Updates a couple of /obj/item variables (#29829)

* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
This commit is contained in:
kyunkyunkyun
2025-09-14 15:23:56 +00:00
committed by GitHub
parent 500c6b16fe
commit 8821ab9a66
418 changed files with 1750 additions and 3810 deletions
-6
View File
@@ -27,12 +27,6 @@ SUBSYSTEM_DEF(ticker)
var/login_music
/// List of all minds in the game. Used for objective tracking
var/list/datum/mind/minds = list()
/// icon_state the chaplain has chosen for his bible
var/Bible_icon_state
/// item_state the chaplain has chosen for his bible
var/Bible_item_state
/// Name of the bible
var/Bible_name
/// Name of the bible deity
var/Bible_deity_name
/// Cult static info, used for things like sprites. Someone should refactor the sprites out of it someday and just use SEPERATE ICONS DEPNDING ON THE TYPE OF CULT... like a sane person