diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm
index 641dcfd1bb5..d6c14a4709d 100644
--- a/code/datums/supplypacks.dm
+++ b/code/datums/supplypacks.dm
@@ -1185,10 +1185,17 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
/datum/supply_packs/misc/watertank
name = "Water Tank Crate"
contains = list(/obj/structure/reagent_dispensers/watertank)
- cost = 8
+ cost = 6
containertype = /obj/structure/largecrate
containername = "water tank crate"
+/datum/supply_packs/misc/hightank
+ name = "High-Capacity Water Tank Crate"
+ contains = list(/obj/structure/reagent_dispensers/watertank/high)
+ cost = 12
+ containertype = /obj/structure/largecrate
+ containername = "high-capacity water tank crate"
+
/datum/supply_packs/misc/lasertag
name = "Laser Tag Crate"
contains = list(/obj/item/weapon/gun/energy/laser/redtag,
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 69f03730ce2..feb681e47c2 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -43,14 +43,20 @@
/obj/item/toy/balloon/attack(mob/living/carbon/human/M as mob, mob/user as mob)
return
-/obj/item/toy/balloon/afterattack(atom/A as mob|obj, mob/user as mob, proximity)
- if(!proximity) return
- if(istype(A, /obj/structure/reagent_dispensers) && get_dist(src,A) <= 1)
- A.reagents.trans_to(src, 10)
- to_chat(user, "You fill the balloon with the contents of [A].")
- desc = "A translucent balloon with some form of liquid sloshing around in it."
- update_icon()
- return
+/obj/item/toy/balloon/afterattack(atom/A, mob/user, proximity)
+ if(!proximity)
+ return
+ if(istype(A, /obj/structure/reagent_dispensers))
+ var/obj/structure/reagent_dispensers/RD = A
+ if(RD.reagents.total_volume <= 0)
+ to_chat(user, "[RD] is empty.")
+ else if(reagents.total_volume >= 10)
+ to_chat(user, "[src] is full.")
+ else
+ A.reagents.trans_to(src, 10)
+ to_chat(user, "You fill the balloon with the contents of [A].")
+ desc = "A translucent balloon with some form of liquid sloshing around in it."
+ update_icon()
/obj/item/toy/balloon/wash(mob/user, atom/source)
if(reagents.total_volume < 10)
@@ -877,7 +883,7 @@ obj/item/toy/cards/deck/syndicate/black
/obj/item/toy/minimeteor
name = "Mini-Meteor"
- desc = "Relive the excitement of a meteor shower! SweetMeat-eor. Co is not responsible for any injuries, headaches or hearing loss caused by Mini-Meteor™"
+ desc = "Relive the excitement of a meteor shower! SweetMeat-eor. Co is not responsible for any injuries, headaches or hearing loss caused by Mini-Meteor."
icon = 'icons/obj/toy.dmi'
icon_state = "minimeteor"
w_class = 2
diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm
index 176108b8f08..b7f5e370b95 100644
--- a/code/game/objects/items/weapons/tools.dm
+++ b/code/game/objects/items/weapons/tools.dm
@@ -266,22 +266,9 @@
else
return ..()
-/obj/item/weapon/weldingtool/afterattack(obj/O as obj, mob/user as mob, proximity)
- if(!proximity) return
- if(istype(O, /obj/structure/reagent_dispensers/fueltank) && in_range(src, O))
- if(!welding)
- O.reagents.trans_to(src, max_fuel)
- to_chat(user, "[src] refueled.")
- playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
- update_icon()
- return
- else
- message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
- log_game("[key_name(user)] triggered a fueltank explosion.")
- to_chat(user, "That was stupid of you.")
- O.ex_act()
- return
-
+/obj/item/weapon/weldingtool/afterattack(atom/O, mob/user, proximity)
+ if(!proximity)
+ return
if(welding)
remove_fuel(1)
var/turf/location = get_turf(user)
@@ -289,7 +276,9 @@
if(isliving(O))
var/mob/living/L = O
- L.IgniteMob()
+ if(L.IgniteMob())
+ message_admins("[key_name_admin(user)] set [key_name_admin(L)] on fire")
+ log_game("[key_name(user)] set [key_name(L)] on fire")
/obj/item/weapon/weldingtool/attack_self(mob/user)
toggle(user)
diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm
index eedae606007..ee1d2821fa1 100644
--- a/code/modules/food_and_drinks/drinks/drinks.dm
+++ b/code/modules/food_and_drinks/drinks/drinks.dm
@@ -61,7 +61,7 @@
to_chat(user, " [src] is full.")
