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boom
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@@ -95,6 +95,17 @@ LIGHTERS ARE IN LIGHTERS.DM
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else if(istype(W, /obj/item/device/assembly/igniter))
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light("<span class='notice'>[user] fiddles with [W], and manages to light their [name].</span>")
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else if(istype(W, /obj/item/weapon/gun/magic/wand/fireball))
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var/obj/item/weapon/gun/magic/wand/fireball/F = W
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if(F.charges)
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if(prob(50))
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light("<span class='notice'>Trying painfully hard to be cool, [user] manages to light their [name] with [W], singing their eyebrows.</span>")
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else
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to_chat(user, "<span class='warning'>You aren't cool enough to light your [name] with [W].</span>")
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explosion(user.loc, -1, 0, 2, 3, 0, flame_range = 2)
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F.charges--
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//can't think of any other way to update the overlays :<
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user.update_inv_wear_mask()
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user.update_inv_l_hand()
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