Map rotation update

This commit is contained in:
AffectedArc07
2021-05-24 15:47:21 +01:00
parent 968d1bc88d
commit 8647f2d10e
6 changed files with 11 additions and 6 deletions
+3 -1
View File
@@ -10,7 +10,7 @@ SUBSYSTEM_DEF(ticker)
/// Time the world started, relative to world.time
var/round_start_time = 0
/// Default timeout for if world.Reboot() doesnt have a time specified
var/const/restart_timeout = 600
var/const/restart_timeout = 75 SECONDS
/// Current status of the game. See code\__DEFINES\game.dm
var/current_state = GAME_STATE_STARTUP
/// Do we want to force-start as soon as we can
@@ -127,6 +127,8 @@ SUBSYSTEM_DEF(ticker)
auto_toggle_ooc(TRUE) // Turn it on
declare_completion()
addtimer(CALLBACK(src, .proc/call_reboot), 5 SECONDS)
if(GLOB.configuration.vote.enable_map_voting)
SSvote.initiate_vote("map", "the server", TRUE) // Start a map vote. Timing is a little tight here but we should be good.
/datum/controller/subsystem/ticker/proc/call_reboot()
if(mode.station_was_nuked)