diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index ccfdfad2432..2e25e2fd816 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -518,6 +518,15 @@ var/list/uplink_items = list()
/datum/uplink_item/stealthy_weapons
category = "Stealthy and Inconspicuous Weapons"
+/datum/uplink_item/stealthy_weapons/martialarts
+ name = "Martial Arts Scroll"
+ desc = "This scroll contains the secrets of an ancient martial arts technique. You will master unarmed combat, \
+ deflecting all ranged weapon fire, but you also refuse to use dishonorable ranged weaponry."
+ reference = "SCS"
+ item = /obj/item/weapon/sleeping_carp_scroll
+ cost = 17
+ excludefrom = list(/datum/game_mode/nuclear)
+
/datum/uplink_item/stealthy_weapons/edagger
name = "Energy Dagger"
desc = "A dagger made of energy that looks and functions as a pen when off."
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index d70e22f1496..87e8ea264ce 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -404,7 +404,7 @@
if(!prob(martial_art.deflection_chance))
return ..()
if(!src.lying && !(HULK in mutations)) //But only if they're not lying down, and hulks can't do it
- src.visible_message("[src] deflects the projectile!", "You deflect the projectile!")
+ visible_message("[src] deflects the projectile; they can't be hit with ranged weapons!", "You deflect the projectile!")
return 0
..()
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index d44fb37f20b..bc96891cd4d 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -105,20 +105,24 @@
return
if (!user.IsAdvancedToolUser() || istype(user, /mob/living/simple_animal/diona))
- user << "\red You don't have the dexterity to do this!"
+ user << "You don't have the dexterity to do this!"
return
if(istype(user, /mob/living))
var/mob/living/M = user
if (HULK in M.mutations)
- M << "\red Your meaty finger is much too large for the trigger guard!"
+ M << "Your meaty finger is much too large for the trigger guard!"
return
if(ishuman(user))
var/mob/living/carbon/human/H = user
- if(H.species.name == "Golem")
- user << "\red Your metal fingers don't fit in the trigger guard!"
+ if(H.get_species() == "Golem")
+ user << "Your metal fingers don't fit in the trigger guard!"
return
- if(user.dna && user.dna.species == "Shadowling")
+ if(H.get_species() == "Shadowling")
user << "The muzzle flash would cause damage to your form!"
+ return
+ if(H.martial_art && H.martial_art.name == "The Sleeping Carp") //great dishonor to famiry
+ user << "Use of ranged weaponry would bring dishonor to the clan."
+ return
add_fingerprint(user)