalize</A> | "
if(istype(M, /mob/dead/observer))
body += "<a href='?_src_=holder;incarn_ghost=\ref[M]'>Re-incarnate</a> | "
body += "<A href='?_src_=holder;incarn_ghost=[M.UID()]'>Re-incarnate</a> | "
if(ispAI(M))
body += "<B>Is a pAI</B> "
else
body += "<A href='?_src_=holder;makePAI=\ref[M]'>Make pAI</A> | "
body += "<A href='?_src_=holder;makePAI=[M.UID()]'>Make pAI</A> | "
// DNA2 - Admin Hax
if(M.dna && iscarbon(M))
@@ -175,7 +175,7 @@ var/global/nologevent = 0
if(bname)
var/bstate=M.dna.GetSEState(block)
var/bcolor="[(bstate)?"#006600":"#ff0000"]"
body += "<A href='?_src_=holder;togmutate=\ref[M];block=[block]' style='color:[bcolor];'>[bname]</A><sub>[block]</sub>"
body += "<A href='?_src_=holder;togmutate=[M.UID()];block=[block]' style='color:[bcolor];'>[bname]</A><sub>[block]</sub>"
else
body += "[block]"
body+="</td>"
@@ -183,39 +183,39 @@ var/global/nologevent = 0
body += {"<br><br>
<b>Rudimentary transformation:</b><font size=2><br>These transformations only create a new mob type and copy stuff over. They do not take into account MMIs and similar mob-specific things. The buttons in 'Transformations' are preferred, when possible.</font><br>
<A href='?_src_=holder;simplemake=observer;mob=\ref[M]'>Observer</A> |
\[ Alien: <A href='?_src_=holder;simplemake=drone;mob=\ref[M]'>Drone</A>,
<A href='?_src_=holder;simplemake=hunter;mob=\ref[M]'>Hunter</A>,
<A href='?_src_=holder;simplemake=queen;mob=\ref[M]'>Queen</A>,
<A href='?_src_=holder;simplemake=sentinel;mob=\ref[M]'>Sentinel</A>,
<A href='?_src_=holder;simplemake=larva;mob=\ref[M]'>Larva</A> \]
<A href='?_src_=holder;simplemake=human;mob=\ref[M]'>Human</A>
\[ slime: <A href='?_src_=holder;simplemake=slime;mob=\ref[M]'>Baby</A>,
<A href='?_src_=holder;simplemake=adultslime;mob=\ref[M]'>Adult</A> \]
<A href='?_src_=holder;simplemake=monkey;mob=\ref[M]'>Monkey</A> |
<A href='?_src_=holder;simplemake=robot;mob=\ref[M]'>Cyborg</A> |
<A href='?_src_=holder;simplemake=cat;mob=\ref[M]'>Cat</A> |
<A href='?_src_=holder;simplemake=runtime;mob=\ref[M]'>Runtime</A> |
<A href='?_src_=holder;simplemake=corgi;mob=\ref[M]'>Corgi</A> |
<A href='?_src_=holder;simplemake=ian;mob=\ref[M]'>Ian</A> |
<A href='?_src_=holder;simplemake=crab;mob=\ref[M]'>Crab</A> |
<A href='?_src_=holder;simplemake=coffee;mob=\ref[M]'>Coffee</A> |
\[ Construct: <A href='?_src_=holder;simplemake=constructarmoured;mob=\ref[M]'>Armoured</A> ,
<A href='?_src_=holder;simplemake=constructbuilder;mob=\ref[M]'>Builder</A> ,
<A href='?_src_=holder;simplemake=constructwraith;mob=\ref[M]'>Wraith</A> \]
<A href='?_src_=holder;simplemake=shade;mob=\ref[M]'>Shade</A>
<A href='?_src_=holder;simplemake=observer;mob=[M.UID()]'>Observer</A> |
\[ Alien: <A href='?_src_=holder;simplemake=drone;mob=[M.UID()]'>Drone</A>,
<A href='?_src_=holder;simplemake=hunter;mob=[M.UID()]'>Hunter</A>,
<A href='?_src_=holder;simplemake=queen;mob=[M.UID()]'>Queen</A>,
<A href='?_src_=holder;simplemake=sentinel;mob=[M.UID()]'>Sentinel</A>,
<A href='?_src_=holder;simplemake=larva;mob=[M.UID()]'>Larva</A> \]
<A href='?_src_=holder;simplemake=human;mob=[M.UID()]'>Human</A>
\[ slime: <A href='?_src_=holder;simplemake=slime;mob=[M.UID()]'>Baby</A>,
<A href='?_src_=holder;simplemake=adultslime;mob=[M.UID()]'>Adult</A> \]
<A href='?_src_=holder;simplemake=monkey;mob=[M.UID()]'>Monkey</A> |
<A href='?_src_=holder;simplemake=robot;mob=[M.UID()]'>Cyborg</A> |
<A href='?_src_=holder;simplemake=cat;mob=[M.UID()]'>Cat</A> |
<A href='?_src_=holder;simplemake=runtime;mob=[M.UID()]'>Runtime</A> |
<A href='?_src_=holder;simplemake=corgi;mob=[M.UID()]'>Corgi</A> |
<A href='?_src_=holder;simplemake=ian;mob=[M.UID()]'>Ian</A> |
<A href='?_src_=holder;simplemake=crab;mob=[M.UID()]'>Crab</A> |
<A href='?_src_=holder;simplemake=coffee;mob=[M.UID()]'>Coffee</A> |
\[ Construct: <A href='?_src_=holder;simplemake=constructarmoured;mob=[M.UID()]'>Armoured</A> ,
<A href='?_src_=holder;simplemake=constructbuilder;mob=[M.UID()]'>Builder</A> ,
<A href='?_src_=holder;simplemake=constructwraith;mob=[M.UID()]'>Wraith</A> \]
<A href='?_src_=holder;simplemake=shade;mob=[M.UID()]'>Shade</A>
"}
if(M.client)
body += {"<br><br>
<b>Other actions:</b>
<br>
<A href='?_src_=holder;forcespeech=\ref[M]'>Forcesay</A> |
<A href='?_src_=holder;aroomwarp=\ref[M]'>Admin Room</A> |
<A href='?_src_=holder;tdome1=\ref[M]'>Thunderdome 1</A> |
<A href='?_src_=holder;tdome2=\ref[M]'>Thunderdome 2</A> |
<A href='?_src_=holder;tdomeadmin=\ref[M]'>Thunderdome Admin</A> |
<A href='?_src_=holder;tdomeobserve=\ref[M]'>Thunderdome Observer</A> |
<A href='?_src_=holder;forcespeech=[M.UID()]'>Forcesay</A> |
<A href='?_src_=holder;aroomwarp=[M.UID()]'>Admin Room</A> |
<A href='?_src_=holder;tdome1=[M.UID()]'>Thunderdome 1</A> |
<A href='?_src_=holder;tdome2=[M.UID()]'>Thunderdome 2</A> |
<A href='?_src_=holder;tdomeadmin=[M.UID()]'>Thunderdome Admin</A> |
<A href='?_src_=holder;tdomeobserve=[M.UID()]'>Thunderdome Observer</A> |
"}
body += {"<br>
@@ -566,7 +566,7 @@ var/global/nologevent = 0
if(!check_rights(R_SERVER,0))
message = adminscrub(message,500)
message = replacetext(message, "\n", "<br>") // required since we're putting it in a <p> tag
to_chat(world, "<span class=notice><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b><p style='text-indent: 50px'>[message]</p></span>")
to_chat(world, "<span class='notice'><b>[usr.client.holder.fakekey ? "Administrator" : usr.key] Announces:</b><p style='text-indent: 50px'>[message]</p></span>")
log_admin("Announce: [key_name(usr)] : [message]")
feedback_add_details("admin_verb","A") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -827,7 +827,7 @@ var/global/nologevent = 0
log_admin("[key_name(usr)] spawned [chosen] at ([usr.x],[usr.y],[usr.z])")
feedback_add_details("admin_verb","SA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/show_traitor_panel(var/mob/M in mob_list)
/datum/admins/proc/show_traitor_panel(var/mob/M in GLOB.mob_list)
set category = "Admin"
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
@@ -864,7 +864,7 @@ var/global/nologevent = 0
/datum/admins/proc/output_ai_laws()
var/ai_number = 0
for(var/mob/living/silicon/S in mob_list)
for(var/mob/living/silicon/S in GLOB.mob_list)
ai_number++
if(isAI(S))
to_chat(usr, "<b>AI [key_name(S, TRUE)]'s laws:</b>")
@@ -953,14 +953,14 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
return "[A.name] - [loc.x],[loc.y],[loc.z]"
/proc/formatPlayerPanel(var/mob/U,var/text="PP")
return "<A HREF='?_src_=holder;adminplayeropts=\ref[U]'>[text]</A>"
return "[ADMIN_PP(U,"[text]")]"
//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked
//defaults to kicking everyone (afk + non afk clients in the lobby)
//returns a list of ckeys of the kicked clients
/proc/kick_clients_in_lobby(message, kick_only_afk = 0)
var/list/kicked_client_names = list()
for(var/client/C in clients)
for(var/client/C in GLOB.clients)
if(istype(C.mob, /mob/new_player))
if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk
continue
@@ -1037,7 +1037,7 @@ var/gamma_ship_location = 1 // 0 = station , 1 = space
// result[3] is the number of staff that match the rank mask and are inactive
/proc/staff_countup(rank_mask = R_BAN)
var/list/result = list(0, 0, 0)
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(rank_mask && !check_rights_for(X, rank_mask))
result[2]++
continue
+4 -4
View File
@@ -61,10 +61,10 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
/proc/load_admins()
//clear the datums references
admin_datums.Cut()
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
C.remove_admin_verbs()
C.holder = null
admins.Cut()
GLOB.admins.Cut()
if(config.admin_legacy_system)
load_admin_ranks()
@@ -97,7 +97,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
var/datum/admins/D = new /datum/admins(rank, rights, ckey)
//find the client for a ckey if they are connected and associate them with the new admin datum
D.associate(directory[ckey])
D.associate(GLOB.directory[ckey])
else
//The current admin system uses SQL
@@ -121,7 +121,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
var/datum/admins/D = new /datum/admins(rank, rights, ckey)
//find the client for a ckey if they are connected and associate them with the new admin datum
D.associate(directory[ckey])
D.associate(GLOB.directory[ckey])
if(!admin_datums)
log_world("The database query in load_admins() resulted in no admins being added to the list. Reverting to legacy system.")
config.admin_legacy_system = 1
+18 -20
View File
@@ -171,7 +171,6 @@ var/list/admin_verbs_debug = list(
/client/proc/admin_serialize,
/client/proc/jump_to_ruin,
/client/proc/toggle_medal_disable,
/client/proc/startadmintickets,
)
var/list/admin_verbs_possess = list(
/proc/possess,
@@ -214,7 +213,6 @@ var/list/admin_verbs_proccall = list(
)
var/list/admin_verbs_snpc = list(
/client/proc/resetSNPC,
/client/proc/toggleSNPC,
/client/proc/customiseSNPC,
/client/proc/hide_snpc_verbs
)
@@ -448,10 +446,10 @@ var/list/admin_verbs_ticket = list(
/client/proc/findStealthKey(txt)
if(txt)
for(var/P in stealthminID)
if(stealthminID[P] == txt)
for(var/P in GLOB.stealthminID)
if(GLOB.stealthminID[P] == txt)
return P
txt = stealthminID[ckey]
txt = GLOB.stealthminID[ckey]
return txt
/client/proc/createStealthKey()
@@ -459,11 +457,11 @@ var/list/admin_verbs_ticket = list(
var/i = 0
while(i == 0)
i = 1
for(var/P in stealthminID)
if(num == stealthminID[P])
for(var/P in GLOB.stealthminID)
if(num == GLOB.stealthminID[P])
num++
i = 0
stealthminID["[ckey]"] = "@[num2text(num)]"
GLOB.stealthminID["[ckey]"] = "@[num2text(num)]"
/client/proc/stealth()
set category = "Admin"
@@ -523,7 +521,7 @@ var/list/admin_verbs_ticket = list(
return
var/datum/preferences/D
var/client/C = directory[warned_ckey]
var/client/C = GLOB.directory[warned_ckey]
if(C) D = C.prefs
else D = preferences_datums[warned_ckey]
@@ -595,7 +593,7 @@ var/list/admin_verbs_ticket = list(
message_admins("<span class='adminnotice'>[key_name_admin(usr)] created an admin explosion at [epicenter.loc]</span>")
feedback_add_details("admin_verb","DB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/give_spell(mob/T as mob in mob_list) // -- Urist
/client/proc/give_spell(mob/T as mob in GLOB.mob_list) // -- Urist
set category = "Event"
set name = "Give Spell"
set desc = "Gives a spell to a mob."
@@ -620,7 +618,7 @@ var/list/admin_verbs_ticket = list(
log_admin("[key_name(usr)] gave [key_name(T)] the spell [S].")
message_admins("[key_name_admin(usr)] gave [key_name(T)] the spell [S].", 1)
/client/proc/give_disease(mob/T in mob_list)
/client/proc/give_disease(mob/T in GLOB.mob_list)
set category = "Event"
set name = "Give Disease"
set desc = "Gives a Disease to a mob."
@@ -707,7 +705,7 @@ var/list/admin_verbs_ticket = list(
message_admins("[key_name_admin(usr)] deadmined themself.")
deadmin()
verbs += /client/proc/readmin
deadmins += ckey
GLOB.deadmins += ckey
to_chat(src, "<span class='interface'>You are now a normal player.</span>")
feedback_add_details("admin_verb","DAS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
@@ -765,17 +763,17 @@ var/list/admin_verbs_ticket = list(
flags = text2num(flags)
D = new(admin_rank, flags, ckey)
var/client/C = directory[ckey]
var/client/C = GLOB.directory[ckey]
D.associate(C)
message_admins("[key_name_admin(usr)] re-adminned themselves.")
log_admin("[key_name(usr)] re-adminned themselves.")
deadmins -= ckey
GLOB.deadmins -= ckey
feedback_add_details("admin_verb","RAS")
return
else
to_chat(src, "You are already an admin.")
verbs -= /client/proc/readmin
deadmins -= ckey
GLOB.deadmins -= ckey
return
/client/proc/toggle_log_hrefs()
@@ -809,7 +807,7 @@ var/list/admin_verbs_ticket = list(
if(!check_rights(R_ADMIN))
return
var/mob/living/silicon/S = input("Select silicon.", "Manage Silicon Laws") as null|anything in silicon_mob_list
var/mob/living/silicon/S = input("Select silicon.", "Manage Silicon Laws") as null|anything in GLOB.silicon_mob_list
if(!S) return
var/datum/nano_module/law_manager/L = new(S)
@@ -817,7 +815,7 @@ var/list/admin_verbs_ticket = list(
log_and_message_admins("has opened [S]'s law manager.")
feedback_add_details("admin_verb","MSL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/change_human_appearance_admin(mob/living/carbon/human/H in mob_list)
/client/proc/change_human_appearance_admin(mob/living/carbon/human/H in GLOB.mob_list)
set name = "C.M.A. - Admin"
set desc = "Allows you to change the mob appearance"
set category = "Admin"
@@ -843,7 +841,7 @@ var/list/admin_verbs_ticket = list(
H.change_appearance(APPEARANCE_ALL, usr, usr, check_species_whitelist = 0)
feedback_add_details("admin_verb","CHAA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/change_human_appearance_self(mob/living/carbon/human/H in mob_list)
/client/proc/change_human_appearance_self(mob/living/carbon/human/H in GLOB.mob_list)
set name = "C.M.A. - Self"
set desc = "Allows the mob to change its appearance"
set category = "Admin"
@@ -979,7 +977,7 @@ var/list/admin_verbs_ticket = list(
else
to_chat(usr, "You now won't get debug log messages")
/client/proc/man_up(mob/T as mob in mob_list)
/client/proc/man_up(mob/T as mob in GLOB.mob_list)
set category = "Admin"
set name = "Man Up"
set desc = "Tells mob to man up and deal with it."