return
- var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
+ var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
to_chat(user, " You fill [src] with [trans] units of the contents of [target].")
else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
@@ -332,7 +332,7 @@
desc = "A cup with the british flag emblazoned on it."
icon_state = "britcup"
volume = 30
-
+
/obj/item/weapon/reagent_containers/food/drinks/mushroom_bowl
name = "mushroom bowl"
desc = "A bowl made out of mushrooms. Not food, though it might have contained some at some point."
diff --git a/code/modules/reagents/reagent_containers/glass_containers.dm b/code/modules/reagents/reagent_containers/glass_containers.dm
index 6079bd3392b..b170f6b0867 100644
--- a/code/modules/reagents/reagent_containers/glass_containers.dm
+++ b/code/modules/reagents/reagent_containers/glass_containers.dm
@@ -39,7 +39,8 @@
/obj/machinery/smartfridge/,
/obj/machinery/biogenerator,
/obj/machinery/hydroponics,
- /obj/machinery/constructable_frame)
+ /obj/machinery/constructable_frame,
+ /obj/machinery/icemachine)
/obj/item/weapon/reagent_containers/glass/New()
..()
@@ -62,7 +63,8 @@
update_icon()
/obj/item/weapon/reagent_containers/glass/afterattack(obj/target, mob/user, proximity)
- if(!proximity) return
+ if(!proximity)
+ return
if(!is_open_container())
return
@@ -94,16 +96,16 @@
return
else if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
- if(!target.reagents.total_volume && target.reagents)
- to_chat(user, "[target] is empty.")
+ if(target.reagents && !target.reagents.total_volume)
+ to_chat(user, "[target] is empty and can't be refilled!")
return
if(reagents.total_volume >= reagents.maximum_volume)
- to_chat(user, "[src] is full.")
+ to_chat(user, "[src] is full.")
return
- var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
- to_chat(user, "You fill [src] with [trans] units of the contents of [target].")
+ var/trans = target.reagents.trans_to(src, amount_per_transfer_from_this)
+ to_chat(user, "You fill [src] with [trans] unit\s of the contents of [target].")
else if(target.is_open_container() && target.reagents) //Something like a glass. Player probably wants to transfer TO it.
if(!reagents.total_volume)
diff --git a/code/modules/reagents/reagent_containers/spray.dm b/code/modules/reagents/reagent_containers/spray.dm
index 274c3efd623..cc4bf75ea45 100644
--- a/code/modules/reagents/reagent_containers/spray.dm
+++ b/code/modules/reagents/reagent_containers/spray.dm
@@ -34,7 +34,7 @@
to_chat(user, "[src] is full.")
return
- var/trans = A.reagents.trans_to(src, A:amount_per_transfer_from_this)
+ var/trans = A.reagents.trans_to(src, 50) //This is a static amount, otherwise, it'll take forever to fill.
to_chat(user, "You fill [src] with [trans] units of the contents of [A].")
return
diff --git a/code/modules/reagents/reagent_dispenser.dm b/code/modules/reagents/reagent_dispenser.dm
index 4c2d2caa6b8..f050f6708e7 100644
--- a/code/modules/reagents/reagent_dispenser.dm
+++ b/code/modules/reagents/reagent_dispenser.dm
@@ -1,5 +1,3 @@
-#define AUTOIGNITION_WELDERFUEL 561.15
-
/obj/structure/reagent_dispensers
name = "Dispenser"
desc = "..."
@@ -9,109 +7,97 @@
anchored = 0
pressure_resistance = 2*ONE_ATMOSPHERE
- var/amount_per_transfer_from_this = 10
- var/possible_transfer_amounts = list(10,25,50,100)
+ var/tank_volume = 1000 //In units, how much the dispenser can hold
+ var/reagent_id = "water" //The ID of the reagent that the dispenser uses
/obj/structure/reagent_dispensers/attackby(obj/item/weapon/W, mob/user, params)
return
/obj/structure/reagent_dispensers/New()
- create_reagents(1000)
- if(!possible_transfer_amounts)
- verbs -= /obj/structure/reagent_dispensers/verb/set_APTFT
+ create_reagents(tank_volume)
+ reagents.add_reagent(reagent_id, tank_volume)
..()
/obj/structure/reagent_dispensers/examine(mob/user)
if(!..(user, 2))
return
- to_chat(user, "It contains:")
- if(reagents && reagents.reagent_list.len)
- for(var/datum/reagent/R in reagents.reagent_list)
- to_chat(user, "[R.volume] units of [R.name]")
+ if(reagents.total_volume)
+ to_chat(user, "It has [reagents.total_volume] units left.")
else
- to_chat(user, "Nothing.")
