mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 01:53:35 +01:00
Merge pull request #7105 from KasparoVy/scream_at
Adds Targeting to Some Emotes, Cleans up Emotes Backend
This commit is contained in:
@@ -13,6 +13,16 @@
|
||||
return 0 // Proceed with emote
|
||||
//--FalseIncarnate
|
||||
|
||||
/mob/proc/handle_emote_param(var/target, var/not_self, var/vicinity, var/return_mob) //Only returns not null if the target param is valid.
|
||||
var/view_vicinity = vicinity ? vicinity : null //not_self means we'll only return if target is valid and not us
|
||||
if(target) //vicinity is the distance passed to the view proc.
|
||||
for(var/mob/A in view(view_vicinity, null)) //if set, return_mob will cause this proc to return the mob instead of just its name if the target is valid.
|
||||
if(target == A.name && (!not_self || (not_self && target != name)))
|
||||
if(return_mob)
|
||||
return A
|
||||
else
|
||||
return target
|
||||
|
||||
// All mobs should have custom emote, really..
|
||||
/mob/proc/custom_emote(var/m_type=1,var/message = null)
|
||||
|
||||
|
||||
@@ -85,162 +85,73 @@
|
||||
if("me") //OKAY SO RANT TIME, THIS FUCKING HAS TO BE HERE OR A SHITLOAD OF THINGS BREAK
|
||||
return custom_emote(m_type, message) //DO YOU KNOW WHY SHIT BREAKS? BECAUSE SO MUCH OLDCODE CALLS mob.emote("me",1,"whatever_the_fuck_it_wants_to_emote")
|
||||
//WHO THE FUCK THOUGHT THAT WAS A GOOD FUCKING IDEA!?!?
|
||||
|
||||
if("ping", "pings")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param) //Check to see if the param is valid (mob with the param name is in view).
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> pings at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> pings."
|
||||
message = "<B>[src]</B> pings[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/ping.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("buzz2")
|
||||
message = "<B>[src]</B> emits an irritated buzzing sound."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> emits an irritated buzzing sound[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/buzz-two.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("buzz", "buzzes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> buzzes at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> buzzes."
|
||||
message = "<B>[src]</B> buzzes[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("beep", "beeps")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> beeps at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> beeps."
|
||||
message = "<B>[src]</B> beeps[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("drone", "drones", "hum", "hums", "rumble", "rumbles")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> drones at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> rumbles."
|
||||
message = "<B>[src]</B> [M ? "drones at [M]" : "rumbles"]."
|
||||
playsound(loc, 'sound/voice/DraskTalk.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("squish", "squishes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> squishes at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> squishes."
|
||||
message = "<B>[src]</B> squishes[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/effects/slime_squish.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
|
||||
m_type = 2
|
||||
|
||||
if("clack", "clacks")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> clacks their mandibles at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> clacks their mandibles."
|
||||
message = "<B>[src]</B> clacks their mandibles[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/effects/Kidanclack.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
|
||||
m_type = 2
|
||||
|
||||
if("click", "clicks")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> clicks their mandibles at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> clicks their mandibles."
|
||||
message = "<B>[src]</B> clicks their mandibles[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/effects/Kidanclack2.ogg', 50, 0) //Credit to DrMinky (freesound.org) for the sound.
|
||||
m_type = 2
|
||||
|
||||
if("yes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits an affirmative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits an affirmative blip."
|
||||
message = "<B>[src]</B> emits an affirmative blip[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/synth_yes.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("no")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits a negative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits a negative blip."
|
||||
message = "<B>[src]</B> emits a negative blip[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/machines/synth_no.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
@@ -293,36 +204,16 @@
|
||||
|
||||
if("bow", "bows")
|
||||
if(!buckled)
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> bows to [param]."
|
||||
else
|
||||
message = "<B>[src]</B> bows."
|
||||
message = "<B>[src]</B> bows[M ? " to [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("salute", "salutes")
|
||||
if(!buckled)
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> salutes to [param]."
|
||||
else
|
||||
message = "<B>[src]</b> salutes."
|
||||
message = "<B>[src]</B> salutes[M ? " to [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("choke", "chokes")
|
||||
@@ -461,11 +352,15 @@
|
||||
m_type = 2
|
||||
|
||||
if("frown", "frowns")
|
||||
message = "<B>[src]</B> frowns."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> frowns[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("nod", "nods")
|
||||
message = "<B>[src]</B> nods."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> nods[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("blush", "blushes")
|
||||
@@ -473,7 +368,9 @@
|
||||
m_type = 1
|
||||
|
||||
if("wave", "waves")
|
||||
message = "<B>[src]</B> waves."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> waves[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("quiver", "quivers")
|
||||
@@ -509,56 +406,27 @@
|
||||
m_type = 2
|
||||
|
||||
if("glare", "glares")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> glares at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> glares."