@@ -1005,7 +1003,7 @@ var/list/admin_verbs_ticket = list(
var/confirm = alert("Are you sure you want to send the global message?", "Confirm Man Up Global", "Yes", "No")
if(confirm == "Yes")
for(var/mob/T as mob in mob_list)
for(var/mob/T as mob in GLOB.mob_list)
to_chat(T, "<br><center><span class='notice'><b><font size=4>Man up.<br> Deal with it.</font></b><br>Move on.</span></center><br>")
T << 'sound/voice/ManUp1.ogg'
-656
View File
@@ -1,656 +0,0 @@
#define BASIC_BUILDMODE 1
#define ADV_BUILDMODE 2
#define VAR_BUILDMODE 3
#define THROW_BUILDMODE 4
#define AREA_BUILDMODE 5
#define COPY_BUILDMODE 6
#define AREAEDIT_BUILDMODE 7
#define FILL_BUILDMODE 8
#define LINK_BUILDMODE 9
#define BOOM_BUILDMODE 10
#define SAVE_BUILDMODE 11
#define NUM_BUILDMODES 11
/obj/screen/buildmode
icon = 'icons/misc/buildmode.dmi'
var/datum/click_intercept/buildmode/bd
layer = HUD_LAYER_BUILDMODE
/obj/screen/buildmode/New(bld)
..()
bd = bld
/obj/screen/buildmode/mode
name = "Toggle Mode"
icon_state = "buildmode1"
screen_loc = "NORTH,WEST"
/obj/screen/buildmode/mode/Click(location, control, params)
var/list/pa = params2list(params)
if(pa.Find("left"))
bd.toggle_modes()
else if(pa.Find("right"))
bd.change_settings(usr)
update_icon()
return 1
/obj/screen/buildmode/mode/update_icon()
icon_state = "buildmode[bd.mode]"
return
/obj/screen/buildmode/help
icon_state = "buildhelp"
screen_loc = "NORTH,WEST+1"
name = "Buildmode Help"
/obj/screen/buildmode/help/Click()
bd.show_help(usr)
return 1
/obj/screen/buildmode/bdir
icon_state = "build"
screen_loc = "NORTH,WEST+2"
name = "Change Dir"
/obj/screen/buildmode/bdir/update_icon()
dir = bd.build_dir
return
/obj/screen/buildmode/bdir/Click()
bd.change_dir()
update_icon()
return 1
/obj/screen/buildmode/quit
icon_state = "buildquit"
screen_loc = "NORTH,WEST+3"
name = "Quit Buildmode"
/obj/screen/buildmode/quit/Click()
bd.quit()
return 1
/obj/screen/buildmode/dir/Click()
bd.change_dir()
update_icon()
return 1
/obj/effect/buildmode_reticule
var/image/I
var/client/cl
anchored = TRUE
/obj/effect/buildmode_reticule/New(var/turf/t, var/client/c)
loc = t
I = image('icons/mob/blob.dmi', t, "marker",19.0,2) // Sprite reuse wooo
if(c)
cl = c
cl.images += I
else
log_runtime(EXCEPTION("Buildmode reticule created without a client!"), src)
/obj/effect/buildmode_reticule/proc/deselect()
qdel(src)
/obj/effect/buildmode_reticule/Destroy()
cl.images -= I
cl = null
qdel(I)
return ..()
/obj/effect/buildmode_line
var/image/I
var/client/cl
/obj/effect/buildmode_line/New(var/client/c, var/atom/atom_a, var/atom/atom_b, var/linename)
name = linename
loc = get_turf(atom_a)
I = image('icons/misc/mark.dmi', src, "line", 19.0)
var/x_offset = ((atom_b.x * 32) + atom_b.pixel_x) - ((atom_a.x * 32) + atom_a.pixel_x)
var/y_offset = ((atom_b.y * 32) + atom_b.pixel_y) - ((atom_a.y * 32) + atom_a.pixel_y)
var/matrix/M = matrix()
M.Translate(0, 16)
M.Scale(1, sqrt((x_offset * x_offset) + (y_offset * y_offset)) / 32)
M.Turn(90 - Atan2(x_offset, y_offset)) // So... You pass coords in order x,y to this version of atan2. It should be called acsc2.
M.Translate(atom_a.pixel_x, atom_a.pixel_y)
transform = M
cl = c
cl.images += I
/obj/effect/buildmode_line/Destroy()
if(I)
if(istype(cl))
cl.images -= I
cl = null
QDEL_NULL(I)
return ..()
/datum/click_intercept
var/client/holder = null
var/list/obj/screen/buttons = list()
/datum/click_intercept/New(client/c)
create_buttons()
holder = c
holder.click_intercept = src
holder.show_popup_menus = 0
holder.screen += buttons
/datum/click_intercept/Destroy()
QDEL_LIST(buttons)
return ..()
/datum/click_intercept/proc/create_buttons()
return
/datum/click_intercept/proc/InterceptClickOn(user,params,atom/object)
return
/datum/click_intercept/proc/quit()
holder.screen -= buttons
holder.click_intercept = null
holder.show_popup_menus = 1
qdel(src)
/datum/click_intercept/buildmode
var/mode = BASIC_BUILDMODE
var/build_dir = SOUTH
var/atom/movable/throw_atom = null
var/obj/effect/buildmode_reticule/cornerA = null
var/obj/effect/buildmode_reticule/cornerB = null
var/generator_path = null
var/varholder = "name"
var/valueholder = "derp"
var/objholder = /obj/structure/closet
var/area/storedarea = null
var/image/areaimage
var/atom/movable/stored = null
var/list/link_lines = list()
var/obj/link_obj
var/valid_links = 0
//Explosion mode
var/devastation = -1
var/heavy = -1
var/light = -1
var/flash = -1
var/flames = -1
// Saving mode
var/use_json = TRUE
/datum/click_intercept/buildmode/New(client/c)
..()
areaimage = image('icons/turf/areas.dmi',null,"yellow")
holder.images += areaimage
/datum/click_intercept/buildmode/Destroy()
stored = null
Reset()
areaimage.loc = null
qdel(areaimage)
return ..()
/datum/click_intercept/buildmode/create_buttons()
buttons += new /obj/screen/buildmode/mode(src)
buttons += new /obj/screen/buildmode/help(src)
buttons += new /obj/screen/buildmode/bdir(src)
buttons += new /obj/screen/buildmode/quit(src)
/datum/click_intercept/buildmode/proc/toggle_modes()
mode = (mode % NUM_BUILDMODES) +1
Reset()
return
/datum/click_intercept/buildmode/proc/show_help(mob/user)
switch(mode)
if(BASIC_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button = Construct / Upgrade</span>")
to_chat(user, "<span class='notice'>Right Mouse Button = Deconstruct / Delete / Downgrade</span>")
to_chat(user, "<span class='notice'>Left Mouse Button + ctrl = R-Window</span>")
to_chat(user, "<span class='notice'>Left Mouse Button + alt = Airlock</span>")
to_chat(user, "")
to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(ADV_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Set object type</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj = Place objects</span>")
to_chat(user, "<span class='notice'>Right Mouse Button = Delete objects</span>")
to_chat(user, "")
to_chat(user, "<span class='notice'>Use the button in the upper left corner to</span>")
to_chat(user, "<span class='notice'>change the direction of built objects.</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(VAR_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select var(type) & value</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Set var(type) & value</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Reset var's value</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(THROW_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on turf/obj/mob = Throw</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(AREA_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select generator</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(COPY_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on obj/turf/mob = Spawn a Copy of selected target</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on obj/mob = Select target to copy</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(AREAEDIT_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on obj/turf/mob = Paint area</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on obj/turf/mob = Select area to paint</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Create new area</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(FILL_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
to_chat(user, "<span class='notice'>Left Mouse Button + Alt on turf/obj/mob = Delete region</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on buildmode button = Select object type</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(LINK_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on obj = Select button to link</span>")
to_chat(user, "<span class='notice'>Right Mouse Button on obj = Link/unlink to selected button")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(BOOM_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Mouse Button on obj = Kaboom</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
if(SAVE_BUILDMODE)
to_chat(user, "<span class='notice'>***********************************************************</span>")
to_chat(user, "<span class='notice'>Left Mouse Button on turf/obj/mob = Select corner</span>")
to_chat(user, "<span class='notice'>***********************************************************</span>")
/datum/click_intercept/buildmode/proc/change_settings(mob/user)
switch(mode)
if(BASIC_BUILDMODE)
return 1
if(ADV_BUILDMODE)
var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet")
objholder = text2path(target_path)
if(!ispath(objholder))
objholder = pick_closest_path(target_path)
if(!objholder || ispath(objholder, /area))
objholder = /obj/structure/closet
alert("That path is not allowed.")
else
if(ispath(objholder,/mob) && !check_rights(R_DEBUG,0))
objholder = /obj/structure/closet
if(VAR_BUILDMODE)
var/list/locked = list("vars", "key", "ckey", "client", "firemut", "ishulk", "telekinesis", "xray", "virus", "viruses", "cuffed", "ka", "last_eaten", "urine")
varholder = input(user,"Enter variable name:" ,"Name", "name")
if(varholder in locked && !check_rights(R_DEBUG,0))
return 1
var/thetype = input(user,"Select variable type:" ,"Type") in list("text","number","mob-reference","obj-reference","turf-reference")
if(!thetype) return 1
switch(thetype)
if("text")
valueholder = input(user,"Enter variable value:" ,"Value", "value") as text
if("number")
valueholder = input(user,"Enter variable value:" ,"Value", 123) as num
if("mob-reference")
valueholder = input(user,"Enter variable value:" ,"Value") as mob in mob_list
if("obj-reference")
valueholder = input(user,"Enter variable value:" ,"Value") as obj in world
if("turf-reference")
valueholder = input(user,"Enter variable value:" ,"Value") as turf in world
if(AREA_BUILDMODE)
var/list/gen_paths = subtypesof(/datum/mapGenerator)
var/type = input(user,"Select Generator Type","Type") as null|anything in gen_paths
if(!type) return
generator_path = type
cornerA = null
cornerB = null
if(AREAEDIT_BUILDMODE)
var/target_path = input(user,"Enter typepath:", "Typepath", "/area")
var/areatype = text2path(target_path)
if(ispath(areatype,/area))
var/areaname = input(user,"Enter area name:", "Area name", "Area")
if(!areaname || !length(areaname))
return
storedarea = new areatype
storedarea.power_equip = 0
storedarea.power_light = 0
storedarea.power_environ = 0
storedarea.always_unpowered = 0
storedarea.name = areaname
areaimage.loc = storedarea
if(FILL_BUILDMODE)
var/target_path = input(user,"Enter typepath:" ,"Typepath","/obj/structure/closet")
objholder = text2path(target_path)
if(!ispath(objholder))
objholder = pick_closest_path(target_path)
if(!objholder || ispath(objholder, /area))
objholder = /obj/structure/closet
return
else
if(ispath(objholder,/mob) && !check_rights(R_DEBUG,0))
objholder = /obj/structure/closet
deselect_region()
if(BOOM_BUILDMODE)
devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
if(devastation == null) devastation = -1
heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
if(heavy == null) heavy = -1
light = input("Range of light impact. -1 to none", text("Input")) as num|null
if(light == null) light = -1
flash = input("Range of flash. -1 to none", text("Input")) as num|null
if(flash == null) flash = -1
flames = input("Range of flames. -1 to none", text("Input")) as num|null
if(flames == null) flames = -1
if(SAVE_BUILDMODE)
use_json = (alert("Would you like to use json (Default is \"Yes\")?",,"Yes","No") == "Yes")
/datum/click_intercept/buildmode/proc/change_dir()
switch(build_dir)
if(NORTH)
build_dir = EAST
if(EAST)
build_dir = SOUTH
if(SOUTH)
build_dir = WEST
if(WEST)
build_dir = NORTHWEST
if(NORTHWEST)
build_dir = NORTH
return 1
/datum/click_intercept/buildmode/proc/deselect_region()
QDEL_NULL(cornerA)
QDEL_NULL(cornerB)
/datum/click_intercept/buildmode/proc/Reset()//Reset temporary variables
deselect_region()
if(mode == AREAEDIT_BUILDMODE)
areaimage.loc = storedarea
else
areaimage.loc = null
for(var/obj/effect/buildmode_line/L in link_lines)
qdel(L)
link_lines -= L
/datum/click_intercept/buildmode/proc/select_tile(var/turf/T)
return new /obj/effect/buildmode_reticule(T, holder)
/proc/togglebuildmode(mob/M as mob in player_list)
set name = "Toggle Build Mode"
set category = "Event"
if(M.client)
if(istype(M.client.click_intercept,/datum/click_intercept/buildmode))
var/datum/click_intercept/buildmode/B = M.client.click_intercept
B.quit()
log_admin("[key_name(usr)] has left build mode.")
else
new/datum/click_intercept/buildmode(M.client)
message_admins("[key_name_admin(usr)] has entered build mode.")
log_admin("[key_name(usr)] has entered build mode.")
/datum/click_intercept/buildmode/InterceptClickOn(user,params,atom/object) //Click Intercept
var/list/pa = params2list(params)
var/right_click = pa.Find("right")
var/left_click = pa.Find("left")
var/alt_click = pa.Find("alt")
var/ctrl_click = pa.Find("ctrl")
. = 1
switch(mode)
if(BASIC_BUILDMODE)
if(istype(object,/turf) && left_click && !alt_click && !ctrl_click)
var/turf/T = object
if(istype(object,/turf/space))
T.ChangeTurf(/turf/simulated/floor/plasteel)
else if(istype(object,/turf/simulated/floor))
T.ChangeTurf(/turf/simulated/wall)
else if(istype(object,/turf/simulated/wall))
T.ChangeTurf(/turf/simulated/wall/r_wall)
log_admin("Build Mode: [key_name(user)] built [T] at ([T.x],[T.y],[T.z])")
return
else if(right_click)
log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
if(istype(object,/turf/simulated/wall))
var/turf/T = object
T.ChangeTurf(/turf/simulated/floor/plasteel)
else if(istype(object,/turf/simulated/floor))
var/turf/T = object
T.ChangeTurf(/turf/space)
else if(istype(object,/turf/simulated/wall/r_wall))
var/turf/T = object
T.ChangeTurf(/turf/simulated/wall)
else if(istype(object,/obj))
qdel(object)
return
else if(istype(object,/turf) && alt_click && left_click)
log_admin("Build Mode: [key_name(user)] built an airlock at ([object.x],[object.y],[object.z])")
new/obj/machinery/door/airlock(get_turf(object))
else if(istype(object,/turf) && ctrl_click && left_click)
var/obj/structure/window/reinforced/WIN = new/obj/structure/window/reinforced(get_turf(object))
WIN.setDir(build_dir)
log_admin("Build Mode: [key_name(user)] built a window at ([object.x],[object.y],[object.z])")
if(ADV_BUILDMODE)
if(left_click)
if(ispath(objholder,/turf))
var/turf/T = get_turf(object)
log_admin("Build Mode: [key_name(user)] modified [T] ([T.x],[T.y],[T.z]) to [objholder]")
T.ChangeTurf(objholder)
else if(!isnull(objholder))
var/obj/A = new objholder (get_turf(object))
A.setDir(build_dir)
log_admin("Build Mode: [key_name(user)] modified [A]'s ([A.x],[A.y],[A.z]) dir to [build_dir]")
else
to_chat(user, "<span class='warning'>Select object type first.</span>")
else if(right_click)
if(isobj(object))
log_admin("Build Mode: [key_name(user)] deleted [object] at ([object.x],[object.y],[object.z])")
qdel(object)
if(VAR_BUILDMODE)
if(left_click) //I cant believe this shit actually compiles.
if(object.vars.Find(varholder))
log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
object.vars[varholder] = valueholder
else
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
if(right_click)
if(object.vars.Find(varholder))
log_admin("Build Mode: [key_name(user)] modified [object.name]'s [varholder] to [valueholder]")
object.vars[varholder] = initial(object.vars[varholder])
else
to_chat(user, "<span class='warning'>[initial(object.name)] does not have a var called '[varholder]'</span>")
if(THROW_BUILDMODE)
if(left_click)
if(isturf(object))
return
throw_atom = object
if(right_click)
if(throw_atom)
throw_atom.throw_at(object, 10, 1,user)
log_admin("Build Mode: [key_name(user)] threw [throw_atom] at [object] ([object.x],[object.y],[object.z])")
if(AREA_BUILDMODE)
if(!cornerA)
cornerA = select_tile(get_turf(object))
return
if(cornerA && !cornerB)
cornerB = select_tile(get_turf(object))
if(left_click) //rectangular
if(cornerA && cornerB)
if(!generator_path)
to_chat(user, "<span class='warning'>Select generator type first.</span>")
else
var/datum/mapGenerator/G = new generator_path
G.defineRegion(cornerA.loc,cornerB.loc,1)
G.generate()
deselect_region()
return
//Something wrong - Reset
deselect_region()
if(COPY_BUILDMODE)
if(left_click)
var/turf/T = get_turf(object)
if(stored)
DuplicateObject(stored, perfectcopy=1, sameloc=0,newloc=T)
else if(right_click)
if(ismovableatom(object)) // No copying turfs for now.
to_chat(user, "<span class='notice'>[object] set as template.</span>")
stored = object
if(AREAEDIT_BUILDMODE)
if(left_click)
if(!storedarea)
return
var/turf/T = get_turf(object)
if(get_area(T) != storedarea)
storedarea.contents.Add(T)
else if(right_click)
var/turf/T = get_turf(object)
storedarea = get_area(T)
areaimage.loc = storedarea
if(FILL_BUILDMODE)
if(!cornerA)
cornerA = select_tile(get_turf(object))
return
if(cornerA && !cornerB)
cornerB = select_tile(get_turf(object))
if(left_click) //rectangular
if(cornerA && cornerB)
if(alt_click)
empty_region(block(get_turf(cornerA),get_turf(cornerB)))
deselect_region()
else
if(!objholder)
to_chat(user, "<span class='warning'>Select object type first.</span>")
else
for(var/turf/T in block(get_turf(cornerA),get_turf(cornerB)))
if(ispath(objholder,/turf))
T.ChangeTurf(objholder)
else
var/obj/A = new objholder(T)
A.setDir(build_dir)
deselect_region()
return
//Something wrong - Reset
deselect_region()
if(LINK_BUILDMODE)
if(left_click && istype(object, /obj/machinery))
link_obj = object
if(right_click && istype(object, /obj/machinery))
if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/airlock))
var/obj/machinery/door_control/M = link_obj
var/obj/machinery/door/airlock/P = object
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag == M.id && (P in range(M.range, M)) && P.id_tag && P.id_tag != "")
P.id_tag = null
to_chat(holder, "[P] unlinked.")
goto(line_jump)
if(!M.normaldoorcontrol)
if(link_lines.len && alert(holder, "Warning: This will disable links to connected pod doors. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
M.normaldoorcontrol = 1
if(P.id_tag && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
P.id_tag = M.id
if(istype(link_obj, /obj/machinery/door_control) && istype(object, /obj/machinery/door/poddoor))
var/obj/machinery/door_control/M = link_obj
var/obj/machinery/door/poddoor/P = object
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag == M.id && P.id_tag && P.id_tag != "")
P.id_tag = null
to_chat(holder, "[P] unlinked.")
goto(line_jump)
if(M.normaldoorcontrol)
if(link_lines.len && alert(holder, "Warning: This will disable links to connected airlocks. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
M.normaldoorcontrol = 0
if(!M.id || M.id == "")
M.id = input(holder, "Please select an ID for the button", "Buildmode", "")
if(!M.id || M.id == "")
goto(line_jump)
if(P.id_tag && P.id_tag != 1 && alert(holder, "Warning: This will unlink something else from the door. Continue?", "Buildmode", "Yes", "No") == "No")
goto(line_jump)
P.id_tag = M.id
line_jump // For the goto
valid_links = 0
for(var/obj/effect/buildmode_line/L in link_lines)
qdel(L)
link_lines -= L
if(istype(link_obj, /obj/machinery/door_control))
var/obj/machinery/door_control/M = link_obj
for(var/obj/machinery/door/airlock/P in range(M.range,M))
if(P.id_tag == M.id)
var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]")
L.color = M.normaldoorcontrol ? "#339933" : "#993333"
if(M.normaldoorcontrol)
valid_links = 1
link_lines += L
var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides.
