Refactors renaming so it works consistently

This commit is contained in:
Tastyfish
2016-02-19 20:33:45 -05:00
parent ec00843725
commit 85cfccf2d9
14 changed files with 228 additions and 247 deletions
@@ -250,7 +250,7 @@ var/global/list/default_medbay_channels = list(
return
var/mob/living/silicon/ai/A = new /mob/living/silicon/ai(src, null, null, 1)
A.SetName(from)
A.rename_character(A.real_name, from)
Broadcast_Message(connection, A,
0, "*garbled automated announcement*", src,
message, from, "Automated Announcement", from, "synthesized voice",
+1 -1
View File
@@ -234,7 +234,7 @@
O.invisibility = 0
//Transfer debug settings to new mob
O.custom_name = created_name
O.updatename("Default")
O.rename_character(O.real_name, O.get_default_name())
O.locked = panel_locked
if(!aisync)
lawsync = 0
@@ -31,7 +31,7 @@
qdel(R.module)
R.module = null
R.camera.network.Remove(list("Engineering","Medical","Mining Outpost"))
R.updatename("Default")
R.rename_character(R.real_name, R.get_default_name("Default"))
R.status_flags |= CANPUSH
R.languages = list()
R.speech_synthesizer_langs = list()