+ to_chat(user, "It's empty.")
-/obj/structure/reagent_dispensers/verb/set_APTFT() //set amount_per_transfer_from_this
- set name = "Set transfer amount"
- set category = "Object"
- set src in view(1)
- if(usr.stat || !usr.canmove || usr.restrained())
- return
- var/N = input("Amount per transfer from this:","[src]") as null|anything in possible_transfer_amounts
- if(N)
- amount_per_transfer_from_this = N
+
+/obj/structure/reagent_dispensers/proc/boom()
+ visible_message("[src] ruptures!")
+ qdel(src)
/obj/structure/reagent_dispensers/ex_act(severity)
switch(severity)
- if(1.0)
- qdel(src)
- return
- if(2.0)
+ if(1)
+ boom()
+ if(2)
if(prob(50))
- new /obj/effect/effect/water(loc)
- qdel(src)
- return
- if(3.0)
+ boom()
+ if(3)
if(prob(5))
- new /obj/effect/effect/water(loc)
- qdel(src)
- return
- else
- return
+ boom()
/obj/structure/reagent_dispensers/blob_act()
if(prob(50))
- new /obj/effect/effect/water(loc)
- qdel(src)
-
-
-
-
-
+ boom()
//Dispensers
/obj/structure/reagent_dispensers/watertank
- name = "watertank"
- desc = "A watertank"
- icon = 'icons/obj/objects.dmi'
- icon_state = "watertank"
- amount_per_transfer_from_this = 10
+ name = "water tank"
+ desc = "A water tank."
+ icon_state = "water"
-/obj/structure/reagent_dispensers/watertank/New()
+/obj/structure/reagent_dispensers/watertank/boom()
+ playsound(loc, 'sound/effects/spray2.ogg', 50, 1, -6)
+ new /obj/effect/effect/water(loc)
+ for(var/turf/simulated/T in view(5, loc))
+ T.MakeSlippery()
+ for(var/mob/living/L in T)
+ L.adjust_fire_stacks(-20)
..()
- reagents.add_reagent("water",1000)
+
+/obj/structure/reagent_dispensers/watertank/high
+ name = "high-capacity water tank"
+ desc = "A highly-pressurized water tank made to hold gargantuan amounts of water.."
+ icon_state = "water_high" //I was gonna clean my room...
+ tank_volume = 100000
/obj/structure/reagent_dispensers/fueltank
- name = "fueltank"
- desc = "A fueltank"
- icon = 'icons/obj/objects.dmi'
- icon_state = "weldtank"
- amount_per_transfer_from_this = 10
+ name = "fuel tank"
+ desc = "A tank full of industrial welding fuel. Do not consume."
+ icon_state = "fuel"
+ reagent_id = "fuel"
var/obj/item/device/assembly_holder/rig = null
var/accepts_rig = 1
-/obj/structure/reagent_dispensers/fueltank/New()
+/obj/structure/reagent_dispensers/fueltank/Destroy()
+ if(rig)
+ qdel(rig)
+ rig = null
+ return ..()
+
+/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/P)
..()
- reagents.add_reagent("fuel",1000)
+ if(!qdeleted(src)) //wasn't deleted by the projectile's effects.
+ if(!P.nodamage && ((P.damage_type == BURN) || (P.damage_type == BRUTE)))
+ message_admins("[key_name_admin(P.firer)] triggered a fueltank explosion.")
+ log_game("[key_name(P.firer)] triggered a fueltank explosion.")
+ boom()
-/obj/structure/reagent_dispensers/fueltank/bullet_act(obj/item/projectile/Proj)
- ..()
- if(istype(Proj) && !Proj.nodamage && ((Proj.damage_type == BURN) || (Proj.damage_type == BRUTE)))
- message_admins("[key_name_admin(Proj.firer)] triggered a fueltank explosion.")
- log_game("[key_name(Proj.firer)] triggered a fueltank explosion.")
- boom()
+/obj/structure/reagent_dispensers/fueltank/boom()
+ explosion(loc, 0, 1, 5, 7, 10, flame_range = 5)
+ qdel(src)
-/obj/structure/reagent_dispensers/fueltank/proc/boom()
- explosion(loc,0,1,5,7,10, flame_range = 5)
- if(src)
- qdel(src)
-
-/obj/structure/reagent_dispensers/fueltank/blob_act(obj/effect/blob/B)
+/obj/structure/reagent_dispensers/fueltank/blob_act()
boom()
-
/obj/structure/reagent_dispensers/fueltank/ex_act()
boom()
@@ -133,34 +119,53 @@
usr.visible_message("[usr] begins to detach [rig] from [src].", "You begin to detach [rig] from [src].")
if(do_after(usr, 20, target = src))
usr.visible_message("[usr] detaches [rig] from [src].", "You detach [rig] from [src].")
