TG: Updated the barman's shotgun, it acts like a double-barrel now, and he can saw

it off.
Added Khodoque's new shotgun sprites.

Added my new gasmask sprites. Removed emergency gasmasks, as the distinction is
non-existent.

Very slightly reshuffled some mask stuff around, but it's still godawful.
Medical masks are now /obj/item/clothing/mask/breath/medical

Removed the define for HALFMASK, as it was completely unused.
Revision: r3493
Author: 	 petethegoat
This commit is contained in:
Erthilo
2012-05-05 23:20:19 +01:00
parent 8f5fd4321a
commit 84cb9b65ef
10 changed files with 106 additions and 31 deletions
+1 -1
View File
@@ -44,7 +44,7 @@
if("cannon")
new /obj/item/weapon/gun/energy/lasercannon(get_turf(H))
if("shotgun")
new /obj/item/weapon/gun/projectile/shotgun/combat(get_turf(H))
new /obj/item/weapon/gun/projectile/shotgun/pump/combat(get_turf(H))
if("freeze")
new /obj/item/weapon/gun/energy/temperature(get_turf(H))
if("uzi")