diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index ad913540b50..c3f36e42f1d 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -69,15 +69,15 @@ if(isliving(G.affecting)) if(!has_buckled_mobs()) if(do_mob(user, src, 120)) - if(spike(G.affecting)) - G.affecting.visible_message("[user] slams [G.affecting] onto the meat spike!", "[user] slams you onto the meat spike!", "You hear a squishy wet noise.") - qdel(G) + var/mob/living/affected = G.affecting + if(spike(affected)) + affected.visible_message("[user] slams [affected] onto the meat spike!", "[user] slams you onto the meat spike!", "You hear a squishy wet noise.") return return ..() /obj/structure/kitchenspike/proc/spike(mob/living/victim) - if(!istype(victim) || QDELETED(victim)) + if(!istype(victim)) return FALSE if(has_buckled_mobs()) //to prevent spam/queing up attacks