diff --git a/code/game/machinery/vendors/tilt_crits.dm b/code/game/machinery/vendors/tilt_crits.dm index f4421707641..f2eaf0a9bef 100644 --- a/code/game/machinery/vendors/tilt_crits.dm +++ b/code/game/machinery/vendors/tilt_crits.dm @@ -96,7 +96,7 @@ /datum/tilt_crit/vendor/embed/tip_crit_effect(obj/machinery/economy/vending/machine, mob/living/carbon/victim, incoming_damage) victim.visible_message( "[machine]'s panel shatters against [victim]!", - "[machine] lands on you, its panel shattering!" ) for(var/i in 1 to machine.num_shards) diff --git a/code/game/objects/items/weapons/storage/bible.dm b/code/game/objects/items/weapons/storage/bible.dm index e4bafc9d70f..dd88e73e614 100644 --- a/code/game/objects/items/weapons/storage/bible.dm +++ b/code/game/objects/items/weapons/storage/bible.dm @@ -99,7 +99,7 @@ var/mob/living/carbon/human/H = M if(prob(60)) bless(H) - H.visible_message("[user] heals [H == user ? "[user.p_themselves()]" : "[H]"] with the power of [deity_name]!", "May the power of [deity_name] compel you to be healed!") playsound(loc, "punch", 25, 1, -1) else diff --git a/code/modules/clothing/spacesuits/alien_suits.dm b/code/modules/clothing/spacesuits/alien_suits.dm index 5713d1ff5fd..748427fd9a6 100644 --- a/code/modules/clothing/spacesuits/alien_suits.dm +++ b/code/modules/clothing/spacesuits/alien_suits.dm @@ -219,7 +219,7 @@ return var/mob/living/carbon/human/H = user if(H.shoes != src) - to_chat(user, "You will have to put on [src] before you can do that.") return flags |= NODROP //kinda hard to take off magclaws when you are gripping them tightly. to_chat(user, "You dig your claws deeply into the flooring, bracing yourself.") diff --git a/code/modules/mob/living/living_emote.dm b/code/modules/mob/living/living_emote.dm index dbcb4c4add6..dc75d8cf9df 100644 --- a/code/modules/mob/living/living_emote.dm +++ b/code/modules/mob/living/living_emote.dm @@ -208,7 +208,7 @@ message_param = "tries to point at %t with a leg." else // nugget - message_param = "bumps [user.p_their()] head on the ground trying to motion towards %t." return ..() diff --git a/code/modules/mob/living/silicon/pai/pai_death.dm b/code/modules/mob/living/silicon/pai/pai_death.dm index 281fc25d279..e7f041de10c 100644 --- a/code/modules/mob/living/silicon/pai/pai_death.dm +++ b/code/modules/mob/living/silicon/pai/pai_death.dm @@ -3,7 +3,7 @@ if(!cleanWipe) force_fold_out() - visible_message("[src] emits a dull beep before it loses power and collapses.", "You hear a dull beep followed by the sound of glass crunching.") + visible_message("[src] emits a dull beep before it loses power and collapses.", "You hear a dull beep followed by the sound of glass crunching.") name = "pAI debris" desc = "The unfortunate remains of some poor personal AI device." icon_state = "[chassis]_dead" diff --git a/code/modules/mob/living/simple_animal/hide_action.dm b/code/modules/mob/living/simple_animal/hide_action.dm index 90a18959041..c3835690b65 100644 --- a/code/modules/mob/living/simple_animal/hide_action.dm +++ b/code/modules/mob/living/simple_animal/hide_action.dm @@ -11,13 +11,13 @@ if(owner.layer != layer_to_change_to) owner.layer = layer_to_change_to - owner.visible_message("[owner] scurries to the ground!", "You are now hiding.") + owner.visible_message("[owner] scurries to the ground!", "You are now hiding.") if(istype(simplemob) && simplemob.pass_door_while_hidden || isdrone(simplemob)) simplemob.pass_flags |= PASSDOOR return simplemob.layer = layer_to_change_from - owner.visible_message("[owner] slowly peeks up from the ground...", "You have stopped hiding.") + owner.visible_message("[owner] slowly peeks up from the ground...", "You have stopped hiding.") if(istype(simplemob) && simplemob.pass_door_while_hidden || isdrone(simplemob)) simplemob.pass_flags &= ~PASSDOOR diff --git a/code/modules/mod/modules/module_pathfinder.dm b/code/modules/mod/modules/module_pathfinder.dm index 2b9a95508d9..b0f89fd2bea 100644 --- a/code/modules/mod/modules/module_pathfinder.dm +++ b/code/modules/mod/modules/module_pathfinder.dm @@ -40,7 +40,7 @@ to_chat(user, "Unable to implant [target]!") return if(target == user) - to_chat(user, "") + to_chat(user, "You implant yourself with [implant].") else target.visible_message("[user] implants [target].", "[user] implants you with [implant].") playsound(src, 'sound/effects/spray.ogg', 30, TRUE, -6) @@ -119,7 +119,7 @@ if(!length(path)) //Cannot reach target. Give up and announce the issue. to_chat(H, "No viable path found!") return FALSE - to_chat(H, "Suit on route!") animate(module.mod, 0.2 SECONDS, pixel_x = 0, pixel_y = 0) module.mod.add_overlay(jet_icon) RegisterSignal(module.mod, COMSIG_MOVABLE_MOVED, PROC_REF(on_move)) diff --git a/code/modules/reagents/chemistry/reagents/medicine.dm b/code/modules/reagents/chemistry/reagents/medicine.dm index 5e779a76070..fbda929a599 100644 --- a/code/modules/reagents/chemistry/reagents/medicine.dm +++ b/code/modules/reagents/chemistry/reagents/medicine.dm @@ -979,7 +979,7 @@ var/mob/living/carbon/human/H = M if(volume < 20) if(prob(10)) - to_chat(H, "You cough up some congealed blood.") H.vomit(blood = TRUE, should_confuse = FALSE) //mostly visual else if(prob(10)) var/overdose_message = pick("Your vision is tinted red for a moment.", "You can hear your heart beating.") diff --git a/code/modules/surgery/organs/brain.dm b/code/modules/surgery/organs/brain.dm index e3eab10548c..d91a66d17da 100644 --- a/code/modules/surgery/organs/brain.dm +++ b/code/modules/surgery/organs/brain.dm @@ -148,7 +148,7 @@ to_chat(owner, "Your head feels foggy.") else if(prob(4)) owner.vomit() - to_chat(owner, "") + to_chat(owner, "'You feel nauseous.") /obj/item/organ/internal/brain/proc/handle_moderate_brain_damage() if(prob(4))