|
||||
message = "<B>[src]</B> glares[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("stare", "stares")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> stares at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> stares."
|
||||
message = "<B>[src]</B> stares[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("look", "looks")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(!M)
|
||||
param = null
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> looks at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> looks."
|
||||
message = "<B>[src]</B> looks[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("grin", "grins")
|
||||
message = "<B>[src]</B> grins."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> grins[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("cry", "cries")
|
||||
@@ -574,24 +442,26 @@
|
||||
m_type = 2
|
||||
|
||||
if("sigh", "sighs")
|
||||
var/M = handle_emote_param(param)
|
||||
if(miming)
|
||||
message = "<B>[src]</B> sighs."
|
||||
message = "<B>[src]</B> sighs[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
else
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> sighs."
|
||||
message = "<B>[src]</B> sighs[M ? " at [M]" : ""]."
|
||||
m_type = 2
|
||||
else
|
||||
message = "<B>[src]</B> makes a weak noise."
|
||||
message = "<B>[src]</B> makes a weak noise"
|
||||
m_type = 2
|
||||
|
||||
if("laugh", "laughs")
|
||||
var/M = handle_emote_param(param)
|
||||
if(miming)
|
||||
message = "<B>[src]</B> acts out a laugh."
|
||||
message = "<B>[src]</B> acts out a laugh[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
else
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> laughs."
|
||||
message = "<B>[src]</B> laughs[M ? " at [M]" : ""]."
|
||||
m_type = 2
|
||||
else
|
||||
message = "<B>[src]</B> makes a noise."
|
||||
@@ -604,11 +474,12 @@
|
||||
m_type = 1
|
||||
|
||||
if("grumble", "grumbles")
|
||||
var/M = handle_emote_param(param)
|
||||
if(miming)
|
||||
message = "<B>[src]</B> grumbles!"
|
||||
message = "<B>[src]</B> grumbles[M ? " at [M]" : ""]!"
|
||||
m_type = 1
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> grumbles!"
|
||||
message = "<B>[src]</B> grumbles[M ? " at [M]" : ""]!"
|
||||
m_type = 2
|
||||
else
|
||||
message = "<B>[src]</B> makes a noise."
|
||||
@@ -669,7 +540,9 @@
|
||||
m_type = 1
|
||||
|
||||
if("shake", "shakes")
|
||||
message = "<B>[src]</B> shakes \his head."
|
||||
var/M = handle_emote_param(param, 1) //Check to see if the param is valid (mob with the param name is in view) but exclude ourselves.
|
||||
|
||||
message = "<B>[src]</B> shakes \his head[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("shrug", "shrugs")
|
||||
@@ -687,7 +560,9 @@
|
||||
m_type = 1
|
||||
|
||||
if("smile", "smiles")
|
||||
message = "<B>[src]</B> smiles."
|
||||
var/M = handle_emote_param(param, 1)
|
||||
|
||||
message = "<B>[src]</B> smiles[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("shiver", "shivers")
|
||||
@@ -751,7 +626,9 @@
|
||||
m_type = 2
|
||||
|
||||
if("wink", "winks")
|
||||
message = "<B>[src]</B> winks."
|
||||
var/M = handle_emote_param(param, 1)
|
||||
|
||||
message = "<B>[src]</B> winks[M ? " at [M]" : ""]."
|
||||
m_type = 1
|
||||
|
||||
if("yawn", "yawns")
|
||||
@@ -771,14 +648,7 @@
|
||||
if("hug", "hugs")
|
||||
m_type = 1
|
||||
if(!restrained())
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(1, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(M == src)
|
||||
M = null
|
||||
var/M = handle_emote_param(param, 1, 1) //Check to see if the param is valid (mob with the param name is in view) but exclude ourselves and only check mobs in our immediate vicinity (1 tile distance).
|
||||
|
||||
if(M)
|
||||
message = "<B>[src]</B> hugs [M]."
|
||||
@@ -788,14 +658,7 @@
|
||||
if("handshake")
|
||||
m_type = 1
|
||||
if(!restrained() && !r_hand)
|
||||
var/mob/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(1, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(M == src)
|
||||
M = null
|
||||
var/mob/M = handle_emote_param(param, 1, 1, 1) //Check to see if the param is valid (mob with the param name is in view) but exclude ourselves, only check mobs in our immediate vicinity (1 tile distance) and return the whole mob instead of just its name.
|
||||
|
||||
if(M)
|
||||
if(M.canmove && !M.r_hand && !M.restrained())
|
||||
@@ -806,12 +669,8 @@
|
||||
if("dap", "daps")
|
||||
m_type = 1
|
||||
if(!restrained())
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(1, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
var/M = handle_emote_param(param, null, 1)
|
||||
|
||||
if(M)
|
||||
message = "<B>[src]</B> gives daps to [M]."