L2.color = L.color
link_lines += L2
for(var/obj/machinery/door/poddoor/P in airlocks)
if(P.id_tag == M.id)
var/obj/effect/buildmode_line/L = new(holder, M, P, "[M.name] to [P.name]")
L.color = M.normaldoorcontrol ? "#993333" : "#339933"
if(M.normaldoorcontrol)
valid_links = 0
link_lines += L
var/obj/effect/buildmode_line/L2 = new(holder, P, M, "[M.name] to [P.name]") // Yes, reversed one so that you can see it from both sides.
L2.color = L.color
link_lines += L2
if(BOOM_BUILDMODE)
explosion(object, devastation, heavy, light, flash, null, TRUE, flames)
if(SAVE_BUILDMODE)
if(!cornerA)
cornerA = select_tile(get_turf(object))
return
if(!cornerB)
cornerB = select_tile(get_turf(object))
if(left_click)
if(cornerA && cornerB)
var/turf/A = get_turf(cornerA)
var/turf/B = get_turf(cornerB)
deselect_region() // So we don't read our own reticules
var/map_name = input(holder, "Please select a name for your map", "Buildmode", "")
if(map_name == "")
return
var/map_flags = 0
if(use_json)
map_flags = 32 // Magic number defined in `writer.dm` that I can't use directly
// because #defines are for some reason our coding standard
var/our_map = maploader.save_map(A,B,map_name,map_flags)
holder << ftp(our_map) // send the map they've made! Or are stealing, whatever
to_chat(holder, "Map saving complete! [our_map]")
return
deselect_region()
+2 -2
View File
@@ -35,11 +35,11 @@ var/list/admin_datums = list()
owner.on_holder_add()
owner.add_admin_verbs() //TODO
owner.verbs -= /client/proc/readmin
admins |= C
GLOB.admins |= C
/datum/admins/proc/disassociate()
if(owner)
admins -= owner
GLOB.admins -= owner
owner.remove_admin_verbs()
owner.holder = null
owner = null
+26 -26
View File
@@ -61,7 +61,7 @@
}
function expand(id,job,name,real_name,image,key,ip,antagonist,ref,eyeref){
function expand(id,job,name,real_name,image,key,ip,antagonist,UID,eyeUID){
clearAll();
@@ -75,15 +75,15 @@
body += "</td><td align='center'>";
body += "<a href='?src=[UID()];adminplayeropts="+ref+"'>PP</a> - "
body += "<a href='?src=[UID()];adminplayeropts="+UID+"'>PP</a> - "
body += "<a href='?src=[UID()];shownoteckey="+key+"'>N</a> - "
body += "<a href='?_src_=vars;Vars="+ref+"'>VV</a> - "
body += "<a href='?src=[UID()];traitor="+ref+"'>TP</a> - "
body += "<a href='?src=[usr.UID()];priv_msg=\ref"+ref+"'>PM</a> - "
body += "<a href='?src=[UID()];subtlemessage="+ref+"'>SM</a> - "
body += "<a href='?src=[UID()];adminplayerobservefollow="+ref+"'>FLW</a>"
if(eyeref)
body += "|<a href='?src=[UID()];adminplayerobservefollow="+eyeref+"'>EYE</a>"
body += "<a href='?_src_=vars;Vars="+UID+"'>VV</a> - "
body += "<a href='?src=[UID()];traitor="+UID+"'>TP</a> - "
body += "<a href='?src=[usr.UID()];priv_msg="+UID+"'>PM</a> - "
body += "<a href='?src=[UID()];subtlemessage="+UID+"'>SM</a> - "
body += "<a href='?src=[UID()];adminplayerobservefollow="+UID+"'>FLW</a>"
if(eyeUID)
body += "|<a href='?src=[UID()];adminplayerobservefollow="+eyeUID+"'>EYE</a>"
body += "<br>"
if(antagonist > 0)
body += "<font size='2'><a href='?src=[UID()];check_antagonist=1'><font color='red'><b>Antagonist</b></font></a></font>";
@@ -288,11 +288,11 @@
M_key = replacetext(M_key, "\"", "")
M_key = replacetext(M_key, "\\", "")
var/M_eyeref = ""
var/M_eyeUID = ""
if(isAI(M))
var/mob/living/silicon/ai/A = M
if(A.client && A.eyeobj) // No point following clientless AI eyes
M_eyeref = "\ref[A.eyeobj]"
M_eyeUID = "[A.eyeobj.UID()]"
//output for each mob
dat += {"
@@ -300,7 +300,7 @@
<td align='center' bgcolor='[color]'>
<span id='notice_span[i]'></span>
<a id='link[i]'
onmouseover='expand("item[i]","[M_job]","[M_name]","[M_rname]","--unused--","[M_key]","[M.lastKnownIP]",[is_antagonist],"\ref[M]", "[M_eyeref]")'
onmouseover='expand("item[i]","[M_job]","[M_name]","[M_rname]","--unused--","[M_key]","[M.lastKnownIP]",[is_antagonist],"[M.UID()]", "[M_eyeUID]")'
>
<b id='search[i]'>[M_name] - [M_rname] - [M_key] ([M_job])</b>
</a>
@@ -370,16 +370,16 @@
dat += {"<td>[(M.client ? "[M.client]" : "No client")]</td>
<td align=center><A HREF='?src=[UID()];adminplayeropts=\ref[M]'>X</A></td>
<td align=center><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>
<td align=center><A HREF='?src=[UID()];adminplayeropts=[M.UID()]'>X</A></td>
<td align=center><A href='?src=[usr.UID()];priv_msg=[M.UID()]'>PM</A></td>
"}
switch(is_special_character(M))
if(0)
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'>Traitor?</A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=[M.UID()]'>Traitor?</A></td>"}
if(1)
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red>Traitor?</font></A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=[M.UID()]'><font color=red>Traitor?</font></A></td>"}
if(2)
dat += {"<td align=center><A HREF='?src=[UID()];traitor=\ref[M]'><font color=red><b>Traitor?</b></font></A></td>"}
dat += {"<td align=center><A HREF='?src=[UID()];traitor=[M.UID()]'><font color=red><b>Traitor?</b></font></A></td>"}
dat += "</table></body></html>"
@@ -397,8 +397,8 @@
if(!dname)
dname = M
return {"<tr><td><a href='?src=[UID()];adminplayeropts=\ref[M]'>[dname]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
<td><A href='?src=[usr.UID()];priv_msg=\ref[M]'>PM</A></td>[close ? "</tr>" : ""]"}
return {"<tr><td><a href='?src=[UID()];adminplayeropts=[M.UID()]'>[dname]</a><b>[caption]</b>[logout_status][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>
<td><A href='?src=[usr.UID()];priv_msg=[M.UID()]'>PM</A></td>[close ? "</tr>" : ""]"}
/datum/admins/proc/check_antagonists()
if(!check_rights(R_ADMIN)) return
@@ -407,11 +407,11 @@
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
dat += "Round Duration: <B>[round(ROUND_TIME / 36000)]:[add_zero(num2text(ROUND_TIME / 600 % 60), 2)]:[add_zero(num2text(ROUND_TIME / 10 % 60), 2)]</B><BR>"
dat += "<B>Emergency shuttle</B><BR>"
if(shuttle_master.emergency.mode < SHUTTLE_CALL)
if(SSshuttle.emergency.mode < SHUTTLE_CALL)
dat += "<a href='?src=[UID()];call_shuttle=1'>Call Shuttle</a><br>"
else
var/timeleft = shuttle_master.emergency.timeLeft()
if(shuttle_master.emergency.mode < SHUTTLE_DOCKED)
var/timeleft = SSshuttle.emergency.timeLeft()
if(SSshuttle.emergency.mode < SHUTTLE_DOCKED)
dat += "ETA: <a href='?_src_=holder;edit_shuttle_time=1'>[(timeleft / 60) % 60]:[add_zero(num2text(timeleft % 60), 2)]</a><BR>"
dat += "<a href='?_src_=holder;call_shuttle=2'>Send Back</a><br>"
else
@@ -427,13 +427,13 @@
else
dat += "<tr><td><i>Nuclear Operative not found!</i></td></tr>"
dat += "</table><br><table><tr><td><B>Nuclear Disk(s)</B></td></tr>"
for(var/obj/item/disk/nuclear/N in poi_list)
for(var/obj/item/disk/nuclear/N in GLOB.poi_list)
dat += "<tr><td>[N.name], "
var/atom/disk_loc = N.loc
while(!istype(disk_loc, /turf))
if(istype(disk_loc, /mob))
var/mob/M = disk_loc
dat += "carried by <a href='?src=[UID()];adminplayeropts=\ref[M]'>[M.real_name]</a> "
dat += "carried by <a href='?src=[UID()];adminplayeropts=[M.UID()]'>[M.real_name]</a> "
if(istype(disk_loc, /obj))
var/obj/O = disk_loc
dat += "in \a [O.name] "
@@ -472,7 +472,7 @@
for(var/datum/mind/blob in mode.infected_crew)
var/mob/M = blob.current
if(M)
dat += "<tr><td><a href='?_src_=holder;adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(ghost)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<tr><td>[ADMIN_PP(M,"[M.real_name]")][M.client ? "" : " <i>(ghost)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?priv_msg=[M.ckey]'>PM</A></td>"
else
dat += "<tr><td><i>Blob not found!</i></td></tr>"
@@ -563,7 +563,7 @@
if(show_objectives)
txt += {"
<td>
<a href='?src=[UID()];traitor=\ref[M]'>Show Objective</a>
<a href='?src=[UID()];traitor=[M.UID()]'>Show Objective</a>
</td>
"}
+1 -1
View File
@@ -121,7 +121,7 @@
var/ruler
ruler = "<hr style='background:#000000; border:0; height:3px'>"
navbar = "<a href='?_src_=holder;nonalpha=1'>\[All\]</a>|<a href='?_src_=holder;nonalpha=2'>\[#\]</a>"
for(var/letter in alphabet)
for(var/letter in GLOB.alphabet)
navbar += "|<a href='?_src_=holder;shownote=[letter]'>\[[letter]\]</a>"
navbar += "<br><form method='GET' name='search' action='?'>\
<input type='hidden' name='_src_' value='holder'>\
-185
View File
@@ -1,185 +0,0 @@
/*
Admin ticket system by Birdtalon
*/
//Global holder
var/global/datum/adminTicketHolder/globAdminTicketHolder = new /datum/adminTicketHolder
//Defines
//Deciseconds until ticket becomes stale if unanswered. Alerts admins.
#define ADMIN_TICKET_TIMEOUT 6000 // 10 minutes
//Decisecions before the user is allowed to open another ticket while their existing one is open.
#define ADMIN_TICKET_DUPLICATE_COOLDOWN 3000 // 5 minutes
//Status defines
#define ADMIN_TICKET_OPEN 1
#define ADMIN_TICKET_CLOSED 2
#define ADMIN_TICKET_RESOLVED 3
#define ADMIN_TICKET_STALE 4
//Datum holding all tickets
/datum/adminTicketHolder
var/ticketCounter = 1 // Counts the tickets and used to assign the id number
var/list/allTickets = list()
//Return the current ticket number ready to be called off.
/datum/adminTicketHolder/proc/getTicketCounter()
return ticketCounter
//Return the ticket counter and increment
/datum/adminTicketHolder/proc/getTicketCounterAndInc()
. = ticketCounter
ticketCounter++
return
/datum/adminTicketHolder/proc/resolveAllOpenTickets() // Resolve all open tickets
for(var/i in allTickets)
var/datum/admin_ticket/T = i
resolveTicket(T.ticketNum)
//Open a new ticket and populate details then add to the list of open tickets
/datum/adminTicketHolder/proc/newTicket(var/client/C, var/passedContent, var/title)
if(!C || !passedContent)
return
//Check if the user has an open ticket already within the cooldown period, if so we don't create a new one and re-set the cooldown period
var/datum/admin_ticket/existingTicket = checkForOpenTicket(C)
if(existingTicket)
existingTicket.setCooldownPeriod()
to_chat(C, "<span class='adminticket'>Your ticket #[existingTicket.ticketNum] remains open! Visit \"My tickets\" under the Admin Tab to view it.</span>")
return
if(!title)
title = passedContent
var/datum/admin_ticket/T = new /datum/admin_ticket
T.clientName = C
T.timeOpened = worldtime2text()
T.title = title
T.content += passedContent
T.locationSent = C.mob.loc.loc.name
T.mobControlled = C.mob
T.ticketState = ADMIN_TICKET_OPEN
T.timeUntilStale = world.time + ADMIN_TICKET_TIMEOUT
T.setCooldownPeriod()
T.ticketNum = getTicketCounterAndInc()
allTickets += T
//Inform the user that they have opened a ticket
to_chat(C, "<span class='adminticket'>You have opened admin ticket number #[(globAdminTicketHolder.getTicketCounter() - 1)]! Please be patient and we will help you soon!</span>")
//Begin the stale count for this ticket.
spawn(0)
T.beginStaleCount()
//Set ticket state with key N to open
/datum/adminTicketHolder/proc/openTicket(var/N)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[N]
if(T.ticketState != ADMIN_TICKET_OPEN)
T.ticketState = ADMIN_TICKET_OPEN
return TRUE
//Set ticket state with key N to resolved
/datum/adminTicketHolder/proc/resolveTicket(var/N)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[N]
if(T.ticketState != ADMIN_TICKET_RESOLVED)
T.ticketState = ADMIN_TICKET_RESOLVED
return TRUE
//Set ticket state with key N to closed
/datum/adminTicketHolder/proc/closeTicket(var/N)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[N]
if(T.ticketState != ADMIN_TICKET_CLOSED)
T.ticketState = ADMIN_TICKET_CLOSED
return TRUE
//Check if the user already has a ticket open and within the cooldown period.
/datum/adminTicketHolder/proc/checkForOpenTicket(var/client/C)
for(var/datum/admin_ticket/T in allTickets)
if(T.clientName == C && T.ticketState == ADMIN_TICKET_OPEN && (T.ticketCooldown > world.time))
return T
return FALSE
//Check if the user has ANY ticket not resolved or closed.
/datum/adminTicketHolder/proc/checkForTicket(var/client/C)
var/list/tickets = list()
for(var/datum/admin_ticket/T in allTickets)
if(T.clientName == C && (T.ticketState == ADMIN_TICKET_OPEN || T.ticketState == ADMIN_TICKET_STALE))
tickets += T
if(tickets.len)
return tickets
return FALSE
//return the client of a ticket number
/datum/adminTicketHolder/proc/returnClient(var/N)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[N]
return T.clientName
/datum/adminTicketHolder/proc/assignAdminToTicket(var/client/C, var/N)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[N]
T.assignAdmin(C)
return TRUE
//Single admin ticket
/datum/admin_ticket
var/ticketNum // Ticket number
var/clientName // Client which opened the ticket
var/timeOpened // Time the ticket was opened
var/title //The initial message with links
var/list/content = list() // content of the admin help
var/lastAdminResponse // Last admin who responded
var/lastResponseTime // When the admin last responded
var/locationSent // Location the player was when they send the ticket
var/mobControlled // Mob they were controlling
var/ticketState // State of the ticket, open, closed, resolved etc
var/timeUntilStale // When the ticket goes stale
var/ticketCooldown // Cooldown before allowing the user to open another ticket.
var/adminAssigned // Admin who has assigned themselves to this ticket
//Ticker called when a ticket is created, checks for stale-ness.
/datum/admin_ticket/proc/beginStaleCount()
while(world.time < timeUntilStale || !lastAdminResponse || !adminAssigned) // While within the stale period OR no admin responded OR no admin assigned.
if(!src)
return
sleep(200) // Check every 20 seconds.
if(ticketState == ADMIN_TICKET_OPEN && world.time > timeUntilStale)
message_adminTicket("<span class='adminticket'>Ticket #[ticketNum] has been open for [ADMIN_TICKET_TIMEOUT * 0.1] seconds. Changing status to stale.</span>")
ticketState = ADMIN_TICKET_STALE
break
//Set the cooldown period for the ticket. The time when it's created plus the defined cooldown time.
/datum/admin_ticket/proc/setCooldownPeriod()
ticketCooldown = world.time + ADMIN_TICKET_DUPLICATE_COOLDOWN
//Set the last admin who responded as the client passed as an arguement.
/datum/admin_ticket/proc/setLastAdminResponse(var/client/C)
lastAdminResponse = C
lastResponseTime = worldtime2text()
//Return the ticket state as a colour coded text string.