- rig.loc = get_turf(usr)
+ rig.forceMove(get_turf(usr))
rig = null
- overlays = new/list()
+ overlays.Cut()
-/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/weapon/W, mob/user, params)
- if(istype(W,/obj/item/device/assembly_holder) && accepts_rig)
+/obj/structure/reagent_dispensers/fueltank/attackby(obj/item/I, mob/user, params)
+ if(istype(I, /obj/item/device/assembly_holder) && accepts_rig)
if(rig)
to_chat(user, "There is another device in the way.")
return ..()
- user.visible_message("[user] begins rigging [W] to [src].", "You begin rigging [W] to [src]")
+ user.visible_message("[user] begins rigging [I] to [src].", "You begin rigging [I] to [src]")
if(do_after(user, 20, target = src))
- user.visible_message("[user] rigs [W] to [src].", "You rig [W] to [src].")
+ user.visible_message("[user] rigs [I] to [src].", "You rig [I] to [src].")
- var/obj/item/device/assembly_holder/H = W
- if(istype(H.a_left,/obj/item/device/assembly/igniter) || istype(H.a_right,/obj/item/device/assembly/igniter))
+ var/obj/item/device/assembly_holder/H = I
+ if(istype(H.a_left, /obj/item/device/assembly/igniter) || istype(H.a_right, /obj/item/device/assembly/igniter))
msg_admin_attack("[key_name_admin(user)] rigged a fueltank for explosion (JMP)")
log_game("[key_name(user)] rigged fueltank a fueltank for explosion at [loc.x], [loc.y], [loc.z]")
- rig = W
+ rig = H
user.drop_item()
- W.loc = src
+ H.forceMove(src)
- var/icon/test = getFlatIcon(W)
- test.Shift(NORTH,1)
- test.Shift(EAST,6)
+ var/icon/test = getFlatIcon(H)
+ test.Shift(NORTH, 1)
+ test.Shift(EAST, 6)
overlays += test
- return ..()
+ if(istype(I, /obj/item/weapon/weldingtool))
+ if(!reagents.has_reagent("fuel"))
+ to_chat(user, "[src] is out of fuel!")
+ return
+ var/obj/item/weapon/weldingtool/W = I
+ if(!W.welding)
+ if(W.reagents.has_reagent("fuel", W.max_fuel))
+ to_chat(user, "Your [W] is already full!")
+ return
+ reagents.trans_to(W, W.max_fuel)
+ user.visible_message("[user] refills \his [W].", "You refill [W].")
+ playsound(src, 'sound/effects/refill.ogg', 50, 1)
+ W.update_icon()
+ else
+ user.visible_message("[user] catastrophically fails at refilling \his [W]!", "That was stupid of you.")
+ message_admins("[key_name_admin(user)] triggered a fueltank explosion.")
+ log_game("[key_name(user)] triggered a fueltank explosion.")
+ boom()
+ else
+ ..()
/obj/structure/reagent_dispensers/fueltank/Move()
..()
@@ -190,76 +195,65 @@
/obj/structure/reagent_dispensers/peppertank
- name = "Pepper Spray Refiller"
- desc = "Refill pepper spray canisters."
- icon = 'icons/obj/objects.dmi'
- icon_state = "peppertank"
+ name = "pepper spray refiller"
+ desc = "Contains condensed capsaicin for use in law \"enforcement.\""
+ icon_state = "pepper"
anchored = 1
density = 0
- amount_per_transfer_from_this = 45
-
-/obj/structure/reagent_dispensers/peppertank/New()
- ..()
- reagents.add_reagent("condensedcapsaicin",1000)
-
+ reagent_id = "condensedcapsaicin"
/obj/structure/reagent_dispensers/water_cooler
- name = "Water-Cooler"
- desc = "A machine that dispenses water to drink"
- amount_per_transfer_from_this = 5
+ name = "liquid cooler"
+ desc = "A machine that dispenses liquid to drink."
icon = 'icons/obj/vending.dmi'
icon_state = "water_cooler"
- possible_transfer_amounts = null
anchored = 1
+ tank_volume = 500
+ var/paper_cups = 25 //Paper cups left from the cooler
-/obj/structure/reagent_dispensers/water_cooler/New()
- ..()
- reagents.add_reagent("water",500)
+/obj/structure/reagent_dispensers/water_cooler/examine(mob/user)
+ if(!..(user, 2))
+ return
+ to_chat(user, "There are [paper_cups ? paper_cups : "no"] paper cups left.")
