Adds the "Jestographic Sequencer", a clown-exclusive traitor item (#18933)

* Initial commit

* Removes ability for AI/door remotes to interface with cmagged doors

* Adds cleaning method, fixes windoor functionality, makes cmag slippery

* Cleaning cmagged doors checks for remaining space cleaner, cleanup

* Reduced TC cost from 6 to 4, fixed small bug

* Code review super happy funtime

* Adds cooldown to cmag airlock chuckle

* Cleanup, cmag door laugh no longer sounds through walls (again)

* Prevents blank spare IDs from passing through cmagged airlocks

* Cleanup

* Cmagged state is now carried by a trait instead of a global var, cleanup

* Adds early return that I missed, fixes small bug)
This commit is contained in:
FloFluoro
2022-09-05 15:35:45 -05:00
committed by GitHub
parent 53f70608a2
commit 87caa9532b
10 changed files with 165 additions and 4 deletions
+9
View File
@@ -182,6 +182,15 @@ GLOBAL_LIST_INIT(uplink_items, subtypesof(/datum/uplink_item))
surplus = 75
job = list("Clown")
/datum/uplink_item/jobspecific/cmag
name = "Jestographic Sequencer"
desc = "The jestographic sequencer, also known as a cmag, is a small card that inverts the access on any door it's used on. Perfect for locking command out of their own departments. Honk!"
reference = "CMG"
item = /obj/item/card/cmag
cost = 4
surplus = 75
job = list("Clown")
/datum/uplink_item/jobspecific/trick_revolver
name = "Trick Revolver"
desc = "A revolver that will fire backwards and kill whoever attempts to use it. Perfect for those pesky vigilante or just a good laugh."