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RD now has a personal locker.
CMO now has a personal locker. CE gets a pair of mag boots in his locker. Previously commented out. Added department head sets to head lockers. Fixed MULE dropoff at Security and Kitchen. Syndicate space suits now slow you down by a small amount. New prize at the arcade. Added back Robocop selection for Security borgs. More CentCom area adjustments. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@556 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -171,6 +171,11 @@
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icon_state = "purple"
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requires_power = 0
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/area/centcom/creed
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name = "Creed's Office"
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icon_state = "purple"
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requires_power = 0
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//EXTRA
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/area/asteroid // -- TLE
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@@ -281,6 +281,26 @@
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icon_off = "medical1"
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req_access = list(access_medical)
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/obj/secure_closet/RD
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name = "Research Director"
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icon_state = "medical1"
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icon_closed = "medical"
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icon_locked = "medical1"
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icon_opened = "medicalopen"
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icon_broken = "medicalbroken"
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icon_off = "medical1"
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req_access = list(access_rd)
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/obj/secure_closet/CMO
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name = "Chief Medical Officer"
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icon_state = "medical1"
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icon_closed = "medical"
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icon_locked = "medical1"
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icon_opened = "medicalopen"
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icon_broken = "medicalbroken"
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icon_off = "medical1"
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req_access = list(access_cmo)
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/obj/secure_closet/personal
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desc = "The first card swiped gains control."
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name = "Personal Closet"
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@@ -983,7 +983,7 @@
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/obj/item/clothing/under/syndicate/tacticool
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name = "Tacticool Turtleneck"
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desc = "Non-descript, slightly suspicious civilian clothing. Wearing this makes you feel like buying an SKS, going into the woods, and operating."
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desc = "Wearing this makes you feel like buying an SKS, going into the woods, and operating."
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icon_state = "syndicate"
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item_state = "bl_suit"
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color = "syndicate"
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