/datum/admin_ticket/proc/state2text()
switch(ticketState)
if(ADMIN_TICKET_OPEN)
return "<font color='green'>OPEN</font>"
if(ADMIN_TICKET_RESOLVED)
return "<font color='blue'>RESOLVED</font>"
if(ADMIN_TICKET_CLOSED)
return "<font color='red'>CLOSED</font>"
if(ADMIN_TICKET_STALE)
return "<font color='orange'>STALE</font>"
//Assign the client passed to var/adminAsssigned
/datum/admin_ticket/proc/assignAdmin(var/client/C, var/N)
if(!C)
return
adminAssigned = C
return TRUE
/datum/admin_ticket/proc/addResponse(var/client/C, var/M as text)
if(C.holder)
setLastAdminResponse(C)
M = "[C]: [M]"
content += M
@@ -1,172 +0,0 @@
/datum/adminTicketHolder/proc/returnUI(var/tab = ADMIN_TICKET_OPEN)
set name = "Open Ticket Interface"
set category = "Tickets"
//dat
var/trStyle = "border-top:2px solid; border-bottom:2px solid; padding-top: 5px; padding-bottom: 5px;"
var/tdStyleleft = "border-top:2px solid; border-bottom:2px solid; width:150px; text-align:center;"
var/tdStyle = "border-top:2px solid; border-bottom:2px solid;"
var/datum/admin_ticket/ticket
var/dat
dat += "<head><style>.adminticket{border:2px solid}</style></head>"
dat += "<body><h1>Admin Tickets</h1>"
dat +="<a href='?src=[UID()];refresh=1'>Refresh</a><br /><a href='?src=[UID()];showopen=1'>Open Tickets</a><a href='?src=[UID()];showresolved=1'>Resolved Tickets</a><a href='?src=[UID()];showclosed=1'>Closed Tickets</a>"
if(tab == ADMIN_TICKET_OPEN)
dat += "<h2>Open Tickets</h2>"
dat += "<table style='width:1300px; border: 3px solid;'>"
dat +="<tr style='[trStyle]'><th style='[tdStyleleft]'>Control</th><th style='[tdStyle]'>Ticket</th></tr>"
if(tab == ADMIN_TICKET_OPEN)
for(var/T in allTickets)
ticket = T
if(ticket.ticketState == ADMIN_TICKET_OPEN || ticket.ticketState == ADMIN_TICKET_STALE)
dat += "<tr style='[trStyle]'><td style ='[tdStyleleft]'><a href='?src=[UID()];resolve=[ticket.ticketNum]'>Resolve</a><a href='?src=[UID()];details=[ticket.ticketNum]'>Details</a> <br /> #[ticket.ticketNum] ([ticket.timeOpened]) [ticket.ticketState == ADMIN_TICKET_STALE ? "<font color='red'><b>STALE</font>" : ""] </td><td style='[tdStyle]'><b>[ticket.title]</td></tr>"
else
continue
else if(tab == ADMIN_TICKET_RESOLVED)
dat += "<h2>Resolved Tickets</h2>"
for(var/T in allTickets)
ticket = T
if(ticket.ticketState == ADMIN_TICKET_RESOLVED)
dat += "<tr style='[trStyle]'><td style ='[tdStyleleft]'><a href='?src=[UID()];resolve=[ticket.ticketNum]'>Resolve</a><a href='?src=[UID()];details=[ticket.ticketNum]'>Details</a> <br /> #[ticket.ticketNum] ([ticket.timeOpened]) </td><td style='[tdStyle]'><b>[ticket.title]</td></tr>"
else
continue
else if(tab == ADMIN_TICKET_CLOSED)
dat += "<h2>Closed Tickets</h2>"
for(var/T in allTickets)
ticket = T
if(ticket.ticketState == ADMIN_TICKET_CLOSED)
dat += "<tr style='[trStyle]'><td style ='[tdStyleleft]'><a href='?src=[UID()];resolve=[ticket.ticketNum]'>Resolve</a><a href='?src=[UID()];details=[ticket.ticketNum]'>Details</a> <br /> #[ticket.ticketNum] ([ticket.timeOpened]) </td><td style='[tdStyle]'><b>[ticket.title]</td></tr>"
else
continue
dat += "</table></body>"
return dat
/datum/adminTicketHolder/proc/showUI(var/client/user, var/tab)
var/dat = null
dat = returnUI(tab)
var/datum/browser/popup = new(user, "admintickets", "Admin Tickets", 1400, 600)
popup.set_content(dat)
popup.open()
/datum/adminTicketHolder/proc/showDetailUI(var/client/user, var/ticketID)
var/datum/admin_ticket/T = globAdminTicketHolder.allTickets[ticketID]
var/status = "[T.state2text()]"
var/dat = "<h1>Admin Tickets</h1>"
dat +="<a href='?src=[UID()];refresh=1'>Show All</a><a href='?src=[UID()];refreshdetail=[T.ticketNum]'>Refresh</a>"
dat += "<h2>Ticket #[T.ticketNum]</h2>"
dat += "<h3>[T.clientName] / [T.mobControlled] opened this ticket at [T.timeOpened] at location [T.locationSent]</h3>"
dat += "<h4>Ticket Status: <font color='red'>[status]</font>"
dat += "<table style='width:950px; border: 3px solid;'>"
dat += "<tr><td>[T.title]</td></tr>"
if(T.content.len > 1)
for(var/i = 2, i <= T.content.len, i++)
dat += "<tr><td>[T.content[i]]</td></tr>"
dat += "</table><br /><br />"
dat += "<a href='?src=[UID()];detailreopen=[T.ticketNum]'>Re-Open</a><a href='?src=[UID()];detailresolve=[T.ticketNum]'>Resolve</a><br /><br />"
if(!T.adminAssigned)
dat += "No admin assigned to this ticket - <a href='?src=[UID()];assignadmin=[T.ticketNum]'>Take Ticket</a><br />"
else
dat += "[T.adminAssigned] is assigned to this Ticket. - <a href='?src=[UID()];assignadmin=[T.ticketNum]'>Take Ticket</a><br />"
if(T.lastAdminResponse)
dat += "<b>Last Admin Response:</b> [T.lastAdminResponse] at [T.lastResponseTime]"
else
dat +="<font color='red'>No Admin Response</font>"
dat += "<br /><br />"
dat += "<a href='?src=[UID()];detailclose=[T.ticketNum]'>Close Ticket</a>"
var/datum/browser/popup = new(user, "adminticketsdetail", "Admin Ticket #[T.ticketNum]", 1000, 600)
popup.set_content(dat)
popup.open()
/datum/adminTicketHolder/proc/userDetailUI(var/client/user)
//dat
var/tickets = checkForTicket(user)
var/dat
dat += "<h1>Your open tickets</h1>"
dat += "<table>"
for(var/datum/admin_ticket/T in tickets)
dat += "<tr><td><h2>Ticket #[T.ticketNum]</h2></td></tr>"
for(var/i = 1, i <= T.content.len, i++)
dat += "<tr><td>[T.content[i]]</td></tr>"
dat += "</table>"
var/datum/browser/popup = new(user, "userticketsdetail", "Tickets", 1000, 600)
popup.set_content(dat)
popup.open()
/datum/adminTicketHolder/Topic(href, href_list)
if(href_list["refresh"])
showUI(usr)
return
if(href_list["refreshdetail"])
var/indexNum = text2num(href_list["refreshdetail"])
showDetailUI(usr, indexNum)
return
if(href_list["showopen"])
showUI(usr, ADMIN_TICKET_OPEN)
return
if(href_list["showresolved"])
showUI(usr, ADMIN_TICKET_RESOLVED)
return
if(href_list["showclosed"])
showUI(usr, ADMIN_TICKET_CLOSED)
return
if(href_list["details"])
var/indexNum = text2num(href_list["details"])
showDetailUI(usr.client, indexNum)
return
if(href_list["resolve"])
var/indexNum = text2num(href_list["resolve"])
if(globAdminTicketHolder.resolveTicket(indexNum))
message_adminTicket("[usr.client] / ([usr]) resolved admin ticket number [indexNum]")
to_chat(returnClient(indexNum), "<span class='adminticket'>Your admin ticket has now been resolved.</span>")
showUI(usr)
if(href_list["detailresolve"])
var/indexNum = text2num(href_list["detailresolve"])
if(globAdminTicketHolder.resolveTicket(indexNum))
message_adminTicket("[usr.client] / ([usr]) resolved admin ticket number [indexNum]")
to_chat(returnClient(indexNum), "<span class='adminticket'>Your admin ticket has now been resolved.</span>")
showDetailUI(usr, indexNum)
if(href_list["detailclose"])
var/indexNum = text2num(href_list["detailclose"])
if(alert("Are you sure? This will send a negative message.",,"Yes","No") != "Yes")
return
if(globAdminTicketHolder.closeTicket(indexNum))
message_adminTicket("[usr.client] / ([usr]) closed admin ticket number [indexNum]")
to_chat(returnClient(indexNum), "<font color='red' size='4'><b>- AdminHelp Rejected! -</b></font>")
to_chat(returnClient(indexNum), "<span class='boldmessage'>Please try to be calm, clear, and descriptive in admin helps, do not assume the admin has seen any related events, and clearly state the names of anybody you are reporting. If you asked a question, please ensure it was clear what you were asking.</span>")
to_chat(returnClient(indexNum), "<span class='adminticket'>Your ticket has now been closed.</span>")
showDetailUI(usr, indexNum)
if(href_list["detailreopen"])
var/indexNum = text2num(href_list["detailreopen"])
if(globAdminTicketHolder.openTicket(indexNum))
message_adminTicket("[usr.client] / ([usr]) re-opened admin ticket number [indexNum]")
showDetailUI(usr, indexNum)
if(href_list["assignadmin"])
var/indexNum = text2num(href_list["assignadmin"])
if(globAdminTicketHolder.assignAdminToTicket(usr.client, indexNum))
message_adminTicket("[usr.client] / ([usr]) has taken ticket number [indexNum]")
to_chat(returnClient(indexNum), "<span class='adminticket'>Your ticket is being handled by [usr.client].")
showDetailUI(usr, indexNum)
@@ -1,51 +1,33 @@
//Verbs
/client/proc/startadmintickets()
set name = "Restart Admin Ticket System"
set category = "Debug"
if(!holder && !check_rights(R_DEBUG))
return
if(!globAdminTicketHolder)
var/global/datum/adminTicketHolder/globAdminTicketHolder = new /datum/adminTicketHolder
else
if(alert("Are you sure you want to reboot the admin ticket system?","Reboot Admin Tickets?","Yes","No") != "Yes")
return
message_admins("<span class='admintickets'>Restarting Admin Ticket System!</span>")
globAdminTicketHolder = new /datum/adminTicketHolder
message_admins("<span class='admintickets'>Admin Ticket System Restarted!</span>")
/client/proc/openTicketUI()
set name = "Open Ticket Interface"
set category = "Admin"
if(!holder && !check_rights(R_ADMIN))
if(!holder || !check_rights(R_ADMIN))
return
globAdminTicketHolder.showUI(usr)
SStickets.showUI(usr)
/client/proc/resolveAllTickets()
set name = "Resolve All Open Tickets"
set category = "Admin"
if(!holder && !check_rights(R_ADMIN))
if(!holder || !check_rights(R_ADMIN))
return
if(alert("Are you sure you want to resolve ALL open tickets?","Resolve all open tickets?","Yes","No") != "Yes")
return
globAdminTicketHolder.resolveAllOpenTickets()
SStickets.resolveAllOpenTickets()
/client/proc/openUserUI()
set name = "My Tickets"
set category = "Admin"
if(!holder && !check_rights(R_ADMIN))
if(!holder || !check_rights(R_ADMIN))
return
globAdminTicketHolder.userDetailUI(usr.client)
SStickets.userDetailUI(usr)
+121 -159
View File
@@ -13,7 +13,7 @@
if(href_list["rejectadminhelp"])
if(!check_rights(R_ADMIN|R_MOD))
return
var/client/C = locate(href_list["rejectadminhelp"])
var/client/C = locateUID(href_list["rejectadminhelp"])
if(!C)
return
@@ -30,7 +30,7 @@
if(!check_rights(R_ADMIN))
return
var/ticketID = text2num(href_list["openadminticket"])
globAdminTicketHolder.showDetailUI(usr, ticketID)
SStickets.showDetailUI(usr, ticketID)
if(href_list["stickyban"])
stickyban(href_list["stickyban"],href_list)
@@ -146,7 +146,7 @@
var/mob/playermob
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.ckey == banckey)
playermob = M
break
@@ -238,7 +238,7 @@
else
D = new /datum/admins(new_rank, rights, adm_ckey)
var/client/C = directory[adm_ckey] //find the client with the specified ckey (if they are logged in)
var/client/C = GLOB.directory[adm_ckey] //find the client with the specified ckey (if they are logged in)
D.associate(C) //link up with the client and add verbs
updateranktodb(adm_ckey, new_rank)
@@ -274,22 +274,22 @@
switch(href_list["call_shuttle"])
if("1")
if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED)
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
shuttle_master.emergency.request()
SSshuttle.emergency.request()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>")
if("2")
if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED)
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
switch(shuttle_master.emergency.mode)
switch(SSshuttle.emergency.mode)
if(SHUTTLE_CALL)
shuttle_master.emergency.cancel()
SSshuttle.emergency.cancel()
log_admin("[key_name(usr)] sent the Emergency Shuttle back")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] sent the Emergency Shuttle back</span>")
else
shuttle_master.emergency.cancel()
SSshuttle.emergency.cancel()
log_admin("[key_name(usr)] called the Emergency Shuttle")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] called the Emergency Shuttle to the station</span>")
@@ -299,10 +299,10 @@
else if(href_list["edit_shuttle_time"])
if(!check_rights(R_SERVER)) return
var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", shuttle_master.emergency.timeLeft() ) as num
shuttle_master.emergency.setTimer(timer*10)
var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num
SSshuttle.emergency.setTimer(timer*10)
log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds")
minor_announcement.Announce("The emergency shuttle will reach its destination in [round(shuttle_master.emergency.timeLeft(600))] minutes.")
minor_announcement.Announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.")
message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds</span>")
href_list["secrets"] = "check_antagonist"
@@ -317,7 +317,7 @@
else if(href_list["simplemake"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locate(href_list["mob"])
var/mob/M = locateUID(href_list["mob"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -426,7 +426,7 @@
else if(href_list["appearanceban"])
if(!check_rights(R_BAN))
return
var/mob/M = locate(href_list["appearanceban"])
var/mob/M = locateUID(href_list["appearanceban"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -475,7 +475,7 @@
else if(href_list["jobban2"])
// if(!check_rights(R_BAN)) return
var/mob/M = locate(href_list["jobban2"])
var/mob/M = locateUID(href_list["jobban2"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -501,17 +501,17 @@
//Regular jobs
//Command (Blue)
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=[UID()];jobban3=commanddept;jobban4=\ref[M]'>Command Positions</a></th></tr><tr align='center'>"
jobs += "<tr align='center' bgcolor='ccccff'><th colspan='[length(command_positions)]'><a href='?src=[UID()];jobban3=commanddept;jobban4=[M.UID()]'>Command Positions</a></th></tr><tr align='center'>"
for(var/jobPos in command_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 6) //So things dont get squiiiiished!
@@ -522,17 +522,17 @@
//Security (Red)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=[UID()];jobban3=securitydept;jobban4=\ref[M]'>Security Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffddf0'><th colspan='[length(security_positions)]'><a href='?src=[UID()];jobban3=securitydept;jobban4=[M.UID()]'>Security Positions</a></th></tr><tr align='center'>"
for(var/jobPos in security_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -543,17 +543,17 @@
//Engineering (Yellow)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=[UID()];jobban3=engineeringdept;jobban4=\ref[M]'>Engineering Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='fff5cc'><th colspan='[length(engineering_positions)]'><a href='?src=[UID()];jobban3=engineeringdept;jobban4=[M.UID()]'>Engineering Positions</a></th></tr><tr align='center'>"
for(var/jobPos in engineering_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -564,17 +564,17 @@
//Medical (White)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=[UID()];jobban3=medicaldept;jobban4=\ref[M]'>Medical Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffeef0'><th colspan='[length(medical_positions)]'><a href='?src=[UID()];jobban3=medicaldept;jobban4=[M.UID()]'>Medical Positions</a></th></tr><tr align='center'>"
for(var/jobPos in medical_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -585,17 +585,17 @@
//Science (Purple)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=[UID()];jobban3=sciencedept;jobban4=\ref[M]'>Science Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='e79fff'><th colspan='[length(science_positions)]'><a href='?src=[UID()];jobban3=sciencedept;jobban4=[M.UID()]'>Science Positions</a></th></tr><tr align='center'>"
for(var/jobPos in science_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -606,17 +606,17 @@
//Support (Grey)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=[UID()];jobban3=supportdept;jobban4=\ref[M]'>Support Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(support_positions)]'><a href='?src=[UID()];jobban3=supportdept;jobban4=[M.UID()]'>Support Positions</a></th></tr><tr align='center'>"
for(var/jobPos in support_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -627,17 +627,17 @@
//Non-Human (Green)
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=[UID()];jobban3=nonhumandept;jobban4=\ref[M]'>Non-human Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ccffcc'><th colspan='[length(nonhuman_positions)+1]'><a href='?src=[UID()];jobban3=nonhumandept;jobban4=[M.UID()]'>Non-human Positions</a></th></tr><tr align='center'>"
for(var/jobPos in nonhuman_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -646,29 +646,29 @@
//Drone
if(jobban_isbanned(M, "Drone"))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'><font color=red>Drone</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=[M.UID()]'><font color=red>Drone</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=\ref[M]'>Drone</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=Drone;jobban4=[M.UID()]'>Drone</a></td>"
//pAI
if(jobban_isbanned(M, "pAI"))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'><font color=red>pAI</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=[M.UID()]'><font color=red>pAI</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=\ref[M]'>pAI</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=pAI;jobban4=[M.UID()]'>pAI</a></td>"
jobs += "</tr></table>"
//Antagonist (Orange)
var/isbanned_dept = jobban_isbanned(M, "Syndicate")
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=[UID()];jobban3=Syndicate;jobban4=\ref[M]'>Antagonist Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='ffeeaa'><th colspan='10'><a href='?src=[UID()];jobban3=Syndicate;jobban4=[M.UID()]'>Antagonist Positions</a></th></tr><tr align='center'>"
counter = 0
for(var/role in antag_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -683,9 +683,9 @@
counter = 0
for(var/role in other_roles)
if(jobban_isbanned(M, role) || isbanned_dept)
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()]'><font color=red>[replacetext(role, " ", "&nbsp")]</font></a></td>"
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=\ref[M]'>[replacetext(role, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[role];jobban4=[M.UID()]'>[replacetext(role, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -696,17 +696,17 @@
//Whitelisted positions
counter = 0
jobs += "<table cellpadding='1' cellspacing='0' width='100%'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=[UID()];jobban3=whitelistdept;jobban4=\ref[M]'>Whitelisted Positions</a></th></tr><tr align='center'>"
jobs += "<tr bgcolor='dddddd'><th colspan='[length(whitelisted_positions)]'><a href='?src=[UID()];jobban3=whitelistdept;jobban4=[M.UID()]'>Whitelisted Positions</a></th></tr><tr align='center'>"
for(var/jobPos in whitelisted_positions)
if(!jobPos) continue
var/datum/job/job = job_master.GetJob(jobPos)
if(!job) continue
if(jobban_isbanned(M, job.title))
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'><font color=red>[replacetext(job.title, " ", "&nbsp")]</font></a></td>"
counter++
else
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=\ref[M]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
jobs += "<td width='20%'><a href='?src=[UID()];jobban3=[job.title];jobban4=[M.UID()]'>[replacetext(job.title, " ", "&nbsp")]</a></td>"
counter++
if(counter >= 5) //So things dont get squiiiiished!