+/obj/structure/reagent_dispensers/water_cooler/attack_hand(mob/living/user)
+ if(!paper_cups)
+ to_chat(user, "There aren't any cups left!")
+ return
+ user.visible_message("[user] takes a cup from [src].", "You take a paper cup from [src].")
+ var/obj/item/weapon/reagent_containers/food/drinks/sillycup/S = new(get_turf(src))
+ user.put_in_hands(S)
+ paper_cups--
/obj/structure/reagent_dispensers/beerkeg
name = "beer keg"
- desc = "A beer keg"
- icon = 'icons/obj/objects.dmi'
- icon_state = "beertankTEMP"
- amount_per_transfer_from_this = 10
-
-/obj/structure/reagent_dispensers/beerkeg/New()
- ..()
- reagents.add_reagent("beer",1000)
+ desc = "Beer is liquid bread, it's good for you..."
+ icon_state = "beer"
+ reagent_id = "beer"
/obj/structure/reagent_dispensers/beerkeg/blob_act()
- explosion(loc,0,3,5,7,10)
+ explosion(loc, 0, 3, 5, 7, 10)
qdel(src)
/obj/structure/reagent_dispensers/virusfood
- name = "Virus Food Dispenser"
- desc = "A dispenser of virus food."
- icon = 'icons/obj/objects.dmi'
- icon_state = "virusfoodtank"
- amount_per_transfer_from_this = 10
+ name = "virus food dispenser"
+ desc = "A dispenser of low-potency virus mutagenic."
+ icon_state = "virus_food"
anchored = 1
density = 0
-
-/obj/structure/reagent_dispensers/virusfood/New()
- ..()
- reagents.add_reagent("virusfood", 1000)
+ reagent_id = "virusfood"
/obj/structure/reagent_dispensers/spacecleanertank
name = "space cleaner refiller"
desc = "Refills space cleaner bottles."
- icon = 'icons/obj/objects.dmi'
- icon_state = "spacecleanertank"
+ icon_state = "cleaner"
anchored = 1
density = 0
- amount_per_transfer_from_this = 250
-
-/obj/structure/reagent_dispensers/spacecleanertank/New()
- ..()
- reagents.add_reagent("cleaner",5000)
+ tank_volume = 5000
+ reagent_id = "cleaner"
/obj/structure/reagent_dispensers/fueltank/chem
- icon_state = "weldingtank_chem"
+ icon_state = "fuel_chem"
anchored = 1
density = 0
accepts_rig = 0
\ No newline at end of file
diff --git a/code/modules/research/xenoarchaeology/machinery/coolant.dm b/code/modules/research/xenoarchaeology/machinery/coolant.dm
index f0750f6388e..ffbf02c23bc 100644
--- a/code/modules/research/xenoarchaeology/machinery/coolant.dm
+++ b/code/modules/research/xenoarchaeology/machinery/coolant.dm
@@ -9,43 +9,5 @@
/obj/structure/reagent_dispensers/coolanttank
name = "coolant tank"
desc = "A tank of industrial coolant"
- icon = 'icons/obj/objects.dmi'
icon_state = "coolanttank"
- amount_per_transfer_from_this = 10
-
-/obj/structure/reagent_dispensers/coolanttank/New()
- ..()
- reagents.add_reagent("coolant",1000)
-
-/obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj)
- if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
- if(!Proj.damage)
- explode()
-
-/obj/structure/reagent_dispensers/coolanttank/blob_act()
- explode()
-
-/obj/structure/reagent_dispensers/coolanttank/ex_act()
- explode()
-
-/obj/structure/reagent_dispensers/coolanttank/proc/explode()
- var/datum/effect/system/harmless_smoke_spread/S = new /datum/effect/system/harmless_smoke_spread
- //S.attach(src)
- S.set_up(5, 0, src.loc)
-
- playsound(src.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
- spawn(0)
- S.start()
-
- var/datum/gas_mixture/env = src.loc.return_air()
- if(env)
- if(reagents.total_volume > 750)
- env.temperature = 0
- else if(reagents.total_volume > 500)
- env.temperature -= 100
- else
- env.temperature -= 50
-
- sleep(10)
- if(src)
- qdel(src)
+ reagent_id = "coolant"
\ No newline at end of file
diff --git a/icons/obj/objects.dmi b/icons/obj/objects.dmi
index ea68e3dbdbd..53d3954ec06 100644
Binary files a/icons/obj/objects.dmi and b/icons/obj/objects.dmi differ