Merge pull request #4287 from Fox-McCloud/science-update-II

Science Rebalance Round II
This commit is contained in:
TheDZD
2016-05-08 13:02:04 -04:00
4 changed files with 22 additions and 58 deletions
+5 -5
View File
@@ -49,11 +49,11 @@
var/point_upgrade_temp = 1
var/sheet_per_ore_temp = 1
for(var/obj/item/weapon/stock_parts/matter_bin/B in component_parts)
sheet_per_ore_temp = B.rating
sheet_per_ore_temp = 0.65 + (0.35 * B.rating)
for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
ore_pickup_rate_temp = 15 * M.rating
for(var/obj/item/weapon/stock_parts/micro_laser/L in component_parts)
point_upgrade_temp = L.rating
point_upgrade_temp = 0.65 + (0.35 * L.rating)
ore_pickup_rate = ore_pickup_rate_temp
point_upgrade = point_upgrade_temp
sheet_per_ore = sheet_per_ore_temp
@@ -225,7 +225,7 @@
var/obj/item/stack/sheet/inp = stack_list[text2path(href_list["release"])]
var/obj/item/stack/sheet/out = new inp.type()
var/desired = input("How much?", "How much to eject?", 1) as num
out.amount = min(desired,50,inp.amount)
out.amount = round(min(desired,50,inp.amount))
if(out.amount >= 1)
inp.amount -= out.amount
unload_mineral(out)
@@ -242,7 +242,7 @@
var/desired = input("How much?", "How much would you like to smelt?", 1) as num
var/obj/item/stack/sheet/plasteel/plasteelout = new
plasteelout.amount = min(desired,50,metalstack.amount,plasmastack.amount)
plasteelout.amount = round(min(desired,50,metalstack.amount,plasmastack.amount))
if(plasteelout.amount >= 1)
metalstack.amount -= plasteelout.amount
plasmastack.amount -= plasteelout.amount
@@ -258,7 +258,7 @@
var/desired = input("How much?", "How much would you like to smelt?", 1) as num
var/obj/item/stack/sheet/plasmaglass/plasglassout = new
plasglassout.amount = min(desired, 50, glassstack.amount, plasmastack.amount)
plasglassout.amount = round(min(desired, 50, glassstack.amount, plasmastack.amount))
if(plasglassout.amount >= 1)
glassstack.amount -= plasglassout.amount
plasmastack.amount -= plasglassout.amount
+2 -2
View File
@@ -81,9 +81,9 @@ Note: Must be placed west/left of and R&D console to function.
var/A = materials.amount(M)
if(!A)
A = reagents.get_reagent_amount(M)
A = A / max(1, (being_built.reagents[M]/efficiency_coeff))
A = A / max(1, (being_built.reagents[M]))
else
A = A / max(1, (being_built.materials[M]/efficiency_coeff))
A = A / max(1, (being_built.materials[M]))
return A
/obj/machinery/r_n_d/protolathe/attackby(var/obj/item/O as obj, var/mob/user as mob, params)
+13 -16
View File
@@ -171,7 +171,7 @@ proc/CallMaterialName(ID)
return
D.loc = src
to_chat(user, "<span class='notice'>You add the disk to the machine!</span>")
else
else if(!(linked_destroy && linked_destroy.busy) && !(linked_lathe && linked_lathe.busy) && !(linked_imprinter && linked_imprinter.busy))
..()
src.updateUsrDialog()
return
@@ -411,7 +411,7 @@ proc/CallMaterialName(ID)
var/list/efficient_mats = list()
for(var/MAT in being_built.materials)
efficient_mats[MAT] = being_built.materials[MAT] / coeff
efficient_mats[MAT] = being_built.materials[MAT]
if(!linked_lathe.materials.has_materials(efficient_mats, amount))
src.visible_message("<span class='notice'>The [src.name] beeps, \"Not enough materials to complete prototype.\"</span>")
@@ -419,7 +419,7 @@ proc/CallMaterialName(ID)
g2g = 0
else
for(var/R in being_built.reagents)
if(!linked_lathe.reagents.has_reagent(R, being_built.reagents[R]/coeff))
if(!linked_lathe.reagents.has_reagent(R, being_built.reagents[R]))
src.visible_message("<span class='notice'>The [src.name] beeps, \"Not enough reagents to complete prototype.\"</span>")
enough_materials = 0
g2g = 0
@@ -427,7 +427,7 @@ proc/CallMaterialName(ID)
if(enough_materials)
linked_lathe.materials.use_amount(efficient_mats, amount)
for(var/R in being_built.reagents)
linked_lathe.reagents.remove_reagent(R, being_built.reagents[R]/coeff)
linked_lathe.reagents.remove_reagent(R, being_built.reagents[R])
var/P = being_built.build_path //lets save these values before the spawn() just in case. Nobody likes runtimes.