@@ -723,7 +723,7 @@
else if(href_list["jobban3"])
if(!check_rights(R_BAN)) return
var/mob/M = locate(href_list["jobban4"])
var/mob/M = locateUID(href_list["jobban4"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -885,10 +885,10 @@
return 0 //we didn't do anything!
else if(href_list["boot2"])
var/mob/M = locate(href_list["boot2"])
var/mob/M = locateUID(href_list["boot2"])
if(ismob(M))
if(M.client && M.client.holder && (M.client.holder.rights & R_BAN))
to_chat(src, "<span class='warning'>[key_name_admin(M)] cannot be kicked from the server.</span>")
to_chat(usr, "<span class='warning'>[key_name_admin(M)] cannot be kicked from the server.</span>")
return
to_chat(M, "<span class='warning'>You have been kicked from the server</span>")
log_admin("[key_name(usr)] booted [key_name(M)].")
@@ -958,7 +958,7 @@
else if(href_list["newban"])
if(!check_rights(R_BAN)) return
var/mob/M = locate(href_list["newban"])
var/mob/M = locateUID(href_list["newban"])
if(!ismob(M)) return
switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
@@ -1016,7 +1016,7 @@
//Watchlist
else if(href_list["watchadd"])
var/target_ckey = locate(href_list["watchadd"])
var/target_ckey = href_list["watchadd"]
usr.client.watchlist_add(target_ckey)
else if(href_list["watchremove"])
@@ -1062,7 +1062,7 @@
if(!check_rights(R_ADMIN|R_MOD))
return
var/mob/M = locate(href_list["mute"])
var/mob/M = locateUID(href_list["mute"])
if(!ismob(M)) return
if(!M.client) return
@@ -1128,7 +1128,7 @@
else if(href_list["monkeyone"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["monkeyone"])
var/mob/living/carbon/human/H = locateUID(href_list["monkeyone"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1143,7 +1143,7 @@
else if(href_list["corgione"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["corgione"])
var/mob/living/carbon/human/H = locateUID(href_list["corgione"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1158,7 +1158,7 @@
else if(href_list["makePAI"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makePAI"])
var/mob/living/carbon/human/H = locateUID(href_list["makePAI"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1182,7 +1182,7 @@
else if(href_list["forcespeech"])
if(!check_rights(R_SERVER|R_EVENT)) return
var/mob/M = locate(href_list["forcespeech"])
var/mob/M = locateUID(href_list["forcespeech"])
if(!ismob(M))
to_chat(usr, "this can only be used on instances of type /mob")
@@ -1199,7 +1199,7 @@
if(alert(usr, "Send to admin prison for the round?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["sendtoprison"])
var/mob/M = locateUID(href_list["sendtoprison"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1216,8 +1216,7 @@
//strip their stuff and stick it in the crate
for(var/obj/item/I in M)
M.unEquip(I)
if(I)
if(M.unEquip(I))
I.loc = locker
I.layer = initial(I.layer)
I.plane = initial(I.plane)
@@ -1243,7 +1242,7 @@
if(!check_rights(R_ADMIN))
return
var/mob/M = locate(href_list["sendbacktolobby"])
var/mob/M = locateUID(href_list["sendbacktolobby"])
if(!isobserver(M))
to_chat(usr, "<span class='notice'>You can only send ghost players back to the Lobby.</span>")
@@ -1260,7 +1259,7 @@
message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] back to the Lobby.")
var/mob/new_player/NP = new()
non_respawnable_keys -= M.ckey
GLOB.non_respawnable_keys -= M.ckey
NP.ckey = M.ckey
qdel(M)
@@ -1270,7 +1269,7 @@
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdome1"])
var/mob/M = locateUID(href_list["tdome1"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1300,7 +1299,7 @@
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdome2"])
var/mob/M = locateUID(href_list["tdome2"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1330,7 +1329,7 @@
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdomeadmin"])
var/mob/M = locateUID(href_list["tdomeadmin"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1352,7 +1351,7 @@
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["tdomeobserve"])
var/mob/M = locateUID(href_list["tdomeobserve"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1386,7 +1385,7 @@
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
return
var/mob/M = locate(href_list["aroomwarp"])
var/mob/M = locateUID(href_list["aroomwarp"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob")
return
@@ -1406,7 +1405,7 @@
else if(href_list["revive"])
if(!check_rights(R_REJUVINATE)) return
var/mob/living/L = locate(href_list["revive"])
var/mob/living/L = locateUID(href_list["revive"])
if(!istype(L))
to_chat(usr, "This can only be used on instances of type /mob/living")
return
@@ -1418,7 +1417,7 @@
else if(href_list["makeai"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makeai"])
var/mob/living/carbon/human/H = locateUID(href_list["makeai"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1434,7 +1433,7 @@
else if(href_list["makealien"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makealien"])
var/mob/living/carbon/human/H = locateUID(href_list["makealien"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1446,7 +1445,7 @@
else if(href_list["makeslime"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makeslime"])
var/mob/living/carbon/human/H = locateUID(href_list["makeslime"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1458,7 +1457,7 @@
else if(href_list["makesuper"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makesuper"])
var/mob/living/carbon/human/H = locateUID(href_list["makesuper"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1471,7 +1470,7 @@
else if(href_list["makerobot"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["makerobot"])
var/mob/living/carbon/human/H = locateUID(href_list["makerobot"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1483,7 +1482,7 @@
else if(href_list["makeanimal"])
if(!check_rights(R_SPAWN)) return
var/mob/M = locate(href_list["makeanimal"])
var/mob/M = locateUID(href_list["makeanimal"])
if(istype(M, /mob/new_player))
to_chat(usr, "This cannot be used on instances of type /mob/new_player")
return
@@ -1495,7 +1494,7 @@
else if(href_list["incarn_ghost"])
if(!check_rights(R_SPAWN)) return
var/mob/dead/observer/G = locate(href_list["incarn_ghost"])
var/mob/dead/observer/G = locateUID(href_list["incarn_ghost"])
if(!istype(G))
to_chat(usr, "This will only work on /mob/dead/observer")
log_admin("[key_name(G)] was incarnated by [key_name(src.owner)]")
@@ -1505,7 +1504,7 @@
else if(href_list["togmutate"])
if(!check_rights(R_SPAWN)) return
var/mob/living/carbon/human/H = locate(href_list["togmutate"])
var/mob/living/carbon/human/H = locateUID(href_list["togmutate"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1516,25 +1515,14 @@
//H.regenerate_icons()
else if(href_list["adminplayeropts"])
var/mob/M = locate(href_list["adminplayeropts"])
var/mob/M = locateUID(href_list["adminplayeropts"])
show_player_panel(M)
else if(href_list["adminplayerobservejump"])
if(!check_rights(R_ADMIN|R_MOD))
return
var/mob/M = locate(href_list["adminplayerobservejump"])
var/client/C = usr.client
if(!isobserver(usr)) C.admin_ghost()
sleep(2)
C.jumptomob(M)
else if(href_list["adminplayerobservefollow"])
if(!check_rights(R_ADMIN|R_MOD))
return
var/mob/M = locate(href_list["adminplayerobservefollow"])
var/mob/M = locateUID(href_list["adminplayerobservefollow"])
var/client/C = usr.client
if(!isobserver(usr)) C.admin_ghost()
@@ -1553,7 +1541,7 @@
if(is_mhelp)
helptype = "MENTORHELP"
var/take_msg = "<span class='notice'><b>[helptype]</b>: <b>[key_name(usr.client)]</b> is attending to <b>[key_name(M)]'s</b> question.</span>"
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(check_rights(R_ADMIN, 0, X.mob))
to_chat(X, take_msg)
else if(is_mhelp && check_rights(R_MOD|R_MENTOR, 0, X.mob))
@@ -1584,7 +1572,7 @@
if (H.current)
to_chat(H.current, "<span class='danger'>[ticker.cultdat.entity_name]</span> murmurs, <span class='cultlarge'>[input]</span></span>")
for(var/mob/dead/observer/O in player_list)
for(var/mob/dead/observer/O in GLOB.player_list)
to_chat(O, "<span class='danger'>[ticker.cultdat.entity_name]</span> murmurs, <span class='cultlarge'>[input]</span></span>")
message_admins("Admin [key_name_admin(usr)] has talked with the Voice of [ticker.cultdat.entity_name].")
@@ -1606,13 +1594,13 @@
output_ai_laws()
else if(href_list["adminmoreinfo"])
var/mob/M = locate(href_list["adminmoreinfo"])
var/mob/M = locateUID(href_list["adminmoreinfo"])
admin_mob_info(M)
else if(href_list["adminspawncookie"])
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"])
var/mob/living/carbon/human/H = locateUID(href_list["adminspawncookie"])
if(!ishuman(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1636,7 +1624,7 @@
else if(href_list["BlueSpaceArtillery"])
if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/living/M = locate(href_list["BlueSpaceArtillery"])
var/mob/living/M = locateUID(href_list["BlueSpaceArtillery"])
if(!isliving(M))
to_chat(usr, "This can only be used on instances of type /mob/living")
return
@@ -1695,7 +1683,7 @@
else if(href_list["EvilFax"])
if(!check_rights(R_ADMIN))
return
var/mob/living/carbon/human/H = locate(href_list["EvilFax"])
var/mob/living/carbon/human/H = locateUID(href_list["EvilFax"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1918,7 +1906,7 @@
if("Crew Traitor")
logmsg = "crew traitor."
var/list/possible_traitors = list()
for(var/mob/living/player in living_mob_list)
for(var/mob/living/player in GLOB.living_mob_list)
if(player.client && player.mind && !player.mind.special_role && player.stat != DEAD && player != H)
if(ishuman(player))
if(player.client && (ROLE_TRAITOR in player.client.prefs.be_special) && !jobban_isbanned(player, ROLE_TRAITOR) && !jobban_isbanned(player, "Syndicate"))
@@ -1987,7 +1975,7 @@
else if(href_list["FaxReplyTemplate"])
if(!check_rights(R_ADMIN))
return
var/mob/living/carbon/human/H = locate(href_list["FaxReplyTemplate"])
var/mob/living/carbon/human/H = locateUID(href_list["FaxReplyTemplate"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -1996,7 +1984,7 @@
P.name = "Central Command - paper"
var/stypes = list("Handle it yourselves!","Illegible fax","Fax not signed","Not Right Now","You are wasting our time", "Keep up the good work", "ERT Instructions")
var/stype = input(src.owner, "Which type of standard reply do you wish to send to [H]?","Choose your paperwork", "") as null|anything in stypes
var/tmsg = "<font face='Verdana' color='black'><center><img src = 'ntlogo.png'><BR><BR><BR><font size='4'><B>Nanotrasen Science Station Cyberiad</B></font><BR><BR><BR><font size='4'>NAS Trurl Communications Department Report</font></center><BR><BR>"
var/tmsg = "<font face='Verdana' color='black'><center><img src = 'ntlogo.png'><BR><BR><BR><font size='4'><B>Nanotrasen Science Station [using_map.station_short]</B></font><BR><BR><BR><font size='4'>NAS Trurl Communications Department Report</font></center><BR><BR>"
if(stype == "Handle it yourselves!")
tmsg += "Greetings, esteemed crewmember. Your fax has been <B><I>DECLINED</I></B> automatically by NAS Trurl Fax Registration.<BR><BR>Please proceed in accordance with Standard Operating Procedure and/or Space Law. You are fully trained to handle this situation without Central Command intervention.<BR><BR><i><small>This is an automatic message.</small>"
else if(stype == "Illegible fax")
@@ -2040,28 +2028,8 @@
log_admin("[key_name(src.owner)] sent [key_name(H)] a standard '[stype]' fax")
message_admins("[key_name_admin(src.owner)] replied to [key_name_admin(H)] with a standard '[stype]' fax")
else if(href_list["SyndicateReply"])
if(!check_rights(R_ADMIN))
return
var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
if(H.stat != 0)
to_chat(usr, "The person you are trying to contact is not conscious.")
return
if(!istype(H.l_ear, /obj/item/radio/headset) && !istype(H.r_ear, /obj/item/radio/headset))
to_chat(usr, "The person you are trying to contact is not wearing a headset")
return
var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via [H.p_their()] headset.","Outgoing message from The Syndicate", "")
if(!input)
return
to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
log_admin("[src.owner] replied to [key_name(H)]'s Syndicate message with the message [input].")
to_chat(H, "You hear something crackle in your headset for a moment before a voice speaks. \"Please stand by for a message from your benefactor. Message as follows, agent. [input]. Message ends.\"")
else if(href_list["HONKReply"])
var/mob/living/carbon/human/H = locate(href_list["HONKReply"])
var/mob/living/carbon/human/H = locateUID(href_list["HONKReply"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -2081,7 +2049,7 @@
return
if(alert(src.owner, "Accept or Deny ERT request?", "CentComm Response", "Accept", "Deny") == "Deny")
var/mob/living/carbon/human/H = locate(href_list["ErtReply"])
var/mob/living/carbon/human/H = locateUID(href_list["ErtReply"])
if(!istype(H))
to_chat(usr, "This can only be used on instances of type /mob/living/carbon/human")
return
@@ -2094,7 +2062,7 @@
var/input = input(src.owner, "Please enter a reason for denying [key_name(H)]'s ERT request.","Outgoing message from CentComm", "")
if(!input) return
ert_request_answered = 1
ert_request_answered = TRUE
to_chat(src.owner, "You sent [input] to [H] via a secure channel.")
log_admin("[src.owner] denied [key_name(H)]'s ERT request with the message [input].")
to_chat(H, "You hear something crackle in your headset for a moment before a voice speaks. \"Your ERT request has been denied for the following reasons: [input]. Message ends.\"")
@@ -2310,32 +2278,32 @@
else if(href_list["jumpto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["jumpto"])
var/mob/M = locateUID(href_list["jumpto"])
usr.client.jumptomob(M)
else if(href_list["getmob"])
if(!check_rights(R_ADMIN)) return
if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes") return
var/mob/M = locate(href_list["getmob"])
var/mob/M = locateUID(href_list["getmob"])
usr.client.Getmob(M)
else if(href_list["sendmob"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["sendmob"])
var/mob/M = locateUID(href_list["sendmob"])
usr.client.sendmob(M)
else if(href_list["narrateto"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["narrateto"])
var/mob/M = locateUID(href_list["narrateto"])
usr.client.cmd_admin_direct_narrate(M)
else if(href_list["subtlemessage"])
if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["subtlemessage"])
var/mob/M = locateUID(href_list["subtlemessage"])
usr.client.cmd_admin_subtle_message(M)
else if(href_list["traitor"])
@@ -2345,7 +2313,7 @@
alert("The game hasn't started yet!")
return
var/mob/M = locate(href_list["traitor"])
var/mob/M = locateUID(href_list["traitor"])
if(!ismob(M))
to_chat(usr, "This can only be used on instances of type /mob.")
