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More asteroid unsim fixes
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@@ -67,7 +67,7 @@
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if(prob(spreadIntoAdjacentChance))
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spreadsIntoAdjacent = 1
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for(var/turf/simulated/floor/plating/airless/asteroid/earth in view(3,src))
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for(var/turf/unsimulated/floor/plating/airless/asteroid/earth in view(3,src))
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if(spreadsIntoAdjacent || !locate(/obj/effect/glowshroom) in view(1,earth))
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possibleLocs += earth
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@@ -37,7 +37,7 @@
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/obj/item/stack/tile/plasteel/proc/build(turf/S as turf)
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if (istype(S,/turf/space))
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S.ChangeTurf(/turf/simulated/floor/plating/airless)
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S.ChangeTurf(/turf/unsimulated/floor/plating/airless)
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else
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S.ChangeTurf(/turf/simulated/floor/plating)
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// var/turf/simulated/floor/W = S.ReplaceWithFloor()
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