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Fixes cane speed exploit
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@@ -87,6 +87,9 @@
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if (r_hand && istype(r_hand, /obj/item/weapon/cane))
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stance_damage -= 2
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if(stance_damage < 0)
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stance_damage = 0
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// standing is poor
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if(stance_damage >= 4 || (stance_damage >= 2 && prob(5)))
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if(!(lying || resting))
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