Updates a couple of /obj/item variables (#29829)

* compiles checkpoint

* fix some

* updatepaths

* fix

* rrr

* linters

* fiexs

* icon fixes

* plasmemes

* fix

* fix

* fix bit more

* fix

* well

* cleanup

* fix glasses layer

* conflict

* fuck gun code

* fixes

* fix

* fixes to energy guns

* review

* conflict

* support that 1 unathi pixel

* fix
This commit is contained in:
kyunkyunkyun
2025-09-14 15:23:56 +00:00
committed by GitHub
parent 500c6b16fe
commit 8821ab9a66
418 changed files with 1750 additions and 3810 deletions
+2 -2
View File
@@ -37,8 +37,8 @@
var/parent_stack = FALSE
/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
if(dynamic_icon_state) //If we have a dynamic icon state, we don't want item states to follow the same pattern.
item_state = initial(icon_state)
if(dynamic_icon_state && isnull(inhand_icon_state)) //If we have a dynamic icon state, we don't want inhand icon states to follow the same pattern.
inhand_icon_state = initial(icon_state)
if(new_amount != null)
amount = new_amount