Adjusts some code to reduce the rapid increase of clustering accidentally somehow caused in this improvement PR

Conflicts:
	code/modules/procedural mapping/mapGeneratorModules/nature.dm
This commit is contained in:
Remie Richards
2015-05-01 05:05:32 +01:00
committed by Tigercat2000
parent 0bcdcd037b
commit 88faef42ea
3 changed files with 20 additions and 15 deletions
@@ -4,11 +4,11 @@
//Pine Trees
/datum/mapGeneratorModule/pineTrees
spawnableAtoms = list(/obj/structure/flora/tree/pine = 30)
spawnableAtoms = list(/obj/structure/flora/tree/pine = 15)
//Dead Trees
/datum/mapGeneratorModule/deadTrees
spawnableAtoms = list(/obj/structure/flora/tree/dead = 10)
spawnableAtoms = list(/obj/structure/flora/tree/dead = 5)
//Random assortment of bushes
/datum/mapGeneratorModule/randBushes
@@ -18,7 +18,7 @@
..()
spawnableAtoms = typesof(/obj/structure/flora/ausbushes)
for(var/i in spawnableAtoms)
spawnableAtoms[i] = 20
spawnableAtoms[i] = 15
//Random assortment of rocks and rockpiles
@@ -34,4 +34,4 @@
//Grass tufts with a high spawn chance
/datum/mapGeneratorModule/denseLayer/grassTufts
spawnableTurfs = list()
spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 75)
spawnableAtoms = list(/obj/structure/flora/ausbushes/grassybush = 35)