diff --git a/code/datums/spells/charge.dm b/code/datums/spells/charge.dm
index 1551dbc3b68..20407710a54 100644
--- a/code/datums/spells/charge.dm
+++ b/code/datums/spells/charge.dm
@@ -26,9 +26,9 @@
if(M.mind)
for(var/obj/effect/proc_holder/spell/S in M.mind.spell_list)
S.charge_counter = S.charge_max
- to_chat(M, "you feel raw magic flowing through you, it feels good!")
+ to_chat(M, "You feel raw magical energy flowing through you, it feels good!")
else
- to_chat(M, "you feel very strange for a moment, but then it passes.")
+ to_chat(M, "You feel very strange for a moment, but then it passes.")
burnt_out = 1
charged_item = M
break
@@ -85,7 +85,7 @@
charged_item = item
break
if(!charged_item)
- to_chat(L, "you feel magical power surging to your hands, but the feeling rapidly fades...")
+ to_chat(L, "You feel magical power surging to your hands, but the feeling rapidly fades...")
else if(burnt_out)
to_chat(L, "[charged_item] doesn't seem to be reacting to the spell...")
else
diff --git a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
index a3ac5a9da6f..c6ea23c4bbc 100644
--- a/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
+++ b/code/game/gamemodes/miniantags/bot_swarm/swarmer.dm
@@ -322,7 +322,7 @@
D.pixel_y = target.pixel_y
if(do_mob(src, target, 100))
if(!src.Adjacent(target))
- to_chat(src, "Error:Dismantleing aborted.")
+ to_chat(src, "Error:Dismantling aborted.")
else
to_chat(src, "Dismantling complete.")
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal(target.loc)
@@ -437,7 +437,7 @@
/mob/living/simple_animal/hostile/swarmer/proc/CreateTrap()
set name = "Create trap"
set category = "Swarmer"
- set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources"
+ set desc = "Creates a simple trap that will non-lethally electrocute anything that steps on it. Costs 5 resources."
if(locate(/obj/structure/swarmer/trap) in loc)
to_chat(src, "There is already a trap here. Aborting.")
return
diff --git a/code/game/objects/structures/ladders.dm b/code/game/objects/structures/ladders.dm
index 133a3d15b39..53805b45886 100644
--- a/code/game/objects/structures/ladders.dm
+++ b/code/game/objects/structures/ladders.dm
@@ -76,7 +76,7 @@
return attack_hand(user)
/obj/structure/ladder/dive_point/buoy
- name = "diving point bouy"
+ name = "diving point buoy"
desc = "A buoy marking the location of an underwater dive area."
icon = 'icons/misc/beach.dmi'
icon_state = "buoy"