Refactors screen objects to /atom/movable (#24068)

* introduce helper + remove unused proc

* we love compatibility

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/alert.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/blob_overmind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/martial_arts/martial.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mining/lavaland/loot/tendril_loot.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/species/shadow.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living_update_status.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/_onclick/hud/screen_objects.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/machinery/computer/camera_advanced.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/internal.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/mecha/mecha.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* deconflict

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
Contrabang
2024-03-03 12:37:51 -05:00
committed by GitHub
parent cc433a3794
commit 87a318a7de
125 changed files with 1036 additions and 1047 deletions
+2 -2
View File
@@ -268,7 +268,7 @@
if(!M.restrained() && !M.stat)
playsound(loc, "rustle", 50, TRUE, -5)
if(istype(over_object, /obj/screen/inventory/hand))
if(istype(over_object, /atom/movable/screen/inventory/hand))
for(var/obj/item/part as anything in mod_parts)
if(part.loc != src)
to_chat(wearer, "<span class='warning'>Retract parts first!</span>")
@@ -657,7 +657,7 @@
if(!wearer)
return
if(!core)
wearer.throw_alert("mod_charge", /obj/screen/alert/nocell)
wearer.throw_alert("mod_charge", /atom/movable/screen/alert/nocell)
return
core.update_charge_alert()
+9 -9
View File
@@ -131,20 +131,20 @@
/obj/item/mod/core/standard/update_charge_alert()
var/obj/item/stock_parts/cell/charge_source = charge_source()
if(!charge_source)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/nocell)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/nocell)
return
var/remaining_cell = charge_amount() / max_charge_amount()
switch(remaining_cell)
if(0.75 to INFINITY)
mod.wearer.clear_alert("mod_charge")
if(0.5 to 0.75)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 1)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 1)
if(0.25 to 0.5)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 2)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 2)
if(0.01 to 0.25)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 3)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 3)
else
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/emptycell)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/emptycell)
/obj/item/mod/core/standard/emp_act(severity)
cell?.emp_act(severity)
@@ -276,13 +276,13 @@
if(0.75 to INFINITY)
mod.wearer.clear_alert("mod_charge")
if(0.5 to 0.75)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 1)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 1)
if(0.25 to 0.5)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 2)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 2)
if(0.01 to 0.25)
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/lowcell, 3)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/lowcell, 3)
else
mod.wearer.throw_alert("mod_charge", /obj/screen/alert/emptycell)
mod.wearer.throw_alert("mod_charge", /atom/movable/screen/alert/emptycell)
/obj/item/mod/core/plasma/on_attackby(obj/item/attacking_item, mob/user, params)
charge_plasma(attacking_item, user)
+3 -3
View File
@@ -30,7 +30,7 @@
/// Overlay we add to each grabbed atom.
var/image/kinesis_icon
/// Our mouse movement catcher.
var/obj/screen/fullscreen/cursor_catcher/kinesis/kinesis_catcher
var/atom/movable/screen/fullscreen/cursor_catcher/kinesis/kinesis_catcher
/// The sounds playing while we grabbed an object.
var/datum/looping_sound/kinesis/soundloop
///The pixel_X of whatever we were grabbing before hand.
@@ -83,7 +83,7 @@
pre_pixel_x = grabbed_atom.pixel_x
pre_pixel_y = grabbed_atom.pixel_y
beam.chain = beam.Beam(grabbed_atom, icon_state = "kinesis", icon='icons/effects/beam.dmi', time = 100 SECONDS, maxdistance = 15, beam_type = /obj/effect/ebeam, beam_sleep_time = 3)
kinesis_catcher = mod.wearer.overlay_fullscreen("kinesis", /obj/screen/fullscreen/cursor_catcher/kinesis, 0)
kinesis_catcher = mod.wearer.overlay_fullscreen("kinesis", /atom/movable/screen/fullscreen/cursor_catcher/kinesis, 0)
kinesis_catcher.assign_to_mob(mod.wearer)
soundloop.start()
START_PROCESSING(SSfastprocess, src)
@@ -249,7 +249,7 @@
complexity = 0
use_power_cost = DEFAULT_CHARGE_DRAIN * 5
/obj/screen/fullscreen/cursor_catcher/kinesis
/atom/movable/screen/fullscreen/cursor_catcher/kinesis
icon = 'icons/mob/screen_kinesis.dmi'
icon_state = "kinesis"