diff --git a/code/WorkInProgress/Mini/atmos_control.dm b/code/WorkInProgress/Mini/atmos_control.dm
index b7c80761a95..acca1bf7593 100644
--- a/code/WorkInProgress/Mini/atmos_control.dm
+++ b/code/WorkInProgress/Mini/atmos_control.dm
@@ -39,9 +39,9 @@
dat += ""
switch(max(alarm.danger_level, alarm.alarm_area.atmosalm))
if (0)
- dat += ""
+ dat += ""
if (1)
- dat += ""
+ dat += ""
if (2)
dat += ""
dat += "[alarm]
"
diff --git a/code/WorkInProgress/SkyMarshal/officer_stuff.dm b/code/WorkInProgress/SkyMarshal/officer_stuff.dm
index d57106d843f..7741a9aa36a 100644
--- a/code/WorkInProgress/SkyMarshal/officer_stuff.dm
+++ b/code/WorkInProgress/SkyMarshal/officer_stuff.dm
@@ -3,13 +3,13 @@
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
- desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces, announcing to the world that the wearer is a defender of NanoTrasen."
+ desc = "A black beret adorned with the shield—a silver kite shield with an engraved sword—of the NanoTrasen security forces, announcing to the world that the wearer is a defender of NanoTrasen."
icon_state = "centcomofficerberet"
flags = FPRINT | TABLEPASS
/obj/item/clothing/head/beret/centcom/captain
name = "captains beret"
- desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the NanoTrasen security forces, worn only by those captaining a vessel of the NanoTrasen Navy."
+ desc = "A white beret adorned with the shield—a cobalt kite shield with an engraved sword—of the NanoTrasen security forces, worn only by those captaining a vessel of the NanoTrasen Navy."
icon_state = "centcomcaptain"
flags = FPRINT | TABLEPASS
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index 6a48ee0f1b5..636ed6b8802 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -238,9 +238,9 @@
return 0
proc/get_danger_level(var/current_value, var/list/danger_levels)
- if(current_value >= danger_levels[4] || current_value <= danger_levels[1])
+ if(current_value >= danger_levels[4] || (current_value <= danger_levels[1] && danger_levels[1] > 0))
return 2
- if(current_value >= danger_levels[3] || current_value <= danger_levels[2])
+ if(current_value >= danger_levels[3] || (current_value <= danger_levels[2] && danger_levels[1] > 0))
return 1
return 0