Fixes wrong a_intent, blame 8fae0f02

This commit is contained in:
Tigercat2000
2015-09-08 18:13:23 -07:00
parent ee32c0a35a
commit 87026b48e1
@@ -52,7 +52,7 @@
if(istype(user.get_active_hand(),/obj) && istype(user.get_inactive_hand(),/obj))
user << "<span class='warning'>You need an empty hand to draw the [holstered]!</span>"
else
if(user.a_intent == "hurt")
if(user.a_intent == I_HARM)
usr.visible_message("\red [user] draws the [holstered], ready to shoot!</span>", \
"<span class='warning'>You draw the [holstered], ready to shoot!</span>")
else