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Had an extra arg going into the job selection proc.
Turned off the new del test on the singularity for now. Bit of work on the signalers. Jetpacks edited to use less fuel. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2341 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -217,7 +217,7 @@
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proc/AttemptLateSpawn(rank)
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var/datum/job/job = job_master.GetJob(rank)
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if(job && ((job.title == "Assistant") || (job.current_positions < job.total_positions)))
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if(job && (job.current_positions < job.total_positions))
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var/mob/living/carbon/human/character = create_character()
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var/icon/char_icon = getFlatIcon(character,0)//We're creating out own cache so it's not needed.
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if(job_master.AssignRole(character, rank, 1))
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