Reverted the janitor closet to the old trashbag. (It does work, I fixed it up in r2557.)

A bunch of fixes for various stuff that's been broken about the bag of holding. It should work as intended, now.
Made wet floor signs fit in boxes.
Cleaned up the janitor's closet a bit.
Optimised the vault wiring a bit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2580 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2011-11-30 15:02:01 +00:00
parent 2883e40c19
commit 85cb13fe95
7 changed files with 634 additions and 633 deletions
@@ -242,7 +242,7 @@ var/global/list/uneatable = list(
if (istype(A,/obj/item/weapon/storage/backpack/holding))
var/dist = max((current_size - 2),1)
explosion(src.loc,(dist/4),(dist/2),(dist))
explosion(src.loc,(dist),(dist*2),(dist*4))
return
if(istype(A, /obj/machinery/singularity))//Welp now you did it
@@ -250,7 +250,7 @@ var/global/list/uneatable = list(
src.energy += (S.energy/2)//Absorb most of it
del(S)
var/dist = max((current_size - 2),1)
explosion(src.loc,(dist/4),(dist/2),(dist))
explosion(src.loc,(dist),(dist*2),(dist*4))
return//Quits here, the obj should be gone, hell we might be
if((teleport_del) && (!istype(A, /obj/machinery)))//Going to see if it does not lag less to tele items over to Z 2