return
@@ -2537,14 +2505,14 @@
if("monkey")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","M")
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
spawn(0)
H.monkeyize()
ok = 1
if("corgi")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","M")
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
spawn(0)
H.corgize()
ok = 1
@@ -2615,7 +2583,7 @@
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","PW")
message_admins("<span class='notice'>[key_name_admin(usr)] teleported all players to the prison station.</span>", 1)
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
var/turf/loc = find_loc(H)
var/security = 0
if(!is_station_level(loc.z) || prisonwarped.Find(H))
@@ -2659,7 +2627,7 @@
return
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","TA([objective])")
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == 2 || !H.client || !H.mind) continue
if(is_special_character(H)) continue
//traitorize(H, objective, 0)
@@ -2672,7 +2640,7 @@
ticker.mode.greet_traitor(H.mind)
//ticker.mode.forge_traitor_objectives(H.mind)
ticker.mode.finalize_traitor(H.mind)
for(var/mob/living/silicon/A in player_list)
for(var/mob/living/silicon/A in GLOB.player_list)
ticker.mode.traitors += A.mind
A.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/objective/new_objective = new
@@ -2709,7 +2677,7 @@
feedback_add_details("admin_secrets_fun_used","FL")
while(!usr.stat)
//knock yourself out to stop the ghosts
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.stat != 2 && prob(25))
var/area/AffectedArea = get_area(M)
if(AffectedArea.name != "Space" && AffectedArea.name != "Engine Walls" && AffectedArea.name != "Chemical Lab Test Chamber" && AffectedArea.name != "Escape Shuttle" && AffectedArea.name != "Arrival Area" && AffectedArea.name != "Arrival Shuttle" && AffectedArea.name != "start area" && AffectedArea.name != "Engine Combustion Chamber")
@@ -2732,7 +2700,7 @@
if(prob(25) && !W.anchored)
step_rand(W)
sleep(rand(100,1000))
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.stat != 2)
M.show_message(text("<span class='notice'>The chilling wind suddenly stops...</span>"), 1)
if("lightout")
@@ -2745,13 +2713,13 @@
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","BO")
message_admins("[key_name_admin(usr)] broke all lights", 1)
for(var/obj/machinery/light/L in machines)
for(var/obj/machinery/light/L in GLOB.machines)
L.broken()
if("whiteout")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","WO")
message_admins("[key_name_admin(usr)] fixed all lights", 1)
for(var/obj/machinery/light/L in machines)
for(var/obj/machinery/light/L in GLOB.machines)
L.fix()
if("floorlava")
feedback_inc("admin_secrets_fun_used", 1)
@@ -2780,7 +2748,7 @@
if("retardify")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","RET")
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
to_chat(H, "<span class='danger'>You suddenly feel stupid.</span>")
H.setBrainLoss(60)
message_admins("[key_name_admin(usr)] made everybody retarded")
@@ -2806,7 +2774,7 @@
if("eagles")//SCRAW
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","EgL")
for(var/obj/machinery/door/airlock/W in airlocks)
for(var/obj/machinery/door/airlock/W in GLOB.airlocks)
if(is_station_level(W.z) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
W.req_access = list()
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
@@ -2887,21 +2855,21 @@
if("moveminingshuttle")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","ShM")
if(!shuttle_master.toggleShuttle("mining","mining_home","mining_away"))
if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
message_admins("[key_name_admin(usr)] moved mining shuttle")
log_admin("[key_name(usr)] moved the mining shuttle")
if("movelaborshuttle")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","ShL")
if(!shuttle_master.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
message_admins("[key_name_admin(usr)] moved labor shuttle")
log_admin("[key_name(usr)] moved the labor shuttle")
if("moveferry")
feedback_inc("admin_secrets_fun_used",1)
feedback_add_details("admin_secrets_fun_used","ShF")
if(!shuttle_master.toggleShuttle("ferry","ferry_home","ferry_away"))
if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
message_admins("[key_name_admin(usr)] moved the centcom ferry")
log_admin("[key_name(usr)] moved the centcom ferry")
@@ -2946,7 +2914,7 @@
if("manifest")
var/dat = "<B>Showing Crew Manifest.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Position</th></tr>"
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.ckey)
dat += text("<tr><td>[]</td><td>[]</td></tr>", H.name, H.get_assignment())
dat += "</table>"
@@ -2956,7 +2924,7 @@
if("DNA")
var/dat = "<B>Showing DNA from blood.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>DNA</th><th>Blood Type</th></tr>"
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.dna && H.ckey)
dat += "<tr><td>[H]</td><td>[H.dna.unique_enzymes]</td><td>[H.b_type]</td></tr>"
dat += "</table>"
@@ -2964,7 +2932,7 @@
if("fingerprints")
var/dat = "<B>Showing Fingerprints.</B><HR>"
dat += "<table cellspacing=5><tr><th>Name</th><th>Fingerprints</th></tr>"
for(var/mob/living/carbon/human/H in mob_list)
for(var/mob/living/carbon/human/H in GLOB.mob_list)
if(H.ckey)
if(H.dna && H.dna.uni_identity)
dat += "<tr><td>[H]</td><td>[md5(H.dna.uni_identity)]</td></tr>"
@@ -3010,12 +2978,12 @@
dat += "No-one has done anything this round!"
usr << browse(dat, "window=admin_log")
if("maint_access_brig")
for(var/obj/machinery/door/airlock/maintenance/M in airlocks)
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks)
if(access_maint_tunnels in M.req_access)
M.req_access = list(access_brig)
message_admins("[key_name_admin(usr)] made all maint doors brig access-only.")
if("maint_access_engiebrig")
for(var/obj/machinery/door/airlock/maintenance/M in airlocks)
for(var/obj/machinery/door/airlock/maintenance/M in GLOB.airlocks)
if(access_maint_tunnels in M.req_access)
M.req_access = list()
M.req_one_access = list(access_brig,access_engine)
@@ -3249,12 +3217,12 @@
return 1
else if(href_list["viewruntime"])
var/datum/ErrorViewer/error_viewer = locate(href_list["viewruntime"])
var/datum/ErrorViewer/error_viewer = locateUID(href_list["viewruntime"])
if(!istype(error_viewer))
to_chat(usr, "<span class='warning'>That runtime viewer no longer exists.</span>")
return
if(href_list["viewruntime_backto"])
error_viewer.showTo(usr, locate(href_list["viewruntime_backto"]), href_list["viewruntime_linear"])
error_viewer.showTo(usr, locateUID(href_list["viewruntime_backto"]), href_list["viewruntime_linear"])
else
error_viewer.showTo(usr, null, href_list["viewruntime_linear"])
@@ -3392,19 +3360,13 @@
/proc/admin_jump_link(var/atom/target)
if(!target) return
// The way admin jump links handle their src is weirdly inconsistent...
var/source = "_src_=holder"
. = ADMIN_FLW(target,"FLW")
if(isAI(target)) // AI core/eye follow links
var/mob/living/silicon/ai/A = target
. = "<A HREF='?[source];adminplayerobservefollow=\ref[target]'>FLW</A>"
if(A.client && A.eyeobj) // No point following clientless AI eyes
. += "|<A HREF='?[source];adminplayerobservefollow=\ref[A.eyeobj]'>EYE</A>"
return
. += "|[ADMIN_FLW(A.eyeobj,"EYE")]"
else if(istype(target, /mob/dead/observer))
var/mob/dead/observer/O = target
. = "<A HREF='?[source];adminplayerobservefollow=\ref[target]'>FLW</A>"
if(O.mind && O.mind.current)
. += "|<A HREF='?[source];adminplayerobservefollow=\ref[O.mind.current]'>BDY</A>"
return
else
return "<A HREF='?[source];adminplayerobservefollow=\ref[target]'>FLW</A>"
. += "|[ADMIN_FLW(O.mind.current,"BDY")]"
@@ -60,7 +60,7 @@
/datum/SDQL_parser/proc/parse_error(error_message)
error = 1
to_chat(usr, "<span class='danger'>SQDL2 Parsing Error: [error_message]</span>")
to_chat(usr, "<span class='danger'>SDQL2 Parsing Error: [error_message]</span>")
return query.len + 1
/datum/SDQL_parser/proc/parse()
+9 -12
View File
@@ -38,7 +38,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
var/list/surnames = list()
var/list/forenames = list()
var/list/ckeys = list()
for(var/mob/M in mob_list)
for(var/mob/M in GLOB.mob_list)
var/list/indexing = list(M.real_name, M.name)
if(M.mind) indexing += M.mind.name
@@ -86,15 +86,12 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if(!mob) return //this doesn't happen
var/ref_mob = "\ref[mob]"
var/ref_client = "\ref[src]"
//send this msg to all admins
var/admin_number_afk = 0
var/list/mentorholders = list()
var/list/modholders = list()
var/list/adminholders = list()
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(check_rights(R_ADMIN, 0, X.mob))
if(X.is_afk())
admin_number_afk++
@@ -109,7 +106,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
switch(selected_type)
if("Mentorhelp")
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, TRUE, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[ref_client]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""] (<A HREF='?_src_=holder;take_question=[mob.UID()];is_mhelp=1'>TAKE</A>) :</span> <span class='mentorhelp'>[msg]</span>"
msg = "<span class='mentorhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, TRUE, selected_type)] ([ADMIN_QUE(mob,"?")]) ([ADMIN_PP(mob,"PP")]) ([ADMIN_VV(mob,"VV")]) ([ADMIN_SM(mob,"SM")]) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;rejectadminhelp=[UID()]'>REJT</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[mob.UID()]'>CL</A>)" : ""] (<A HREF='?_src_=holder;take_question=[mob.UID()];is_mhelp=1'>TAKE</A>) :</span> <span class='mentorhelp'>[msg]</span>"
for(var/client/X in mentorholders + modholders + adminholders)
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
@@ -117,15 +114,15 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
if("Adminhelp")
var/ticketNum // Holder for the ticket number
var/prunedmsg ="[usr.client]: [msg]" // Message without links
if(globAdminTicketHolder.checkForOpenTicket(usr.client)) // If user already has an open ticket
var/datum/admin_ticket/T = globAdminTicketHolder.checkForOpenTicket(usr.client) // Make T equal to the ticket they have open
if(SStickets.checkForOpenTicket(usr)) // If user already has an open ticket
var/datum/admin_ticket/T = SStickets.checkForOpenTicket(usr) // Make T equal to the ticket they have open
ticketNum = T.ticketNum // ticketNum is the number of their ticket.
T.addResponse(usr.client, msg)
else
ticketNum = globAdminTicketHolder.getTicketCounter() // ticketNum is the ticket ready to be assigned.
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, TRUE, selected_type)] (<A HREF='?_src_=holder;adminmoreinfo=[ref_mob]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=[ref_mob]'>PP</A>) (<A HREF='?_src_=vars;Vars=[mob.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=[ref_mob]'>SM</A>) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;openadminticket=[ticketNum]'>TICKET</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[ref_mob]'>CL</A>)" : ""](<A HREF='?_src_=holder;take_question=[mob.UID()]'>TAKE</A>) :</span> <span class='adminhelp'>[msg]</span>"
ticketNum = SStickets.getTicketCounter() // ticketNum is the ticket ready to be assigned.
msg = "<span class='adminhelp'>[selected_type]: </span><span class='boldnotice'>[key_name(src, TRUE, selected_type)] ([ADMIN_QUE(mob,"?")]) ([ADMIN_PP(mob,"PP")]) ([ADMIN_VV(mob,"VV")]) ([ADMIN_SM(mob,"SM")]) ([admin_jump_link(mob)]) (<A HREF='?_src_=holder;check_antagonist=1'>CA</A>) (<A HREF='?_src_=holder;openadminticket=[ticketNum]'>TICKET</A>) [ai_found ? " (<A HREF='?_src_=holder;adminchecklaws=[mob.UID()]'>CL</A>)" : ""](<A HREF='?_src_=holder;take_question=[mob.UID()]'>TAKE</A>) :</span> <span class='adminhelp'>[msg]</span>"
//Open a new adminticket and inform the user.
globAdminTicketHolder.newTicket(src, prunedmsg, msg)
SStickets.newTicket(src, prunedmsg, msg)
for(var/client/X in modholders + adminholders)
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
@@ -152,7 +149,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
var/admin_number_afk = 0 //Holds the number of admins who are afk
var/admin_number_ignored = 0 //Holds the number of admins without +BAN (so admins who are not really admins)
var/admin_number_decrease = 0 //Holds the number of admins with are afk, ignored or both
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
admin_number_total++;
var/invalid = 0
if(requiredflags != 0 && !check_rights_for(X, requiredflags))
+5 -5
View File
@@ -42,7 +42,7 @@
feedback_add_details("admin_verb","JT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
/client/proc/jumptomob(var/mob/M in mob_list)
/client/proc/jumptomob(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Jump to Mob"
@@ -83,7 +83,7 @@
return
var/list/keys = list()
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
@@ -98,7 +98,7 @@
feedback_add_details("admin_verb","JK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/Getmob(var/mob/M in mob_list)
/client/proc/Getmob(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Get Mob"
set desc = "Mob to teleport"
@@ -120,7 +120,7 @@
return
var/list/keys = list()
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
keys += M.client
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in sortKey(keys)
if(!selection)
@@ -136,7 +136,7 @@
admin_forcemove(usr, M.loc)
feedback_add_details("admin_verb","GK") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/sendmob(var/mob/M in mob_list)
/client/proc/sendmob(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Send Mob"
+7 -7
View File
@@ -1,5 +1,5 @@
//allows right clicking mobs to send an admin PM to their client, forwards the selected mob's client to cmd_admin_pm
/client/proc/cmd_admin_pm_context(mob/M as mob in mob_list)
/client/proc/cmd_admin_pm_context(mob/M as mob in GLOB.mob_list)
set category = null
set name = "Admin PM Mob"
if(!holder)
@@ -67,7 +67,7 @@
if(istext(whom))
if(cmptext(copytext(whom,1,2),"@"))
whom = findStealthKey(whom)
C = directory[whom]
C = GLOB.directory[whom]
else if(istype(whom,/client))
C = whom
@@ -167,7 +167,7 @@
log_admin("PM: [key_name(src)]->[key_name(C)]: [msg]")
//we don't use message_admins here because the sender/receiver might get it too
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
//check client/X is an admin and isn't the sender or recipient
if(X == C || X == src)
continue
@@ -187,15 +187,15 @@
return
//Check if the mob being PM'd has any open admin tickets.
var/tickets = list()
tickets = globAdminTicketHolder.checkForTicket(C)
tickets = SStickets.checkForTicket(C)
if(tickets)
for(var/datum/admin_ticket/i in tickets)
i.addResponse(src, msg) // Add this response to their open tickets.
return
tickets = globAdminTicketHolder.checkForTicket(src)
tickets = SStickets.checkForTicket(C)
if(check_rights(R_ADMIN|R_MOD, 0, C.mob)) //Is the person being pm'd an admin? If so we check if the pm'er has open tickets
tickets = globAdminTicketHolder.checkForTicket(src)
tickets = SStickets.checkForTicket(C)
if(tickets)
for(var/datum/admin_ticket/i in tickets)
i.addResponse(src, msg)
@@ -224,7 +224,7 @@
to_chat(src, "<font color='blue'>IRC PM to-<b>IRC-Admins</b>: [msg]</font>")
log_admin("PM: [key_name(src)]->IRC: [msg]")
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(X == src)
continue
if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, X.mob))
+3 -3
View File
@@ -10,7 +10,7 @@
log_adminsay(msg, src)
if(check_rights(R_ADMIN,0))
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(R_ADMIN & C.holder.rights)
msg = "<span class='emoji_enabled'>[msg]</span>"
to_chat(C, "<span class='admin_channel'>ADMIN: <span class='name'>[key_name(usr, 1)]</span> ([admin_jump_link(mob)]): <span class='message'>[msg]</span></span>")
@@ -31,7 +31,7 @@
if(!msg)
return
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(check_rights(R_ADMIN|R_MOD|R_MENTOR, 0, C.mob))
var/display_name = key
if(holder.fakekey)
@@ -62,7 +62,7 @@
enabling = TRUE
admin_verbs_mentor += msay
for(var/client/C in admins)
for(var/client/C in GLOB.admins)
if(check_rights(R_ADMIN|R_MOD, 0, C.mob))
continue
if(!check_rights(R_MENTOR, 0, C.mob))
+1 -1
View File
@@ -7,7 +7,7 @@
<HR>"}
if(dbcon.IsConnected())
for(var/client/C in clients)
for(var/client/C in GLOB.clients)
dat += "<p>[C.ckey] (Player Age: <font color = 'red'>[C.player_age]</font>) - <b>[C.computer_id]</b> / <b>[C.address]</b><br>"
if(C.related_accounts_cid.len)
dat += "--Accounts associated with CID: "
+1 -1
View File
@@ -12,7 +12,7 @@
if(holder && holder.fakekey)
display_name = holder.fakekey
for(var/mob/M in mob_list)
for(var/mob/M in GLOB.mob_list)
if((M.mind && M.mind.special_role && M.client) || (M.client && M.client.holder && (M.client.holder.rights & R_ADMIN)) )
to_chat(M, "<font color='#960018'><span class='ooc'><span class='prefix'>AOOC:</span> <EM>[display_name]:</EM> <span class='message'>[msg]</span></span></font>")
+1 -1
View File
@@ -61,7 +61,7 @@
custom_event_admin_msg = input
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, "<h1 class='alert'>Custom Admin Event Info</h1>")
to_chat(X, "<h2 class='alert'>A custom event is starting. OOC Admin Info:</h2>")
+34 -28
View File
@@ -208,7 +208,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
usr.show_message(t, 1)
feedback_add_details("admin_verb","ASL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_robotize(var/mob/M in mob_list)
/client/proc/cmd_admin_robotize(var/mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Robot"
@@ -226,7 +226,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
else
alert("Invalid mob")
/client/proc/cmd_admin_animalize(var/mob/M in mob_list)
/client/proc/cmd_admin_animalize(var/mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Simple Animal"
@@ -250,7 +250,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
M.Animalize()
/client/proc/makepAI(var/turf/T in mob_list)
/client/proc/makepAI(var/turf/T in GLOB.mob_list)
set category = "Event"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
@@ -259,7 +259,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
return
var/list/available = list()
for(var/mob/C in mob_list)
for(var/mob/C in GLOB.mob_list)
if(C.key)
available.Add(C)
var/mob/choice = input("Choose a player to play the pAI", "Spawn pAI") in available
@@ -271,7 +271,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
return 0
var/obj/item/paicard/card = new(T)
var/mob/living/silicon/pai/pai = new(card)
pai.name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
var/raw_name = input(choice, "Enter your pAI name:", "pAI Name", "Personal AI") as text
var/new_name = reject_bad_name(raw_name, 1)
if(new_name)
pai.name = new_name
pai.real_name = new_name
else
to_chat(usr, "<font color='red'>Invalid name. Your name should be at least 2 and at most [MAX_NAME_LEN] characters long. It may only contain the characters A-Z, a-z, -, ' and .</font>")
pai.real_name = pai.name
pai.key = choice.key
card.setPersonality(pai)
@@ -280,7 +286,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
paiController.pai_candidates.Remove(candidate)
feedback_add_details("admin_verb","MPAI") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_alienize(var/mob/M in mob_list)
/client/proc/cmd_admin_alienize(var/mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Alien"
@@ -300,7 +306,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
else
alert("Invalid mob")
/client/proc/cmd_admin_slimeize(var/mob/M in mob_list)
/client/proc/cmd_admin_slimeize(var/mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make slime"
@@ -320,7 +326,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
else
alert("Invalid mob")
/client/proc/cmd_admin_super(var/mob/M in mob_list)
/client/proc/cmd_admin_super(var/mob/M in GLOB.mob_list)
set category = "Event"
set name = "Make Superhero"
@@ -331,8 +337,8 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
alert("Wait until the game starts")
return
if(ishuman(M))
var/type = input("Pick the Superhero","Superhero") as null|anything in all_superheroes
var/datum/superheroes/S = all_superheroes[type]
var/type = input("Pick the Superhero","Superhero") as null|anything in GLOB.all_superheroes
var/datum/superheroes/S = GLOB.all_superheroes[type]
if(S)
S.create(M)
log_admin("[key_name(src)] has turned [M.key] into a Superhero.")
@@ -371,7 +377,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
if(confirm != "Yes")
return
for(var/I in singularities)
for(var/I in GLOB.singularities)
var/obj/singularity/S = I
if(!is_level_reachable(S.z))
continue
@@ -392,7 +398,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
feedback_add_details("admin_verb","MPWN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_grantfullaccess(var/mob/M in mob_list)
/client/proc/cmd_admin_grantfullaccess(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Grant Full Access"
@@ -426,7 +432,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
log_admin("[key_name(src)] has granted [M.key] full access.")
message_admins("<span class='notice'>[key_name_admin(usr)] has granted [M.key] full access.</span>", 1)
/client/proc/cmd_assume_direct_control(var/mob/M in mob_list)
/client/proc/cmd_assume_direct_control(var/mob/M in GLOB.mob_list)
set category = "Admin"
set name = "Assume direct control"
set desc = "Direct intervention"
@@ -563,7 +569,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
for(var/areatype in areas_without_camera)
to_chat(world, "* [areatype]")
/client/proc/cmd_admin_dress(var/mob/living/carbon/human/M in mob_list)
/client/proc/cmd_admin_dress(var/mob/living/carbon/human/M in GLOB.mob_list)
set category = "Event"
set name = "Select equipment"
@@ -685,11 +691,11 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
return
for(var/obj/machinery/power/emitter/E in machines)
for(var/obj/machinery/power/emitter/E in GLOB.machines)
if(E.anchored)
E.active = 1
for(var/obj/machinery/field/generator/F in machines)
for(var/obj/machinery/field/generator/F in GLOB.machines)
if(F.active == 0)
F.active = 1
F.state = 2
@@ -700,13 +706,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
F.update_icon()
spawn(30)
for(var/obj/machinery/the_singularitygen/G in machines)
for(var/obj/machinery/the_singularitygen/G in GLOB.machines)
if(G.anchored)
var/obj/singularity/S = new /obj/singularity(get_turf(G))
S.energy = 800
break
for(var/obj/machinery/power/rad_collector/Rad in machines)
for(var/obj/machinery/power/rad_collector/Rad in GLOB.machines)
if(Rad.anchored)
if(!Rad.P)
var/obj/item/tank/plasma/Plasma = new/obj/item/tank/plasma(Rad)
@@ -718,7 +724,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
if(!Rad.active)
Rad.toggle_power()
for(var/obj/machinery/power/smes/SMES in machines)
for(var/obj/machinery/power/smes/SMES in GLOB.machines)
if(SMES.anchored)
SMES.input_attempt = 1
@@ -732,21 +738,21 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Silicons","Clients","Respawnable Mobs"))
if("Players")
to_chat(usr, jointext(player_list,","))
to_chat(usr, jointext(GLOB.player_list,","))
if("Admins")
to_chat(usr, jointext(admins,","))
to_chat(usr, jointext(GLOB.admins,","))
if("Mobs")
to_chat(usr, jointext(mob_list,","))
to_chat(usr, jointext(GLOB.mob_list,","))
if("Living Mobs")
to_chat(usr, jointext(living_mob_list,","))
to_chat(usr, jointext(GLOB.living_mob_list,","))
if("Dead Mobs")
to_chat(usr, jointext(dead_mob_list,","))
to_chat(usr, jointext(GLOB.dead_mob_list,","))
if("Silicons")
to_chat(usr, jointext(silicon_mob_list,","))
to_chat(usr, jointext(GLOB.silicon_mob_list,","))
if("Clients")
to_chat(usr, jointext(clients,","))
to_chat(usr, jointext(GLOB.clients,","))
if("Respawnable Mobs")
to_chat(usr, jointext(respawnable_list,","))
to_chat(usr, jointext(GLOB.respawnable_list,","))
/client/proc/cmd_display_del_log()
set category = "Debug"
@@ -860,7 +866,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
return
var/list/names = list()
for(var/i in ruin_landmarks)
for(var/i in GLOB.ruin_landmarks)
var/obj/effect/landmark/ruin/ruin_landmark = i
var/datum/map_template/ruin/template = ruin_landmark.ruin_template
+10 -10
View File
@@ -6,15 +6,15 @@
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
var/global/list/frozen_mob_list = list()
/client/proc/freeze(var/mob/living/M as mob in mob_list)
/client/proc/freeze(var/mob/living/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Freeze"
if(!check_rights(R_ADMIN))
return
if(!istype(M))
return
if(!istype(M))
return
if(M in frozen_mob_list)
M.admin_unFreeze(src)
@@ -84,13 +84,13 @@ var/global/list/frozen_mob_list = list()
//////////////////////////Freeze Mech
/client/proc/freezemecha(var/obj/mecha/O as obj in mechas_list)
/client/proc/freezemecha(var/obj/mecha/O as obj in GLOB.mechas_list)
set category = "Admin"
set name = "Freeze Mech"
if(!check_rights(R_ADMIN))
return
return
var/obj/mecha/M = O
if(!istype(M,/obj/mecha))
to_chat(src, "<span class='danger'>This can only be used on mechs!</span>")
@@ -105,7 +105,7 @@ var/global/list/frozen_mob_list = list()
M.overlays += adminomaly
if(M.occupant)
M.removeVerb(/obj/mecha/verb/eject)
to_chat(M.occupant, "<b><font color= red>You have been frozen by <a href='?priv_msg=\ref[usr.client]'>[key]</a></b></font>")
to_chat(M.occupant, "<b><font color= red>You have been frozen by <a href='?priv_msg=[usr.client.UID()]'>[key]</a></b></font>")
message_admins("<span class='notice'>[key_name_admin(usr)] froze [key_name(M.occupant)] in a [M.name]</span>")
log_admin("[key_name(usr)] froze [key_name(M.occupant)] in a [M.name]")
else
@@ -116,7 +116,7 @@ var/global/list/frozen_mob_list = list()
M.overlays -= adminomaly
if(M.occupant)
M.addVerb(/obj/mecha/verb/eject)
to_chat(M.occupant, "<b><font color= red>You have been unfrozen by <a href='?priv_msg=\ref[usr.client]'>[key]</a></b></font>")
to_chat(M.occupant, "<b><font color= red>You have been unfrozen by <a href='?priv_msg=[usr.client.UID()]'>[key]</a></b></font>")
message_admins("<span class='notice'>[key_name_admin(usr)] unfroze [key_name(M.occupant)] in a [M.name]</span>")
log_admin("[key_name(usr)] unfroze [key_name(M.occupant)] in a [M.name]")
else
+1 -1
View File
@@ -42,7 +42,7 @@
var/list/players_to_spawn = list()
if(pick_manually)
var/list/possible_ghosts = list()
for(var/mob/dead/observer/G in player_list)
for(var/mob/dead/observer/G in GLOB.player_list)
if(!G.client.is_afk())
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
possible_ghosts += G
+3 -3
View File
@@ -38,7 +38,7 @@ var/global/sent_honksquad = 0
//Generates a list of HONKsquad from active ghosts. Then the user picks which characters to respawn as the commandos.
var/list/candidates = list() //candidates for being a commando out of all the active ghosts in world.
var/list/commandos = list() //actual commando ghosts as picked by the user.
for(var/mob/dead/observer/G in player_list)
for(var/mob/dead/observer/G in GLOB.player_list)
if(!G.client.holder && !G.client.is_afk()) //Whoever called/has the proc won't be added to the list.
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
candidates += G.key
@@ -48,7 +48,7 @@ var/global/sent_honksquad = 0
commandos += candidate//Add their ghost to commandos.
//Spawns HONKsquad and equips them.
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(honksquad_number<=0) break
if(L.name == "HONKsquad")
honk_leader_selected = honksquad_number == 1?1:0
@@ -77,7 +77,7 @@ var/global/sent_honksquad = 0
var/mob/living/carbon/human/new_honksquad = new(spawn_location.loc)
var/honksquad_leader_rank = pick("Lieutenant", "Captain", "Major")
var/honksquad_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/honksquad_name = pick(clown_names)
var/honksquad_name = pick(GLOB.clown_names)
var/datum/preferences/A = new()//Randomize appearance for the commando.
if(honk_leader_selected)
@@ -48,7 +48,7 @@ var/global/sent_syndicate_infiltration_team = 0
if(pick_manually)
var/list/possible_ghosts = list()
for(var/mob/dead/observer/G in player_list)
for(var/mob/dead/observer/G in GLOB.player_list)
if(!G.client.is_afk())
if(!(G.mind && G.mind.current && G.mind.current.stat != DEAD))
possible_ghosts += G
@@ -69,7 +69,7 @@ var/global/sent_syndicate_infiltration_team = 0
var/list/sit_spawns = list()
var/list/sit_spawns_leader = list()
var/list/sit_spawns_mgmt = list()
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Syndicate-Infiltrator")
sit_spawns += L
if(L.name == "Syndicate-Infiltrator-Leader")
+4 -4
View File
@@ -212,19 +212,19 @@
typecache = typecacheof(typecache)
. = list()
if(ispath(T, /mob))
for(var/mob/thing in mob_list)
for(var/mob/thing in GLOB.mob_list)
if(typecache[thing.type])
. += thing
CHECK_TICK
else if(ispath(T, /obj/machinery/door))
for(var/obj/machinery/door/thing in airlocks)
for(var/obj/machinery/door/thing in GLOB.airlocks)
if(typecache[thing.type])
. += thing
CHECK_TICK
else if(ispath(T, /obj/machinery))
for(var/obj/machinery/thing in machines)
for(var/obj/machinery/thing in GLOB.machines)
if(typecache[thing.type])
. += thing
CHECK_TICK
@@ -254,7 +254,7 @@
CHECK_TICK
else if(ispath(T, /client))
for(var/client/thing in clients)
for(var/client/thing in GLOB.clients)
if(typecache[thing.type])
. += thing
CHECK_TICK
+22 -18
View File
@@ -195,7 +195,7 @@ var/list/VVpixelmovement = list("step_x", "step_y", "step_size", "bound_height",
if(VV_CLIENT)
.["value"] = input("Select reference:", "Reference", current_value) as null|anything in clients
.["value"] = input("Select reference:", "Reference", current_value) as null|anything in GLOB.clients
if(.["value"] == null)
.["class"] = null
return
@@ -516,6 +516,24 @@ var/list/VVpixelmovement = list("step_x", "step_y", "step_size", "bound_height",
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: [original_var]=[new_var]")
message_admins("[key_name_admin(src)] modified [original_name]'s varlist [objectvar]: [original_var]=[new_var]")
/proc/vv_varname_lockcheck(param_var_name)
if(param_var_name in VVlocked)
if(!check_rights(R_DEBUG))
return FALSE
if(param_var_name in VVckey_edit)
if(!check_rights(R_EVENT | R_DEBUG))
return FALSE
if(param_var_name in VVicon_edit_lock)
if(!check_rights(R_EVENT | R_DEBUG))
return FALSE
if(param_var_name in VVpixelmovement)
if(!check_rights(R_DEBUG))
return FALSE
var/prompt = alert(usr, "Editing this var may irreparably break tile gliding for the rest of the round. THIS CAN'T BE UNDONE", "DANGER", "ABORT ", "Continue", " ABORT")
if(prompt != "Continue")
return FALSE
return TRUE
/client/proc/modify_variables(atom/O, param_var_name = null, autodetect_class = 0)
if(!check_rights(R_VAREDIT))
return
@@ -544,25 +562,11 @@ var/list/VVpixelmovement = list("step_x", "step_y", "step_size", "bound_height",
if(!O.can_vv_get(variable))
return
if(!vv_varname_lockcheck(variable))
return
var_value = O.vars[variable]
if(variable in VVlocked)
if(!check_rights(R_DEBUG))
return
if(variable in VVckey_edit)
if(!check_rights(R_EVENT | R_DEBUG))
return
if(variable in VVicon_edit_lock)
if(!check_rights(R_EVENT | R_DEBUG))
return
if(variable in VVpixelmovement)
if(!check_rights(R_DEBUG))
return
var/prompt = alert(src, "Editing this var may irreparably break tile gliding for the rest of the round. THIS CAN'T BE UNDONE", "DANGER", "ABORT ", "Continue", " ABORT")
if(prompt != "Continue")
return
var/default = vv_get_class(var_value)
if(isnull(default))
+11 -11
View File
@@ -32,7 +32,7 @@ client/proc/one_click_antag()
if(M.stat || !M.mind || M.mind.special_role)
return FALSE
if(temp)
if(M.mind.assigned_role in temp.restricted_jobs || M.client.prefs.species in temp.protected_species)
if((M.mind.assigned_role in temp.restricted_jobs) || (M.client.prefs.species in temp.protected_species))
return FALSE
if(role) // Don't even bother evaluating if there's no role
if(player_old_enough_antag(M.client,role) && (role in M.client.prefs.be_special) && (!jobban_isbanned(M, role)))
@@ -57,7 +57,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making [antnum] traitors with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making [antnum] traitors with One-Click-Antag")
for(var/mob/living/carbon/human/applicant in player_list)
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
if(CandCheck(ROLE_TRAITOR, applicant, temp))
candidates += applicant
@@ -88,7 +88,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making [antnum] changelings with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making [antnum] changelings with One-Click-Antag")
for(var/mob/living/carbon/human/applicant in player_list)
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
if(CandCheck(ROLE_CHANGELING, applicant, temp))
candidates += applicant
@@ -118,7 +118,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making [antnum] revolutionaries with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making [antnum] revolutionaries with One-Click-Antag")
for(var/mob/living/carbon/human/applicant in player_list)
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
if(CandCheck(ROLE_REV, applicant, temp))
candidates += applicant
@@ -166,7 +166,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making a Cult with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making a Cult with One-Click-Antag")
for(var/mob/living/carbon/human/applicant in player_list)
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
if(CandCheck(ROLE_CULTIST, applicant, temp))
candidates += applicant
@@ -195,7 +195,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making a [antnum] person Nuke Op Team with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making a [antnum] person Nuke Op Team with One-Click-Antag")
for(var/mob/G in respawnable_list)
for(var/mob/G in GLOB.respawnable_list)
if(istype(G) && G.client && (ROLE_OPERATIVE in G.client.prefs.be_special))
if(!jobban_isbanned(G, "operative") && !jobban_isbanned(G, "Syndicate"))
if(player_old_enough_antag(G.client,ROLE_OPERATIVE))
@@ -328,7 +328,7 @@ client/proc/one_click_antag()
var/syndicate_leader_selected = 0 //when the leader is chosen. The last person spawned.
//Generates a list of commandos from active ghosts. Then the user picks which characters to respawn as the commandos.
for(var/mob/G in respawnable_list)
for(var/mob/G in GLOB.respawnable_list)
if(!jobban_isbanned(G, "Syndicate"))
spawn(0)
switch(alert(G,"Do you wish to be considered for an elite syndicate strike team being sent in?","Please answer in 30 seconds!","Yes","No"))
@@ -399,7 +399,7 @@ client/proc/one_click_antag()
var/mob/living/carbon/human/new_syndicate_commando = new(spawn_location.loc)
var/syndicate_commando_leader_rank = pick("Lieutenant", "Captain", "Major")
var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/syndicate_commando_name = pick(last_names)
var/syndicate_commando_name = pick(GLOB.last_names)
var/datum/preferences/A = new()//Randomize appearance for the commando.
if(syndicate_leader_selected)
@@ -437,7 +437,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making Vox Raiders with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making Vox Raiders with One-Click-Antag")
//Generates a list of candidates from active ghosts.
for(var/mob/G in respawnable_list)
for(var/mob/G in GLOB.respawnable_list)
if(istype(G) && G.client && (ROLE_RAIDER in G.client.prefs.be_special))
if(player_old_enough_antag(G.client,ROLE_RAIDER))
if(!jobban_isbanned(G, "raider") && !jobban_isbanned(G, "Syndicate"))
@@ -542,7 +542,7 @@ client/proc/one_click_antag()
log_admin("[key_name(owner)] tried making Vampires with One-Click-Antag")
message_admins("[key_name_admin(owner)] tried making Vampires with One-Click-Antag")
for(var/mob/living/carbon/human/applicant in player_list)
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
if(CandCheck(ROLE_VAMPIRE, applicant, temp))
candidates += applicant
@@ -567,7 +567,7 @@ client/proc/one_click_antag()
message_admins("[key_name_admin(owner)] tried making Thunderdone Teams with One-Click-Antag")
//Generates a list of candidates from active ghosts.
for(var/mob/G in respawnable_list)
for(var/mob/G in GLOB.respawnable_list)
spawn(0)
switch(alert(G,"Do you wish to be considered for a Thunderdome match about to start?","Please answer in 30 seconds!","Yes","No"))
if("Yes")
+2 -2
View File
@@ -4,7 +4,7 @@
return
var/list/incompatible_species = list(/datum/species/plasmaman, /datum/species/vox)
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == DEAD || !(H.client))
continue
if(is_special_character(H))
@@ -62,7 +62,7 @@
alert("The game hasn't started yet!")
return
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == 2 || !(H.client)) continue
if(is_special_character(H)) continue
+1 -1
View File
@@ -5,7 +5,7 @@
var/list/incompatible_species = list(/datum/species/plasmaman, /datum/species/vox)
var/team_toggle = 0
for(var/mob/living/carbon/human/H in player_list)
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H.stat == DEAD || !(H.client))
continue
if(is_special_character(H))
+3 -3
View File
@@ -10,7 +10,7 @@ var/list/sounds_cache = list()
log_admin("[key_name(src)] stopped admin sounds.")
message_admins("[key_name_admin(src)] stopped admin sounds.", 1)
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
M << awful_sound
/client/proc/play_sound(S as sound)
@@ -28,7 +28,7 @@ var/list/sounds_cache = list()
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]", 1)
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.client.prefs.sound & SOUND_MIDI)
M << uploaded_sound
@@ -92,7 +92,7 @@ var/list/sounds_cache = list()
if(C == "Yep")
ignore_power = 1
for(var/O in global_intercoms)
for(var/O in GLOB.global_intercoms)
var/obj/item/radio/intercom/I = O
if(!is_station_level(I.z) && !ignore_z)
continue
+14 -14
View File
@@ -28,20 +28,20 @@
prayer_type = "CULTIST PRAYER"
deity = ticker.cultdat.entity_name
msg = "<span class='notice'>[bicon(cross)]<b><font color=[font_color]>[prayer_type][deity ? " (to [deity])" : ""]:</font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=[UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>) (<A HREF='?_src_=holder;Bless=[UID()]'>BLESS</A>) (<A HREF='?_src_=holder;Smite=[UID()]'>SMITE</A>):</b> [msg]</span>"
log_say("(PRAYER) [msg]", usr)
msg = "<span class='notice'>[bicon(cross)]<b><font color=[font_color]>[prayer_type][deity ? " (to [deity])" : ""]:</font>[key_name(src, 1)] ([ADMIN_QUE(src,"?")]) ([ADMIN_PP(src,"PP")]) ([ADMIN_VV(src,"VV")]) ([ADMIN_SM(src,"SM")]) ([admin_jump_link(src)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_SC(src,"SC")]) (<A HREF='?_src_=holder;Bless=[UID()]'>BLESS</A>) (<A HREF='?_src_=holder;Smite=[UID()]'>SMITE</A>):</b> [msg]</span>"
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
to_chat(usr, "Your prayers have been received by the gods.")
feedback_add_details("admin_verb","PR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
//log_admin("HELP: [key_name(src)]: [msg]")
/proc/Centcomm_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
for(var/client/X in admins)
msg = "<span class='boldnotice'><font color=orange>CENTCOMM: </font>[key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_BSA(Sender,"BSA")]) ([ADMIN_CENTCOM_REPLY(Sender,"RPLY")])):</span> [msg]"
for(var/client/X in GLOB.admins)
if(R_EVENT & X.holder.rights)
to_chat(X, msg)
if(X.prefs.sound & SOUND_ADMINHELP)
@@ -49,8 +49,8 @@
/proc/Syndicate_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;SyndicateReply=\ref[Sender]'>REPLY</A>):</span> [msg]"
for(var/client/X in admins)
msg = "<span class='boldnotice'><font color='#DC143C'>SYNDICATE: </font>[key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_BSA(Sender,"BSA")]) ([ADMIN_SYNDICATE_REPLY(Sender,"RPLY")]):</span> [msg]"
for(var/client/X in GLOB.admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
if(X.prefs.sound & SOUND_ADMINHELP)
@@ -58,8 +58,8 @@
/proc/HONK_announce(var/text , var/mob/Sender)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='boldnotice'><font color=pink>HONK: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;HONKReply=\ref[Sender]'>RPLY</A>):</span> [msg]"
for(var/client/X in admins)
msg = "<span class='boldnotice'><font color=pink>HONK: </font>[key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_BSA(Sender,"BSA")]) (<A HREF='?_src_=holder;HONKReply=[Sender.UID()]'>RPLY</A>):</span> [msg]"
for(var/client/X in GLOB.admins)
if(R_EVENT & X.holder.rights)
to_chat(X, msg)
if(X.prefs.sound & SOUND_ADMINHELP)
@@ -67,10 +67,10 @@
/proc/ERT_Announce(var/text , var/mob/Sender, var/repeat_warning)
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;ErtReply=\ref[Sender]'>RESPOND</A>):</b> [msg]</span>"
msg = "<span class='adminnotice'><b><font color=orange>ERT REQUEST: </font>[key_name(Sender, 1)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_BSA(Sender,"BSA")]) (<A HREF='?_src_=holder;ErtReply=[Sender.UID()]'>RESPOND</A>):</b> [msg]</span>"
if(repeat_warning)
msg += "<BR><span class='adminnotice'><b>WARNING: ERT request has gone 5 minutes with no reply!</b></span>"
for(var/client/X in admins)
for(var/client/X in GLOB.admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
if(X.prefs.sound & SOUND_ADMINHELP)
@@ -79,10 +79,10 @@
/proc/Nuke_request(text , mob/Sender)
var/nuke_code = get_nuke_code()
var/msg = sanitize(copytext(text, 1, MAX_MESSAGE_LEN))
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] (<A HREF='?_src_=holder;adminplayeropts=\ref[Sender]'>PP</A>) (<A HREF='?_src_=vars;Vars=[Sender.UID()]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[Sender]'>SM</A>) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;BlueSpaceArtillery=\ref[Sender]'>BSA</A>) (<A HREF='?_src_=holder;CentcommReply=\ref[Sender]'>RPLY</A>):</b> [msg]</span>"
for(var/client/X in admins)
msg = "<span class='adminnotice'><b><font color=orange>NUKE CODE REQUEST: </font>[key_name(Sender)] ([ADMIN_PP(Sender,"PP")]) ([ADMIN_VV(Sender,"VV")]) ([ADMIN_SM(Sender,"SM")]) ([admin_jump_link(Sender)]) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) ([ADMIN_BSA(Sender,"BSA")]) ([ADMIN_CENTCOM_REPLY(Sender,"RPLY")]):</b> [msg]</span>"
for(var/client/X in GLOB.admins)
if(check_rights(R_EVENT,0,X.mob))
to_chat(X, msg)
to_chat(X, "<span class='adminnotice'><b>The nuke code is [nuke_code].</b></span>")
if(X.prefs.sound & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
X << 'sound/effects/adminhelp.ogg'
+43 -32
View File
@@ -1,4 +1,4 @@
/client/proc/cmd_admin_drop_everything(mob/M as mob in mob_list)
/client/proc/cmd_admin_drop_everything(mob/M as mob in GLOB.mob_list)
set category = null
set name = "Drop Everything"
@@ -16,7 +16,7 @@
message_admins("[key_name_admin(usr)] made [key_name_admin(M)] drop everything!", 1)
feedback_add_details("admin_verb","DEVR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_prison(mob/M as mob in mob_list)
/client/proc/cmd_admin_prison(mob/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Prison"
@@ -44,7 +44,7 @@
message_admins("<span class='notice'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</span>", 1)
feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list)
/client/proc/cmd_admin_subtle_message(mob/M as mob in GLOB.mob_list)
set category = "Event"
set name = "Subtle Message"
@@ -83,7 +83,7 @@
var/missing_ages = 0
var/msg = ""
for(var/client/C in clients)
for(var/client/C in GLOB.clients)
if(C.player_age == "Requires database")
missing_ages = 1
continue
@@ -144,13 +144,13 @@
/client/proc/cmd_admin_headset_message(mob/M in mob_list)
/client/proc/cmd_admin_headset_message(mob/M in GLOB.mob_list)
set category = "Event"
set name = "Headset Message"
admin_headset_message(M)
/client/proc/admin_headset_message(mob/M in mob_list, sender = null)
/client/proc/admin_headset_message(mob/M in GLOB.mob_list, sender = null)
var/mob/living/carbon/human/H = M
if(!check_rights(R_ADMIN))
@@ -181,7 +181,7 @@
/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
/client/proc/cmd_admin_godmode(mob/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Godmode"
@@ -342,7 +342,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
var/mob/dead/observer/G_found
for(var/mob/dead/observer/G in player_list)
for(var/mob/dead/observer/G in GLOB.player_list)
if(G.ckey == input)
G_found = G
break
@@ -435,6 +435,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
//Now for special roles and equipment.
switch(new_character.mind.special_role)
if("traitor")
job_master.AssignRank(new_character, new_character.mind.assigned_role, 0)
job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)
ticker.mode.equip_traitor(new_character)
if("Wizard")
@@ -465,6 +466,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
call(/datum/game_mode/proc/add_law_zero)(new_character)
//Add aliens.
else
job_master.AssignRank(new_character, new_character.mind.assigned_role, 0)
job_master.EquipRank(new_character, new_character.mind.assigned_role, 1)//Or we simply equip them.
//Announces the character on all the systems, based on the record.
@@ -488,7 +490,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
/proc/create_xeno(ckey)
if(!ckey)
var/list/candidates = list()
for(var/mob/M in player_list)
for(var/mob/M in GLOB.player_list)
if(M.stat != DEAD) continue //we are not dead!
if(!(ROLE_ALIEN in M.client.prefs.be_special)) continue //we don't want to be an alium
if(jobban_isbanned(M, "alien") || jobban_isbanned(M, "Syndicate")) continue //we are jobbanned
@@ -523,7 +525,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/list/mobs = list()
var/list/ghosts = list()
var/list/sortmob = sortAtom(mob_list) // get the mob list.
var/list/sortmob = sortAtom(GLOB.mob_list) // get the mob list.
/var/any=0
for(var/mob/dead/observer/M in sortmob)
mobs.Add(M) //filter it where it's only ghosts
@@ -562,7 +564,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list)
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in GLOB.mob_list)
set category = "Event"
set name = "Rejuvenate"
@@ -661,8 +663,17 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
if(job_master)
var/currentpositiontally
var/totalpositiontally
to_chat(src, "<span class='notice'>Job Name: Filled job slot / Total job slots <b>(Free job slots)</b></span>")
for(var/datum/job/job in job_master.occupations)
to_chat(src, "[job.title]: [job.total_positions]")
to_chat(src, "<span class='notice'>[job.title]: [job.current_positions] / \
[job.total_positions == -1 ? "<b>UNLIMITED</b>" : job.total_positions] \
<b>([job.total_positions == -1 ? "UNLIMITED" : job.total_positions - job.current_positions])</b></span>")
if(job.total_positions != -1) // Only count position that isn't unlimited
currentpositiontally += job.current_positions
totalpositiontally += job.total_positions
to_chat(src, "<b>Currently filled job slots (Excluding unlimited): [currentpositiontally] / [totalpositiontally] ([totalpositiontally - currentpositiontally])</b>")
feedback_add_details("admin_verb","LFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in view())
@@ -719,7 +730,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
else
return
/client/proc/cmd_admin_gib(mob/M as mob in mob_list)
/client/proc/cmd_admin_gib(mob/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Gib"
@@ -759,7 +770,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
message_admins("<span class='notice'>[key_name_admin(usr)] used gibself.</span>", 1)
feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list)
/client/proc/cmd_admin_check_contents(mob/living/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Check Contents"
@@ -794,7 +805,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Admin"
set name = "Call Shuttle"
if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED)
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
if(!check_rights(R_ADMIN))
@@ -804,11 +815,11 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(confirm != "Yes") return
if(alert("Set Shuttle Recallable (Select Yes unless you know what this does)", "Recallable?", "Yes", "No") == "Yes")
shuttle_master.emergency.canRecall = TRUE
SSshuttle.emergency.canRecall = TRUE
else
shuttle_master.emergency.canRecall = FALSE
SSshuttle.emergency.canRecall = FALSE
shuttle_master.emergency.request()
SSshuttle.emergency.request()
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-called the emergency shuttle.")
@@ -823,20 +834,20 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return
if(shuttle_master.emergency.mode >= SHUTTLE_DOCKED)
if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
return
if(shuttle_master.emergency.canRecall == FALSE)
if(SSshuttle.emergency.canRecall == FALSE)
if(alert("Shuttle is currently set to be nonrecallable. Recalling may break things. Respect Recall Status?", "Override Recall Status?", "Yes", "No") == "Yes")
return
else
var/keepStatus = alert("Maintain recall status on future shuttle calls?", "Maintain Status?", "Yes", "No") == "Yes" //Keeps or drops recallability
shuttle_master.emergency.canRecall = TRUE // must be true for cancel proc to work
shuttle_master.emergency.cancel()
SSshuttle.emergency.canRecall = TRUE // must be true for cancel proc to work
SSshuttle.emergency.cancel()
if(keepStatus)
shuttle_master.emergency.canRecall = FALSE // restores original status
SSshuttle.emergency.canRecall = FALSE // restores original status
else
shuttle_master.emergency.cancel()
SSshuttle.emergency.cancel()
feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.")
@@ -853,13 +864,13 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!check_rights(R_ADMIN))
return
if(shuttle_master)
shuttle_master.emergencyNoEscape = !shuttle_master.emergencyNoEscape
if(SSshuttle)
SSshuttle.emergencyNoEscape = !SSshuttle.emergencyNoEscape
log_admin("[key_name(src)] has [shuttle_master.emergencyNoEscape ? "denied" : "allowed"] the shuttle to be called.")
message_admins("[key_name_admin(usr)] has [shuttle_master.emergencyNoEscape ? "denied" : "allowed"] the shuttle to be called.")
log_admin("[key_name(src)] has [SSshuttle.emergencyNoEscape ? "denied" : "allowed"] the shuttle to be called.")
message_admins("[key_name_admin(usr)] has [SSshuttle.emergencyNoEscape ? "denied" : "allowed"] the shuttle to be called.")
/client/proc/cmd_admin_attack_log(mob/M as mob in mob_list)
/client/proc/cmd_admin_attack_log(mob/M as mob in GLOB.mob_list)
set category = "Admin"
set name = "Attack Log"
@@ -940,7 +951,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/datum/TCS_Compiler/C = S.Compiler
S.rawcode = ""
C.Compile("")
for(var/obj/machinery/computer/telecomms/traffic/T in machines)
for(var/obj/machinery/computer/telecomms/traffic/T in GLOB.machines)
T.storedcode = ""
log_admin("[key_name(usr)] blanked all telecomms scripts.")
message_admins("[key_name_admin(usr)] blanked all telecomms scripts.")
@@ -961,7 +972,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
var/job_string
var/key_string
var/role_string
for(var/mob/living/carbon/human/H in living_mob_list)
for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
if(!isLivingSSD(H))
continue
mins_ssd = round((world.time - H.last_logout) / 600)
@@ -979,7 +990,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
if(!H.key && H.mind.key)
key_string = H.mind.key
msg += "<TR><TD>[key_string]</TD><TD>[H.real_name]</TD><TD>[job_string]</TD><TD>[mins_ssd]</TD><TD>[role_string]</TD>"
msg += "<TD>[get_area(H)]</TD><TD><A HREF='?_src_=holder;adminplayeropts=\ref[H]'>PP</A></TD>"
msg += "<TD>[get_area(H)]</TD><TD>[ADMIN_PP(H,"PP")]</TD>"
if(istype(H.loc, /obj/machinery/cryopod))
msg += "<TD>In Cryo</TD>"
else
+4 -4
View File
@@ -48,7 +48,7 @@ var/global/sent_strike_team = 0
var/commando_number = commandos_possible //for selecting a leader
var/is_leader = TRUE // set to FALSE after leader is spawned
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(commando_number <= 0)
break
@@ -108,7 +108,7 @@ var/global/sent_strike_team = 0
commando_number--
//Spawns the rest of the commando gear.
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Commando_Manual")
//new /obj/item/gun/energy/pulse_rifle(L.loc)
var/obj/item/paper/P = new(L.loc)
@@ -119,7 +119,7 @@ var/global/sent_strike_team = 0
P.stamp(stamp)
qdel(stamp)
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
qdel(L)
@@ -132,7 +132,7 @@ var/global/sent_strike_team = 0
var/mob/living/carbon/human/new_commando = new(spawn_location.loc)
var/commando_leader_rank = pick("Lieutenant", "Captain", "Major")
var/commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/commando_name = pick(last_names)
var/commando_name = pick(GLOB.last_names)
var/datum/preferences/A = new()//Randomize appearance for the commando.
if(is_leader)
@@ -53,7 +53,7 @@ var/global/sent_syndicate_strike_team = 0
sent_syndicate_strike_team = 1
//Spawns commandos and equips them.
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(syndicate_commando_number <= 0)
break
@@ -88,7 +88,7 @@ var/global/sent_syndicate_strike_team = 0
is_leader = FALSE
syndicate_commando_number--
for(var/obj/effect/landmark/L in landmarks_list)
for(var/obj/effect/landmark/L in GLOB.landmarks_list)
if(L.name == "Syndicate-Commando-Bomb")
new /obj/effect/spawner/newbomb/timer/syndicate(L.loc)
qdel(L)
@@ -101,7 +101,7 @@ var/global/sent_syndicate_strike_team = 0
var/mob/living/carbon/human/new_syndicate_commando = new(spawn_location.loc)
var/syndicate_commando_leader_rank = pick("Lieutenant", "Captain", "Major")
var/syndicate_commando_rank = pick("Corporal", "Sergeant", "Staff Sergeant", "Sergeant 1st Class", "Master Sergeant", "Sergeant Major")
var/syndicate_commando_name = pick(last_names)
var/syndicate_commando_name = pick(GLOB.last_names)
var/datum/preferences/A = new()//Randomize appearance for the commando.
if(is_leader)