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Refactor catwalks to not be floors, update chasms and fix Lavaboat
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@@ -126,6 +126,7 @@
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icon = 'icons/obj/lavaland/dragonboat.dmi'
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keytype = /obj/item/oar
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burn_state = LAVA_PROOF | FIRE_PROOF
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resistance_flags = LAVA_PROOF | FIRE_PROOF
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/obj/vehicle/lavaboat/relaymove(mob/user, direction)
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var/turf/next = get_step(src, direction)
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