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Refactors outfits to work with mind initialization (#25395)
* wow * fix runtime and ci * i spell good * Fix * Update code/datums/outfits/outfit_admin.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com> --------- Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com> Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
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@@ -1967,7 +1967,3 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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set category = "IC"
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update_flavor_text()
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/mob/living/carbon/human/proc/apply_offstation_roles(source)
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SIGNAL_HANDLER
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mind.offstation_role = TRUE
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