diff --git a/code/game/objects/items/weapons/stunbaton.dm b/code/game/objects/items/weapons/stunbaton.dm index 3b633f62a0c..0f2fd65475e 100644 --- a/code/game/objects/items/weapons/stunbaton.dm +++ b/code/game/objects/items/weapons/stunbaton.dm @@ -136,7 +136,7 @@ var/mob/living/carbon/human/H = L if(H.check_shields(0, "[user]'s [name]")) //No message; check_shields() handles that playsound(L, 'sound/weapons/Genhit.ogg', 50, 1) - return 0 + return user.lastattacked = L L.lastattacker = user diff --git a/code/game/objects/items/weapons/swords_axes_etc.dm b/code/game/objects/items/weapons/swords_axes_etc.dm index a837c39b540..6af34367d75 100644 --- a/code/game/objects/items/weapons/swords_axes_etc.dm +++ b/code/game/objects/items/weapons/swords_axes_etc.dm @@ -54,7 +54,7 @@ if(ishuman(target)) var/mob/living/carbon/human/H = target if(H.check_shields(0, "[user]'s [name]")) - return + return 0 playsound(get_turf(src), 'sound/effects/woodhit.ogg', 75, 1, -1) target.Weaken(3) add_logs(target, user, "stunned", object="[src]")