Swaps the severity of some brain damage effects (#25144)

* these severities should be swapped

* Lower chance
This commit is contained in:
BiancaWilkson
2024-04-19 14:07:28 -04:00
committed by GitHub
parent 594362a969
commit 875ad15cce
+6 -6
View File
@@ -158,17 +158,17 @@
owner.EyeBlurry(15 SECONDS)
to_chat(owner, "<span class='warning'>Your vision unfocuses.</span>")
else if(prob(3))
owner.Drowsy(20 SECONDS)
to_chat(owner, "<span class='warning'>You're getting tired.</span>")
owner.Slur(60 SECONDS)
owner.Stuttering(60 SECONDS)
to_chat(owner, "<span class='warning'>You can't form your words properly.</span>")
/obj/item/organ/internal/brain/proc/handle_severe_brain_damage()
if(prob(5))
owner.Hallucinate(60 SECONDS)
to_chat(owner, "<span class='warning'>You start losing your grip on reality.</span>")
else if(prob(10))
owner.Slur(60 SECONDS)
owner.Stuttering(60 SECONDS)
to_chat(owner, "<span class='warning'>You can't form your words properly.</span>")
else if(prob(3))
owner.Drowsy(20 SECONDS)
to_chat(owner, "<span class='warning'>You're getting tired.</span>")
else if(prob(2))
owner.Stun(5 SECONDS)
to_chat(owner, "<span class='warning'>You stare forward in a stupor.</span>")