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Sparks will now disappear properly
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@@ -165,6 +165,8 @@ steam.start() -- spawns the effect
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if (istype(T, /turf))
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T.hotspot_expose(1000, 100)
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spawn (100)
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delete()
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/obj/effect/effect/sparks/Destroy()
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var/turf/T = src.loc
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