isNonCrewAntag() checks, key_name fixes

This commit is contained in:
Markolie
2015-08-20 17:25:55 +02:00
parent f89af99858
commit 87570fc080
12 changed files with 49 additions and 31 deletions
+3 -3
View File
@@ -169,10 +169,10 @@
msg = "[user.name] stuffs [target.name] into the [src]!"
user << "You stuff [target.name] into the [src]!"
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has placed [target.name] ([target.ckey]) in disposals.</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been placed in disposals by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has placed [key_name(target)] in disposals.</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been placed in disposals by [key_name(user)]</font>")
if(target.ckey)
msg_admin_attack("[user] ([user.ckey])[isAntag(user) ? "(ANTAG)" : ""] placed [target] ([target.ckey]) in a disposals unit. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
msg_admin_attack("[key_name_admin(user)] placed [key_name_admin(target)] in a disposals unit")
else
return
if (target.client)