diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index ed69b66614d..78f7eb4efb5 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -208,16 +208,21 @@
break
return total
-/obj/machinery/vending/attackby(obj/item/weapon/W, mob/user, params)
+/obj/machinery/vending/attackby(obj/item/I, mob/user, params)
if(currently_vending && vendor_account && !vendor_account.suspended)
var/paid = 0
var/handled = 0
- if(istype(W, /obj/item/weapon/card/id))
- var/obj/item/weapon/card/id/C = W
+ if(istype(I, /obj/item/weapon/card/id))
+ var/obj/item/weapon/card/id/C = I
paid = pay_with_card(C)
handled = 1
- else if(istype(W, /obj/item/weapon/spacecash))
- var/obj/item/weapon/spacecash/C = W
+ if(istype(I, /obj/item/device/pda))
+ var/obj/item/device/pda/PDA = I
+ if(PDA.id)
+ paid = pay_with_card(PDA.id)
+ handled = 1
+ else if(istype(I, /obj/item/weapon/spacecash))
+ var/obj/item/weapon/spacecash/C = I
paid = pay_with_cash(C, user)
handled = 1
@@ -228,10 +233,10 @@
nanomanager.update_uis(src)
return // don't smack that machine with your 2 thalers
- if(default_unfasten_wrench(user, W, time = 60))
+ if(default_unfasten_wrench(user, I, time = 60))
return
- if(istype(W, /obj/item/weapon/screwdriver) && anchored)
+ if(istype(I, /obj/item/weapon/screwdriver) && anchored)
playsound(loc, 'sound/items/Screwdriver.ogg', 50, 1)
panel_open = !panel_open
to_chat(user, "You [panel_open ? "open" : "close"] the maintenance panel.")
@@ -242,9 +247,9 @@
return
if(panel_open)
- if(istype(W, /obj/item/device/multitool)||istype(W, /obj/item/weapon/wirecutters))
+ if(istype(I, /obj/item/device/multitool)||istype(I, /obj/item/weapon/wirecutters))
return attack_hand(user)
- if(component_parts && istype(W, /obj/item/weapon/crowbar))
+ if(component_parts && istype(I, /obj/item/weapon/crowbar))
var/datum/data/vending_product/machine = product_records
for(var/datum/data/vending_product/machine_content in machine)
while(machine_content.amount !=0)
@@ -253,21 +258,21 @@
machine_content.amount--
if(!machine_content.amount)
break
- default_deconstruction_crowbar(W)
- if(istype(W, /obj/item/weapon/coin) && premium.len > 0)
+ default_deconstruction_crowbar(I)
+ if(istype(I, /obj/item/weapon/coin) && premium.len > 0)
user.drop_item()
- W.loc = src
- coin = W
+ I.loc = src
+ coin = I
categories |= CAT_COIN
- to_chat(user, "\blue You insert the [W] into the [src]")
+ to_chat(user, "\blue You insert the [I] into the [src]")
nanomanager.update_uis(src)
return
- else if(istype(W, refill_canister) && refill_canister != null)
+ else if(istype(I, refill_canister) && refill_canister != null)
if(stat & (BROKEN|NOPOWER))
to_chat(user, "It does nothing.")
else if(panel_open)
//if the panel is open we attempt to refill the machine
- var/obj/item/weapon/vending_refill/canister = W
+ var/obj/item/weapon/vending_refill/canister = I
if(canister.charges == 0)
to_chat(user, "This [canister.name] is empty!")
else