diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm index 6d201713346..6236cb8f81e 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm @@ -28,6 +28,7 @@ layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise flags_2 = IMMUNE_TO_SHUTTLECRUSH_2 mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway + dodging = FALSE // This needs to be false until someone fixes megafauna pathing so they dont lag-switch teleport at you (09-15-2023) var/list/crusher_loot var/medal_type var/score_type = BOSS_SCORE