var/O = being_built.locked
@@ -439,8 +439,7 @@ proc/CallMaterialName(ID)
new_item.investigate_log("built by [key]","singulo")
new_item.reliability = 100
if(!istype(new_item, /obj/item/stack/sheet)) // To avoid materials dupe glitches
new_item.materials[MAT_METAL] /= coeff
new_item.materials[MAT_GLASS] /= coeff
new_item.materials = efficient_mats.Copy()
if(O)
var/obj/item/weapon/storage/lockbox/L = new/obj/item/weapon/storage/lockbox(linked_lathe.loc)
new_item.loc = L
@@ -873,7 +872,6 @@ proc/CallMaterialName(ID)
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
var/coeff = linked_lathe.efficiency_coeff
for(var/datum/design/D in files.known_designs)
if(!(selected_category in D.category)|| !(D.build_type & PROTOLATHE))
continue
@@ -884,9 +882,9 @@ proc/CallMaterialName(ID)
t = linked_lathe.check_mat(D, M)
temp_material += " | "
if (t < 1)
temp_material += "<span class='bad'>[D.materials[M]/coeff] [CallMaterialName(M)]</span>"
temp_material += "<span class='bad'>[D.materials[M]] [CallMaterialName(M)]</span>"
else
temp_material += " [D.materials[M]/coeff] [CallMaterialName(M)]"
temp_material += " [D.materials[M]] [CallMaterialName(M)]"
c = min(c,t)
@@ -894,9 +892,9 @@ proc/CallMaterialName(ID)
t = linked_lathe.check_mat(D, R)
temp_material += " | "
if (t < 1)
temp_material += "<span class='bad'>[D.reagents[R]/coeff] [CallMaterialName(R)]</span>"
temp_material += "<span class='bad'>[D.reagents[R]] [CallMaterialName(R)]</span>"
else
temp_material += " [D.reagents[R]/coeff] [CallMaterialName(R)]"
temp_material += " [D.reagents[R]] [CallMaterialName(R)]"
c = min(c,t)
if (c >= 1)
@@ -920,7 +918,6 @@ proc/CallMaterialName(ID)
dat += "<B>Material Amount:</B> [linked_lathe.materials.total_amount] / [linked_lathe.materials.max_amount]<BR>"
dat += "<B>Chemical Volume:</B> [linked_lathe.reagents.total_volume] / [linked_lathe.reagents.maximum_volume]<HR>"
var/coeff = linked_lathe.efficiency_coeff
for(var/datum/design/D in matching_designs)
var/temp_material
var/c = 50
@@ -929,18 +926,18 @@ proc/CallMaterialName(ID)
t = linked_lathe.check_mat(D, M)
temp_material += " | "
if (t < 1)
temp_material += "<span class='bad'>[D.materials[M]/coeff] [CallMaterialName(M)]</span>"
temp_material += "<span class='bad'>[D.materials[M]] [CallMaterialName(M)]</span>"
else
temp_material += " [D.materials[M]/coeff] [CallMaterialName(M)]"
temp_material += " [D.materials[M]] [CallMaterialName(M)]"
c = min(c,t)
for(var/R in D.reagents)
t = linked_lathe.check_mat(D, R)
temp_material += " | "
if (t < 1)
temp_material += "<span class='bad'>[D.reagents[R]/coeff] [CallMaterialName(R)]</span>"
temp_material += "<span class='bad'>[D.reagents[R]] [CallMaterialName(R)]</span>"
else
temp_material += " [D.reagents[R]/coeff] [CallMaterialName(R)]"
temp_material += " [D.reagents[R]] [CallMaterialName(R)]"
c = min(c,t)
if (c >= 1)