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https://github.com/ParadiseSS13/Paradise.git
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Insulated Gloves Fix
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@@ -403,9 +403,9 @@ var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engine
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/datum/supply_packs/engineering/powergamermitts
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name = "Insulated Gloves Crate"
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contains = list(/obj/item/clothing/gloves/yellow,
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/obj/item/clothing/gloves/yellow,
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/obj/item/clothing/gloves/yellow)
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contains = list(/obj/item/clothing/gloves/color/yellow,
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/obj/item/clothing/gloves/color/yellow,
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/obj/item/clothing/gloves/color/yellow)
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cost = 20 //Made of pure-grade bullshittinium
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containername = "insulated gloves crate"
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@@ -170,7 +170,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(M), slot_w_uniform)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(M), slot_shoes)
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// M.equip_to_slot_or_del(new /obj/item/weapon/storage/toolbox/mechanical(M), slot_l_hand)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/device/t_scanner(M), slot_r_store)
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//M.equip_to_slot_or_del(new /obj/item/device/radio/headset(M), slot_l_ear)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(M), slot_back)
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@@ -193,7 +193,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(M), slot_shoes)
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M.equip_to_slot_or_del(new /obj/item/clothing/suit/space(M), slot_wear_suit)
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// M.equip_to_slot_or_del(new /obj/item/weapon/storage/toolbox/mechanical(M), slot_l_hand)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/device/t_scanner(M), slot_r_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(M), slot_back)
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M.equip_to_slot_or_del(new /obj/item/clothing/mask/gas(M), slot_wear_mask)
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@@ -215,7 +215,7 @@
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M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chief_engineer(M), slot_w_uniform)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(M), slot_shoes)
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// M.equip_to_slot_or_del(new /obj/item/weapon/storage/toolbox/mechanical(M), slot_l_hand)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/yellow(M), slot_gloves)
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M.equip_to_slot_or_del(new /obj/item/device/t_scanner(M), slot_r_store)
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M.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack(M), slot_back)
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if (prob(50))
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@@ -207,7 +207,7 @@
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/*if(istype(H)) //Let's check if the guy's wearing electrically insulated gloves
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if(H.gloves)
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var/obj/item/clothing/gloves/G = H.gloves
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if(istype(G,/obj/item/clothing/gloves/yellow))
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if(istype(G,/obj/item/clothing/gloves/color/yellow))
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protected = 1
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if(!protected)
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@@ -233,7 +233,7 @@
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/*if(istype(H)) //Let's check if the guy's wearing electrically insulated gloves
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if(H.gloves)
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var/obj/item/clothing/gloves/G = H.gloves
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if(istype(G,/obj/item/clothing/gloves/yellow) )
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if(istype(G,/obj/item/clothing/gloves/color/yellow) )
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protected = 1
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if(!protected)
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@@ -730,7 +730,7 @@
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return
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..()
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/obj/machinery/suit_cycler/emag_act(user as mob)
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if(emagged)
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user << "\red The cycler has already been subverted."
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@@ -21,7 +21,7 @@
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new /obj/item/clothing/under/rank/chief_engineer(src)
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new /obj/item/clothing/head/hardhat/white(src)
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new /obj/item/clothing/glasses/welding/superior(src)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/shoes/brown(src)
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new /obj/item/weapon/cartridge/ce(src)
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new /obj/item/device/radio/headset/heads/ce(src)
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@@ -49,8 +49,8 @@
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New()
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..()
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sleep(2)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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new /obj/item/weapon/storage/toolbox/electrical(src)
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@@ -135,7 +135,7 @@
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if(prob(20))
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new /obj/item/device/multitool(src)
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if(prob(5))
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new /obj/item/clothing/gloves/yellow(src)
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new /obj/item/clothing/gloves/color/yellow(src)
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if(prob(40))
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new /obj/item/clothing/head/hardhat(src)
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@@ -8,7 +8,7 @@ var/global/vox_tick = 1
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equip_to_slot_or_del(new /obj/item/clothing/under/vox/vox_robes(src), slot_w_uniform)
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equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/vox(src), slot_shoes) // REPLACE THESE WITH CODED VOX ALTERNATIVES.
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equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow/vox(src), slot_gloves) // AS ABOVE.
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equip_to_slot_or_del(new /obj/item/clothing/gloves/color/yellow/vox(src), slot_gloves) // AS ABOVE.
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switch(vox_tick)
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if(1) // Vox raider!
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@@ -162,7 +162,7 @@
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corpseback = /obj/item/weapon/storage/backpack/industrial
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corpseshoes = /obj/item/clothing/shoes/orange
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corpsebelt = /obj/item/weapon/storage/belt/utility/full
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corpsegloves = /obj/item/clothing/gloves/yellow
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corpsegloves = /obj/item/clothing/gloves/color/yellow
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corpsehelmet = /obj/item/clothing/head/hardhat
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corpseid = 1
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corpseidjob = "Station Engineer"
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@@ -173,7 +173,7 @@
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_color = "vox-casual-2"
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item_state = "vox-casual-2"
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/obj/item/clothing/gloves/yellow/vox
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/obj/item/clothing/gloves/color/yellow/vox
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desc = "These bizarre gauntlets seem to be fitted for... bird claws?"
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name = "insulated gauntlets"
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icon_state = "gloves-vox"
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