Fixed decapitated being still alive

This commit is contained in:
ZomgPonies
2014-02-01 05:01:15 -05:00
parent 05149946d6
commit 883420c665
+2
View File
@@ -499,10 +499,12 @@ This function completely restores a damaged organ to perfect condition.
if(HEAD)
if(owner.species.flags & IS_SYNTHETIC)
organ= new /obj/item/weapon/organ/head/posi(owner.loc, owner)
owner.death()
else if(SKELETON in owner.mutations)
organ= new /obj/item/weapon/skeleton/head(owner.loc)
else
organ= new /obj/item/weapon/organ/head(owner.loc, owner)
owner.death()
owner.u_equip(owner.glasses)
owner.u_equip(owner.head)
owner.u_equip(owner.l_ear)