SPAN ME UP

SPAN ME UP INSIDE!!!!

I CAN'T SPAN UP

SAVEEEEE MEEEEEEEEE
This commit is contained in:
Vivalas
2017-09-17 17:46:27 -05:00
committed by GitHub
parent 5d44161043
commit 891895f467
@@ -201,7 +201,7 @@
owner.emote("scream") //getting hit on broken hand hurts
if(status & ORGAN_SPLINTED && prob((brute + burn)*4)) //taking damage to splinted limbs removes the splints
status &= ~ORGAN_SPLINTED
owner.visible_message("<span class=danger>The splint on [owner]'s left arm unravels from their [src.name]!</span>","<span class=userdanger>The splint on your [src.name] unravels!")
owner.visible_message("<span class='danger'>The splint on [owner]'s left arm unravels from their [src.name]!</span>","<span class='userdanger'>The splint on your [src.name] unravels!</span>")
owner.handle_splints()
if(used_weapon)
add_autopsy_data("[used_weapon]", brute + burn)
@@ -471,7 +471,7 @@ Note that amputating the affected organ does in fact remove the infection from t
return
if(owner.step_count >= splinted_count + SPLINT_LIFE)
status &= ~ORGAN_SPLINTED //oh no, we actually need surgery now!
owner.visible_message("<span class=danger>[owner] screams in pain as their splint pops off their [src.name]!</span>","<span class=userdanger>You scream in pain as your splint pops off your [src.name]!")
owner.visible_message("<span class='danger'>[owner] screams in pain as their splint pops off their [src.name]!</span>","<span class='userdanger'>You scream in pain as your splint pops off your [src.name]!</span>")
owner.emote("scream")
owner.Stun(2)
owner.handle_splints()
@@ -776,4 +776,4 @@ Note that amputating the affected organ does in fact remove the infection from t
for(var/X in bodyparts)
var/obj/item/organ/external/L = X
for(var/obj/item/I in L.embedded_objects)
return 1
return 1