diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 1d9b18db08e..f28b649ba75 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -574,7 +574,7 @@ var/list/mechtoys = list( temp += "Request from: [last_viewed_group]

" for(var/supply_name in supply_shuttle.supply_packs ) var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] - if(N.hidden || (N.contraband && !can_order_contraband) || N.group != last_viewed_group) continue //Have to send the type instead of a reference to + if((N.hidden && !hacked) || (N.contraband && !can_order_contraband) || N.group != last_viewed_group) continue //Have to send the type instead of a reference to temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage /*temp = "Supply points: [supply_shuttle.points]


Request what?

" diff --git a/html/changelog.html b/html/changelog.html index 6bf1da15e2f..7c45588e851 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -57,6 +57,14 @@ Stuff which is in development and not yet visible to players or just code relate (ie. code improvements for expandability, etc.) should not be listed here. They should be listed in the changelog upon commit though. Thanks. --> +
+

09.06.2013

+

Segrain updated:

+ +
+

Meyar

6/6/13 updated: