From 8782c2ca3271e678bbd8b3a8eda80747f40732bc Mon Sep 17 00:00:00 2001 From: Darkmight9 <45213755+Darkmight9@users.noreply.github.com> Date: Sat, 17 Oct 2020 13:30:44 -0400 Subject: [PATCH] Culinary QoL update (#14610) * Culinary QoL update * Changed the culinary tool apron sprites --- code/game/jobs/job/support.dm | 5 ++ code/game/machinery/vending.dm | 2 +- code/game/objects/items/weapons/manuals.dm | 60 ++++-------------- .../objects/items/weapons/storage/belt.dm | 26 ++++++++ code/modules/paperwork/paper.dm | 4 ++ icons/mob/belt.dmi | Bin 16996 -> 17490 bytes icons/obj/clothing/belts.dmi | Bin 19175 -> 19271 bytes icons/obj/kitchen.dmi | Bin 32707 -> 32889 bytes 8 files changed, 47 insertions(+), 50 deletions(-) diff --git a/code/game/jobs/job/support.dm b/code/game/jobs/job/support.dm index fda831242f9..5d8c630cf7b 100644 --- a/code/game/jobs/job/support.dm +++ b/code/game/jobs/job/support.dm @@ -61,10 +61,15 @@ uniform = /obj/item/clothing/under/rank/chef suit = /obj/item/clothing/suit/chef + belt = /obj/item/storage/belt/chef shoes = /obj/item/clothing/shoes/black head = /obj/item/clothing/head/chefhat l_ear = /obj/item/radio/headset/headset_service pda = /obj/item/pda/chef + backpack_contents = list( + /obj/item/eftpos=1,\ + /obj/item/paper/chef=1,\ + /obj/item/book/manual/chef_recipes=1) /datum/outfit/job/chef/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE) ..() diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm index 20fd93547eb..57b75863ae9 100644 --- a/code/game/machinery/vending.dm +++ b/code/game/machinery/vending.dm @@ -1533,7 +1533,7 @@ products = list(/obj/item/storage/bag/tray = 8,/obj/item/kitchen/utensil/fork = 6, /obj/item/kitchen/knife = 3,/obj/item/kitchen/rollingpin = 2, /obj/item/kitchen/sushimat = 3, - /obj/item/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/chef/classic = 2, + /obj/item/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/chef/classic = 2, /obj/item/storage/belt/chef = 2, /obj/item/reagent_containers/food/condiment/pack/ketchup = 5, /obj/item/reagent_containers/food/condiment/pack/hotsauce = 5, /obj/item/reagent_containers/food/condiment/saltshaker =5, diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index bab2ff02fbb..161d7dd33a7 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -837,59 +837,21 @@ /obj/item/book/manual/chef_recipes - name = "Chef Recipes" - icon_state = "cooked_book" - author = "Victoria Ponsonby" - title = "Chef Recipes" - dat = {" - - - - + name = "Chef Recipes" + icon_state = "cooked_book" + author = "NanoTrasen" + title = "Chef Recipes" + dat = {" -

Food for Dummies

- Here is a guide on basic food recipes and also how to not poison your customers accidentally. + + -

Basics:

- Knead an egg and some flour to make dough. Bake that to make a bun or flatten and cut it. + + -

Burger:

- Put a bun and some meat into the microwave and turn it on. Then wait. + -

Bread:

- Put some dough and an egg into the microwave and then wait. - -

Waffles:

- Add two lumps of dough and 10u of sugar to the microwave and then wait. - -

Popcorn:

- Add 1 corn to the microwave and wait. - -

Meat Steak:

- Put a slice of meat, 1 unit of salt and 1 unit of pepper into the microwave and wait. - -

Meat Pie:

- Put a flattened piece of dough and some meat into the microwave and wait. - -

Boiled Spaghetti:

- Put the spaghetti (processed flour) and 5 units of water into the microwave and wait. - -

Donuts:

- Add some dough and 5 units of sugar to the microwave and wait. - -

Fries:

- Add one potato to the processor, then bake them in the microwave. - - - - - "} + "} /obj/item/book/manual/barman_recipes name = "Barman Recipes" diff --git a/code/game/objects/items/weapons/storage/belt.dm b/code/game/objects/items/weapons/storage/belt.dm index ec7cb14f9ed..99ee47c74f5 100644 --- a/code/game/objects/items/weapons/storage/belt.dm +++ b/code/game/objects/items/weapons/storage/belt.dm @@ -814,3 +814,29 @@ icon_state = "ebelt" item_state = "ebelt" storage_slots = 5 + +/obj/item/storage/belt/chef + name = "culinary tool apron" + desc = "An apron with various pockets for holding all your cooking tools and equipment." + icon_state = "chefbelt" + item_state = "chefbelt" + storage_slots = 10 + max_w_class = WEIGHT_CLASS_NORMAL + max_combined_w_class = 25 + can_hold = list( + /obj/item/kitchen/utensil, + /obj/item/kitchen/knife, + /obj/item/kitchen/rollingpin, + /obj/item/kitchen/mould, + /obj/item/kitchen/sushimat, + /obj/item/kitchen/cutter, + /obj/item/assembly/mousetrap, + /obj/item/reagent_containers/spray/pestspray, + /obj/item/reagent_containers/food/drinks/flask, + /obj/item/reagent_containers/food/drinks/drinkingglass, + /obj/item/reagent_containers/food/drinks/bottle, + /obj/item/reagent_containers/food/drinks/cans, + /obj/item/reagent_containers/food/drinks/shaker, + /obj/item/reagent_containers/food/snacks, + /obj/item/reagent_containers/food/condiment, + /obj/item/reagent_containers/glass/beaker) diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index d80b175e757..d8c38ae2c7d 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -521,6 +521,10 @@ name = "Greetings from Billy Bob" info = "Hey fellow botanist!
\n
\nI didn't trust the station folk so I left
\na couple of weeks ago. But here's some
\ninstructions on how to operate things here.
\nYou can grow plants and each iteration they become
\nstronger, more potent and have better yield, if you
\nknow which ones to pick. Use your botanist's analyzer
\nfor that. You can turn harvested plants into seeds
\nat the seed extractor, and replant them for better stuff!
\nSometimes if the weed level gets high in the tray
\nmutations into different mushroom or weed species have
\nbeen witnessed. On the rare occassion even weeds mutate!
\n
\nEither way, have fun!
\n
\nBest regards,
\nBilly Bob Johnson.
\n
\nPS.
\nHere's a few tips:
\nIn nettles, potency = damage
\nIn amanitas, potency = deadliness + side effect
\nIn Liberty caps, potency = drug power + effect
\nIn chilis, potency = heat
\nNutrients keep mushrooms alive!
\nWater keeps weeds such as nettles alive!
\nAll other plants need both." +/obj/item/paper/chef + name = "Cooking advice from Morgan Ramslay" + info = "Right, so you're wanting to learn how to feed the teeming masses of the station yeah?
\n
\nWell I was asked to write these tips to help you not burn all of your meals and prevent food poisonings.
\n
\nOkay first things first, making a humble ball of dough.
\n
\nCheck the lockers for a bag or two of flour and then find a glass cup or a beaker, something that can hold liquids. Next pour 15 units of flour into the container and then pour 10 units of water in as well. Hey presto! You've made a ball of dough, which can lead to many possibilities.
\n
\nAlso, before I forget, KEEP YOUR FOOD OFF THE DAMN FLOOR! Space ants love getting onto any food not on a table or kept away in a closed locker. You wouldn't believe how many injuries have resulted from space ants...
\n
\nOkay back on topic, let's make some cheese, just follow along with me here.
\n
\nLook in the lockers again for some milk cartons and grab another glass to mix with. Next look around for a bottle named 'Universal Enzyme' unless they changed the look of it, it should be a green bottle with a red label. Now pour 5 units of enzyme into a glass and 40 units of milk into the glass as well. In a matter of moments you'll have a whole wheel of cheese at your disposal.
\n
\nOkay now that you've got the ingredients, let's make a classic crewman food, cheese bread.
\n
\nMake another ball of dough, and cut up your cheese wheel with a knife or something else sharp such as a pair of wire cutters. Okay now look around for an oven in the kitchen and put 2 balls of dough and 2 cheese wedges into the oven and turn it on. After a few seconds a fresh and hot loaf of cheese bread will pop out. Lastly cut it into slices with a knife and serve.
\n
\nCongratulations on making it this far. If you haven't created a burnt mess of slop after following these directions you might just be on your way to becoming a master chef someday.
\n
\nBe sure to look up other recipes and bug the Head of Personnel if Botany isn't providing you with crops, wheat is your friend and lifeblood.
\n
\nGood luck in the kitchen, and try not to burn down the place.
\n
\n-Morgan Ramslay" + /obj/item/paper/djstation name = "DJ Listening Outpost" info = "Welcome new owner!

You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.