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Fix check with emote on mute
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@@ -36,7 +36,7 @@
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var/obj/item/clothing/mask/muzzle/M = wear_mask
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if(m_type == EMOTE_SOUND && M.mute >= MUZZLE_MUTE_MUFFLE)
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return //Not all muzzles block sound
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if(!can_speak())
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if(m_type == EMOTE_SOUND && !can_speak())
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return
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var/input
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