diff --git a/code/game/machinery/vendors/tilt_crits.dm b/code/game/machinery/vendors/tilt_crits.dm
index f4421707641..f2eaf0a9bef 100644
--- a/code/game/machinery/vendors/tilt_crits.dm
+++ b/code/game/machinery/vendors/tilt_crits.dm
@@ -96,7 +96,7 @@
/datum/tilt_crit/vendor/embed/tip_crit_effect(obj/machinery/economy/vending/machine, mob/living/carbon/victim, incoming_damage)
victim.visible_message(
"[machine]'s panel shatters against [victim]!",
- "[machine] lands on you, its panel shattering!"
)
for(var/i in 1 to machine.num_shards)
diff --git a/code/game/objects/items/weapons/storage/bible.dm b/code/game/objects/items/weapons/storage/bible.dm
index e4bafc9d70f..dd88e73e614 100644
--- a/code/game/objects/items/weapons/storage/bible.dm
+++ b/code/game/objects/items/weapons/storage/bible.dm
@@ -99,7 +99,7 @@
var/mob/living/carbon/human/H = M
if(prob(60))
bless(H)
- H.visible_message("[user] heals [H == user ? "[user.p_themselves()]" : "[H]"] with the power of [deity_name]!",
"May the power of [deity_name] compel you to be healed!")
playsound(loc, "punch", 25, 1, -1)
else
diff --git a/code/modules/clothing/spacesuits/alien_suits.dm b/code/modules/clothing/spacesuits/alien_suits.dm
index 5713d1ff5fd..748427fd9a6 100644
--- a/code/modules/clothing/spacesuits/alien_suits.dm
+++ b/code/modules/clothing/spacesuits/alien_suits.dm
@@ -219,7 +219,7 @@
return
var/mob/living/carbon/human/H = user
if(H.shoes != src)
- to_chat(user, "You will have to put on [src] before you can do that.")
return
flags |= NODROP //kinda hard to take off magclaws when you are gripping them tightly.
to_chat(user, "You dig your claws deeply into the flooring, bracing yourself.")
diff --git a/code/modules/mob/living/living_emote.dm b/code/modules/mob/living/living_emote.dm
index dbcb4c4add6..dc75d8cf9df 100644
--- a/code/modules/mob/living/living_emote.dm
+++ b/code/modules/mob/living/living_emote.dm
@@ -208,7 +208,7 @@
message_param = "tries to point at %t with a leg."
else
// nugget
- message_param = "bumps [user.p_their()] head on the ground trying to motion towards %t."
return ..()
diff --git a/code/modules/mob/living/silicon/pai/pai_death.dm b/code/modules/mob/living/silicon/pai/pai_death.dm
index 281fc25d279..e7f041de10c 100644
--- a/code/modules/mob/living/silicon/pai/pai_death.dm
+++ b/code/modules/mob/living/silicon/pai/pai_death.dm
@@ -3,7 +3,7 @@
if(!cleanWipe)
force_fold_out()
- visible_message("[src] emits a dull beep before it loses power and collapses.", "You hear a dull beep followed by the sound of glass crunching.")
+ visible_message("[src] emits a dull beep before it loses power and collapses.", "You hear a dull beep followed by the sound of glass crunching.")
name = "pAI debris"
desc = "The unfortunate remains of some poor personal AI device."
icon_state = "[chassis]_dead"
diff --git a/code/modules/mob/living/simple_animal/hide_action.dm b/code/modules/mob/living/simple_animal/hide_action.dm
index 90a18959041..c3835690b65 100644
--- a/code/modules/mob/living/simple_animal/hide_action.dm
+++ b/code/modules/mob/living/simple_animal/hide_action.dm
@@ -11,13 +11,13 @@
if(owner.layer != layer_to_change_to)
owner.layer = layer_to_change_to
- owner.visible_message("[owner] scurries to the ground!", "You are now hiding.")
+ owner.visible_message("[owner] scurries to the ground!", "You are now hiding.")
if(istype(simplemob) && simplemob.pass_door_while_hidden || isdrone(simplemob))
simplemob.pass_flags |= PASSDOOR
return
simplemob.layer = layer_to_change_from
- owner.visible_message("[owner] slowly peeks up from the ground...", "You have stopped hiding.")
+ owner.visible_message("[owner] slowly peeks up from the ground...", "You have stopped hiding.")
if(istype(simplemob) && simplemob.pass_door_while_hidden || isdrone(simplemob))
simplemob.pass_flags &= ~PASSDOOR
diff --git a/code/modules/mod/modules/module_pathfinder.dm b/code/modules/mod/modules/module_pathfinder.dm
index 2b9a95508d9..b0f89fd2bea 100644
--- a/code/modules/mod/modules/module_pathfinder.dm
+++ b/code/modules/mod/modules/module_pathfinder.dm
@@ -40,7 +40,7 @@
to_chat(user, "Unable to implant [target]!")
return
if(target == user)
- to_chat(user, "")
+ to_chat(user, "You implant yourself with [implant].")
else
target.visible_message("[user] implants [target].", "[user] implants you with [implant].")
playsound(src, 'sound/effects/spray.ogg', 30, TRUE, -6)
@@ -119,7 +119,7 @@
if(!length(path)) //Cannot reach target. Give up and announce the issue.
to_chat(H, "No viable path found!")
return FALSE
- to_chat(H, "Suit on route!")
animate(module.mod, 0.2 SECONDS, pixel_x = 0, pixel_y = 0)
module.mod.add_overlay(jet_icon)
RegisterSignal(module.mod, COMSIG_MOVABLE_MOVED, PROC_REF(on_move))
diff --git a/code/modules/reagents/chemistry/reagents/medicine.dm b/code/modules/reagents/chemistry/reagents/medicine.dm
index 5e779a76070..fbda929a599 100644
--- a/code/modules/reagents/chemistry/reagents/medicine.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine.dm
@@ -979,7 +979,7 @@
var/mob/living/carbon/human/H = M
if(volume < 20)
if(prob(10))
- to_chat(H, "You cough up some congealed blood.")
H.vomit(blood = TRUE, should_confuse = FALSE) //mostly visual
else if(prob(10))
var/overdose_message = pick("Your vision is tinted red for a moment.", "You can hear your heart beating.")
diff --git a/code/modules/surgery/organs/brain.dm b/code/modules/surgery/organs/brain.dm
index e3eab10548c..d91a66d17da 100644
--- a/code/modules/surgery/organs/brain.dm
+++ b/code/modules/surgery/organs/brain.dm
@@ -148,7 +148,7 @@
to_chat(owner, "Your head feels foggy.")
else if(prob(4))
owner.vomit()
- to_chat(owner, "")
+ to_chat(owner, "'You feel nauseous.")
/obj/item/organ/internal/brain/proc/handle_moderate_brain_damage()
if(prob(4))