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Removed long and out of date/pointless comments
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@@ -557,8 +557,6 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM)
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check_eye(src)
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return 1
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//This will update a mob's name, real_name, mind.name, data_core records, pda and id
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//Calling this proc without an oldname will only update the mob and skip updating the pda, id and records ~Carn
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/mob/proc/rename_character(oldname, newname)
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if(!newname)
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return 0
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@@ -610,8 +608,6 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HARM)
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objective.explanation_text = copytext(objective.explanation_text, 1, pos)+newname+copytext(objective.explanation_text, pos+length)
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return 1
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//Generalised helper proc for letting mobs rename themselves. Used to be clname() and ainame()
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//Last modified by Carn
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/mob/proc/rename_self(var/role, var/allow_numbers=0)
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spawn(0)
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var/oldname = real_name
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