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Refactors screen objects to /atom/movable (#24068)
* introduce helper + remove unused proc * we love compatibility * Update code/_onclick/hud/action_button.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/action_button.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/alert.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/blob_overmind.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/blob_overmind.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/blob_overmind.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/martial_arts/martial.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/mining/lavaland/loot/tendril_loot.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/mob/living/carbon/human/species/shadow.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/mob/living/carbon/human/species/shadow.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/modules/mob/living/living_update_status.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/screen_objects.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/screen_objects.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/_onclick/hud/screen_objects.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/internal.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/machinery/computer/camera_advanced.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/machinery/computer/camera_advanced.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/objects/items/weapons/storage/internal.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * Update code/game/mecha/mecha.dm Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com> * deconflict --------- Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
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@@ -18,8 +18,8 @@
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to_chat(malf, "Beginning override of APC systems. This takes some time, and you can only hack one APC at a time.")
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malf.malfhack = src
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malf.malfhacking = addtimer(CALLBACK(malf, TYPE_PROC_REF(/mob/living/silicon/ai, malfhacked), src), 600, TIMER_STOPPABLE)
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var/obj/screen/alert/hackingapc/A
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A = malf.throw_alert("hackingapc", /obj/screen/alert/hackingapc)
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var/atom/movable/screen/alert/hackingapc/A
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A = malf.throw_alert("hackingapc", /atom/movable/screen/alert/hackingapc)
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A.target = src
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/obj/machinery/power/apc/proc/malfoccupy(mob/living/silicon/ai/malf)
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