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Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into alarms
Conflicts: _maps/map_files/RandomZLevels/moonoutpost19.dmm _maps/map_files/cyberiad/cyberiad.dmm code/controllers/master_controller.dm code/game/machinery/alarm.dm code/modules/power/apc.dm
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@@ -45,7 +45,7 @@
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icon_state = "alien[caste]_leap"
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pixel_x = -32
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pixel_y = -32
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else if(icon == 'icons/mob/alienleap.dmi' && icon_state == "alien[caste]_leap" && pixel_x == -32 && pixel_y == -32)
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else if(icon == 'icons/mob/alienleap.dmi' && pixel_x == -32 && pixel_y == -32)
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icon = initial(icon)// ^ this looks odd, but in theory it will prevent the icon and pixel_xy from being reset unless it needs to be
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pixel_x = initial(pixel_x)
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pixel_y = initial(pixel_y)
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@@ -65,11 +65,11 @@
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return 1
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// if(M.health < -75) return 0
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if((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH)))
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M << "\blue <B>Remove your mask!</B>"
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if((M.head && (M.head.flags & HEADCOVERSMOUTH)) || (M.wear_mask && (M.wear_mask.flags & MASKCOVERSMOUTH) && !M.wear_mask.mask_adjusted))
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M << "<span class='boldnotice'>Remove your mask!</span>"
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return 0
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if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH)))
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M << "\blue <B>Remove his mask!</B>"
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if((head && (head.flags & HEADCOVERSMOUTH)) || (wear_mask && (wear_mask.flags & MASKCOVERSMOUTH) && !wear_mask.mask_adjusted))
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M << "<span class='boldnotice'>Remove his mask!</span>"
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return 0
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var/obj/effect/equip_e/human/O = new /obj/effect/equip_e/human()
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