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https://github.com/ParadiseSS13/Paradise.git
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Merge Conflict
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@@ -15,6 +15,9 @@
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attack_verb = list("hit", "bludgeoned", "whacked")
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hitsound = 'sound/weapons/grenadelaunch.ogg'
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/obj/item/stack/rods/cyborg
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materials = list()
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/obj/item/stack/rods/New(var/loc, var/amount=null)
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..()
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@@ -41,11 +44,11 @@
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if(new_item.get_amount() <= 0)
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// stack was moved into another one on the pile
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new_item = locate() in user.loc
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user.visible_message("<span class='warning'>[user.name] shaped [src] into metal with the weldingtool.</span>", \
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"<span class='notice'>You shaped [src] into metal with the weldingtool.</span>", \
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"<span class='warning'>You hear welding.</span>")
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var/replace = user.get_inactive_hand() == src
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use(2)
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if (get_amount() <= 0 && replace)
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@@ -24,12 +24,7 @@
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var/full_window = /obj/structure/window/full/basic
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/obj/item/stack/sheet/glass/cyborg
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name = "glass"
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desc = "HOLY SHEET! That is a lot of glass."
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singular_name = "glass sheet"
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icon_state = "sheet-glass"
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materials = list()
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created_window = /obj/structure/window/basic
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/obj/item/stack/sheet/glass/attack_self(mob/user as mob)
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construct_window(user)
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@@ -159,10 +154,6 @@
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var/full_window = /obj/structure/window/full/reinforced
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/obj/item/stack/sheet/rglass/cyborg
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name = "reinforced glass"
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desc = "Glass which seems to have rods or something stuck in them."
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singular_name = "reinforced glass sheet"
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icon_state = "sheet-rglass"
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materials = list()
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/obj/item/stack/sheet/rglass/attack_self(mob/user as mob)
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@@ -97,13 +97,7 @@ var/global/list/datum/stack_recipe/metal_recipes = list ( \
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origin_tech = "materials=1"
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/obj/item/stack/sheet/metal/cyborg
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name = "metal"
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desc = "Sheets made out of metal."
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singular_name = "metal sheet"
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icon_state = "sheet-metal"
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materials = list()
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throwforce = 10.0
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flags = CONDUCT
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/obj/item/stack/sheet/metal/New(var/loc, var/amount=null)
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recipes = metal_recipes
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@@ -162,12 +156,6 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \
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icon_state = "sheet-wood"
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origin_tech = "materials=1;biotech=1"
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/obj/item/stack/sheet/wood/cyborg
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name = "wooden plank"
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desc = "One can only guess that this is a bunch of wood."
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singular_name = "wood plank"
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icon_state = "sheet-wood"
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/obj/item/stack/sheet/wood/New(var/loc, var/amount=null)
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recipes = wood_recipes
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return ..()
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@@ -124,4 +124,4 @@
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origin_tech = "materials=1"
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turf_type = /turf/simulated/floor/silent
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mineralType = "tranquillite"
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materials = list(MAT_TRANQUILLITE=500)
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materials = list(MAT_TRANQUILLITE=500)
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