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Fluffpocalypse
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@@ -129,6 +129,12 @@
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icon_state = "zeldacrowbar"
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item_state = "crowbar"
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/obj/item/clothing/glasses/monocle/fluff/trubus //Trubus: Wolf O'Shaw
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name = "Gold Thermal Eyepatch"
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desc = "Wolf's non-functional thermal eyepatch."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "wolf_eyepatch"
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/obj/item/clothing/glasses/meson/fluff/book_berner_1 // Adrkiller59: Adam Cooper
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name = "bespectacled mesonic surveyors"
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desc = "One of the older meson scanner models retrofitted to perform like its modern counterparts."
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@@ -140,6 +146,28 @@
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desc = "A weathered Vox thermonocle, doesn't seem to work anymore."
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icon_state = "thermoncle"
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/obj/item/device/fluff/rapid_wheelchair_kit //Rapidvalj: Hakikarahiti
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name = "wheelchair conversion kit"
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desc = "An assorted set of exchangable parts for a wheelchair."
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icon_state = "modkit"
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/obj/item/device/fluff/rapid_wheelchair_kit/afterattack(atom/target, mob/user, proximity)
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if(!proximity || !ishuman(user) || user.incapacitated())
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return
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if(istype(target, /obj/structure/stool/bed/chair/wheelchair) && !istype(target, /obj/structure/stool/bed/chair/wheelchair/bike))
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to_chat(user, "<span class='notice'>You modify the appearance of [target].</span>")
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var/obj/structure/stool/bed/chair/wheelchair/chair = target
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chair.icon = 'icons/obj/custom_items.dmi'
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chair.icon_state = "vox_wheelchair"
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chair.name = "vox wheelchair"
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chair.desc = "A luxurious Vox Wheelchair, weathered from use."
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chair.handle_rotation()
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qdel(src)
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return
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to_chat(user, "<span class='warning'>You can't modify [target]!</span>")
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/obj/item/weapon/lighter/zippo/fluff/purple // GodOfOreos: Jason Conrad
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name = "purple engraved zippo"
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desc = "All craftsspacemanship is of the highest quality. It is encrusted with refined plasma sheets. On the item is an image of a dwarf and the words 'Strike the Earth!' etched onto the side."
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@@ -248,7 +276,6 @@
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if(istype(target, /obj/item/weapon/melee/baton) && !istype(target, /obj/item/weapon/melee/baton/cattleprod))
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to_chat(user, "<span class='notice'>You modify the appearance of [target].</span>")
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//because batons use the initial() proc, we can't just swap the icon state, sadly
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var/obj/item/weapon/melee/baton/the_baton = target
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the_baton.base_icon = "desolate_baton"
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the_baton.item_state = "desolate_baton"
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@@ -353,6 +380,7 @@
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/obj/item/clothing/glasses/hud/security/sunglasses/fluff/voxxyhud //LP Spartan: Kaskreyarawkta
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name = "VoxxyHUD"
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desc = "A worn down visor from a vox raider's gear, crudely ripped from its helmet and linked into the security systems of the station. The word 'Kask' is scratched into the side."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "hud-spartan"
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//////////// Hats ////////////
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@@ -368,13 +396,12 @@
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desc = "Fuzzy, and also stained with blood."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "polarbearpelt"
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item_state = "polarbearpelt"
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/obj/item/clothing/head/fluff/sparkyninja_beret // Sparkyninja: Neil Wilkinson
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name = "royal marines commando beret"
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desc = "Dark Green beret with an old insignia on it."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "sparkyninja_beret"
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item_state = "sparkyninja_beret"
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/obj/item/clothing/head/beret/fluff/sigholt //sigholtstarsong: Sigholt Starsong
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name = "Lieutenant Starsong's beret"
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@@ -405,25 +432,29 @@
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/obj/item/clothing/head/beret/fluff/linda //Epic_Charger: Linda Clark
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name = "Green beret"
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desc = "A beret, an artist's favorite headwear. This one has two holes cut on the edges."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "linda_beret"
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/obj/item/clothing/head/fluff/kaki //Rapidvalj: Kakicharakiti
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name = "sleek fancy leader hat"
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desc = "A uniquely colored vox leader hat. Has some signs of wear."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "kakicharakiti"
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//////////// Suits ////////////
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/obj/item/clothing/suit/fluff
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icon = 'icons/obj/custom_items.dmi'
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actions_types = list()
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ignore_suitadjust = 1
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adjust_flavour = null
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/fluff/dusty_jacket //ComputerlessCitizen: Screech
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name = "Dusty Jacket"
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desc = "A worn leather jacket. Some burn holes have been patched."
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "dusty_jacket"
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ignore_suitadjust = 1
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actions_types = list()
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adjust_flavour = null
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species_fit = null
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sprite_sheets = null
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/obj/item/clothing/suit/storage/labcoat/fluff/aeneas_rinil //Socialsystem: Lynn Fea
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name = "Robotics labcoat"
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@@ -448,6 +479,7 @@
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/obj/item/clothing/suit/fluff/kluys // Kluys: Cripty Pandaen
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name = "Nano Fibre Jacket"
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desc = "A Black Suit made out of nanofibre. The newest of cyberpunk fashion using hightech liquid to solid materials."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "Kluysfluff1"
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item_state = "Kluysfluff1"
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blood_overlay_type = "coat"
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@@ -494,15 +526,29 @@
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/obj/item/clothing/suit/hooded/hoodie/fluff/linda // Epic_Charger: Linda Clark
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name = "Green Nanotrasen Hoodie"
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desc = "A green hoodie with the Nanotrasen logo on the back. It looks weathered."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "linda_hoodie"
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hoodtype = /obj/item/clothing/head/hood/fluff/linda
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/obj/item/clothing/head/hood/fluff/linda //Epic_Charger: Linda Clark
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icon_state = "greenhood"
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/obj/item/clothing/suit/hooded/fluff/bone //Doru7: Jack Bone
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name = "skeleton suit"
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desc = "A spooky full-body suit! This one doesn't glow in the dark."
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body_parts_covered = HEAD|UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "skeleton_suit"
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hoodtype = /obj/item/clothing/head/hood/fluff/skeleton
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/obj/item/clothing/head/hood/fluff/skeleton
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "skeleton_hood"
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/obj/item/clothing/suit/armor/shodanscoat // RazekPraxis: SHODAN
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name = "SHODAN's Captain's Coat"
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desc = "A black coat with gold trim and an old US Chevron printed on the back. Edgy."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "shodancoat"
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//////////// Uniforms ////////////
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@@ -523,6 +569,15 @@
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item_color = "elishirt"
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displays_id = 0
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/obj/item/clothing/under/fluff/jay_turtleneck // Jayfeather: Jay Wingler
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name = "Mar's Pattern Custom Turtleneck"
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desc = "It seems to be lightly dusted in orange fuzz, and damp with the smell of anti-freeze. It has a strange symbol in the middle."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "jaywingler"
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item_state = "jaywingler"
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item_color = "jaywingler"
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displays_id = 0
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/obj/item/clothing/under/psysuit/fluff/isaca_sirius_1 // Xilia: Isaca Sirius
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name = "Isaca's suit"
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desc = "Black, comfortable and nicely fitting suit. Made not to hinder the wearer in any way. Made of some exotic fabric. And some strange glowing jewel at the waist. Name labels says; Property of Isaca Sirius; The Seeder."
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@@ -569,6 +624,9 @@
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/obj/item/clothing/under/fluff/aegis //PlagueWalker: A.E.G.I.S.
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name = "gilded waistcoat"
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desc = "This black, gold-trimmed, rather expensive-looking uniform laced with fine materials appears comfortable despite its stiffness."
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icon = 'icons/obj/custom_items.dmi'
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lefthand_file = 'icons/mob/inhands/fluff_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/fluff_righthand.dmi'
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icon_state = "aegisuniform"
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item_state = "aegisuniform"
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item_color = "aegisuniform"
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@@ -579,9 +637,9 @@
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/obj/item/clothing/mask/bandana/fluff/dar //sasanek12: Dar'Konr
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name = "camo bandana"
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desc = "It's a worn-out bandana in camo paint"
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "bandcamo"
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/obj/item/clothing/mask/gas/sechailer/fluff/spartan //LP Spartan: Kaskreyarawkta
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name = "minimal gasmask"
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desc = "Designed to cover as little of face as possible while still being a functional gasmask."
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@@ -723,6 +781,7 @@
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/obj/item/weapon/storage/backpack/fluff/krich_back //lizardzsi: Krichahka
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name = "Voxcaster"
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desc = "Battered, Sol-made military radio backpack that had its speakers fried from playing Vox opera. The words 'Swift-Talon' are crudely scratched onto its side."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "voxcaster_fluff"
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/obj/item/clothing/head/wizard/fake/fluff/dreamy //phantasmicdream : Dreamy Rockwall
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