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https://github.com/ParadiseSS13/Paradise.git
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changes loc for forcemove, also removes pointless blockhair flag
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@@ -228,7 +228,7 @@
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W.loc = src
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src.helmet = W
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var/obj/item/clothing/head/helmet/space/hardsuit/syndi/S = W
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S.loc = src
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S.forceMove(src)
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helmet = S
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S.link_suit()
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return
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@@ -370,7 +370,7 @@
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linkedsuit.name = initial(linkedsuit.name)
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linkedsuit.desc = initial(linkedsuit.desc)
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linkedsuit.slowdown = 1
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linkedsuit.flags |= BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL
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linkedsuit.flags |= STOPSPRESSUREDMAGE | THICKMATERIAL
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linkedsuit.flags_inv = HIDEGLOVES|HIDESHOES|HIDEJUMPSUIT|HIDETAIL
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linkedsuit.cold_protection |= UPPER_TORSO | LOWER_TORSO | LEGS | FEET | ARMS | HANDS
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else
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