From 8a41837df4661da495d3ed8ca8e2d5d8e90f98d1 Mon Sep 17 00:00:00 2001 From: Ren Erthilo Date: Tue, 24 Apr 2012 21:39:04 +0100 Subject: [PATCH] TG: - glass airlocks will now play the proper sound on closing Revision: r3209 Author: LastBatt...@hotmail.com --- code/game/machinery/doors/airlock.dm | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index ddc522da669..1b312f30261 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -288,7 +288,10 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }. return ..() use_power(50) - playsound(src.loc, 'airlock.ogg', 30, 1) + if(istype(src, /obj/machinery/door/airlock/glass)) + playsound(src.loc, 'windowdoor.ogg', 30, 1) + else + playsound(src.loc, 'airlock.ogg', 30, 1) var/obj/structure/window/killthis = (locate(/obj/structure/window) in get_turf(src)) if(killthis) killthis.ex_act(2)//Smashin windows