|
||||
else
|
||||
@@ -820,27 +679,23 @@
|
||||
if("slap", "slaps")
|
||||
m_type = 1
|
||||
if(!restrained())
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(1, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
var/M = handle_emote_param(param, null, 1)
|
||||
|
||||
if(M)
|
||||
message = "<span class='danger'>[src] slaps [M] across the face. Ouch!</span>"
|
||||
playsound(loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
else
|
||||
message = "<span class='danger'>[src] slaps \himself!</span>"
|
||||
playsound(loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
adjustFireLoss(4)
|
||||
playsound(loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
|
||||
if("scream", "screams")
|
||||
var/M = handle_emote_param(param)
|
||||
if(miming)
|
||||
message = "<B>[src]</B> acts out a scream!"
|
||||
message = "<B>[src]</B> acts out a scream[M ? " at [M]" : ""]!"
|
||||
m_type = 1
|
||||
else
|
||||
if(!muzzled)
|
||||
message = "<B>[src]</B> [species.scream_verb]!"
|
||||
message = "<B>[src]</B> [species.scream_verb][M ? " at [M]" : ""]!"
|
||||
m_type = 2
|
||||
if(gender == FEMALE)
|
||||
playsound(loc, "[species.female_scream_sound]", 80, 1, 0, pitch = get_age_pitch())
|
||||
@@ -848,10 +703,9 @@
|
||||
playsound(loc, "[species.male_scream_sound]", 80, 1, 0, pitch = get_age_pitch()) //default to male screams if no gender is present.
|
||||
|
||||
else
|
||||
message = "<B>[src]</B> makes a very loud noise."
|
||||
message = "<B>[src]</B> makes a very loud noise[M ? " at [M]" : ""]."
|
||||
m_type = 2
|
||||
|
||||
|
||||
if("snap", "snaps")
|
||||
if(prob(95))
|
||||
m_type = 2
|
||||
@@ -869,13 +723,14 @@
|
||||
to_chat(usr, "You need at least one hand in good working order to snap your fingers.")
|
||||
return
|
||||
|
||||
message = "<b>[src]</b> snaps \his fingers."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<b>[src]</b> snaps \his fingers[M ? " at [M]" : ""]."
|
||||
playsound(loc, 'sound/effects/fingersnap.ogg', 50, 1, -3)
|
||||
else
|
||||
message = "<span class='danger'><b>[src]</b> snaps \his fingers right off!</span>"
|
||||
playsound(loc, 'sound/effects/snap.ogg', 50, 1)
|
||||
|
||||
|
||||
// Needed for M_TOXIC_FART
|
||||
if("fart", "farts")
|
||||
if(reagents.has_reagent("simethicone"))
|
||||
@@ -926,11 +781,7 @@
|
||||
else
|
||||
to_chat(src, "\blue Unusable emote '[act]'. Say *help for a list.")
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
if(message) //Humans are special fucking snowflakes and have 735 lines of emotes, they get to handle their own emotes, not call the parent
|
||||
if(message) //Humans are special fucking snowflakes and have 800 lines of emotes, they get to handle their own emotes, not call the parent.
|
||||
log_emote("[name]/[key] : [message]")
|
||||
|
||||
//Hearing gasp and such every five seconds is not good emotes were not global for a reason.
|
||||
|
||||
@@ -26,97 +26,51 @@
|
||||
|
||||
switch(act)
|
||||
if("ping","pings")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> pings at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> pings."
|
||||
message = "<B>[src]</B> pings[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("buzz","buzzs","buzzes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> buzzes at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> buzzes."
|
||||
message = "<B>[src]</B> buzzes[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("beep","beeps")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> beeps at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> beeps."
|
||||
message = "<B>[src]</B> beeps[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("yes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits an affirmative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits an affirmative blip."
|
||||
message = "<B>[src]</B> emits an affirmative blip[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("no")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits a negative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits a negative blip."
|
||||
message = "<B>[src]</B> emits a negative blip[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/synth_no.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("scream", "screams")
|
||||
message = "<B>[src]</B> screams!"
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> screams[M ? " at [M]" : ""]!"
|
||||
playsound(src.loc, 'sound/goonstation/voice/robot_scream.ogg', 80, 0)
|
||||
m_type = 2
|
||||
|
||||
if("buzz2")
|
||||
message = "<B>[src]</B> emits an irritated buzzing sound."
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> emits an irritated buzzing sound[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
@@ -124,4 +78,4 @@
|
||||
if("help")
|
||||
to_chat(src, "yes, no, beep, ping, buzz, scream, buzz2")
|
||||
|
||||
..(act, m_type, message)
|
||||
..(act, m_type, message)
|
||||
|
||||
@@ -28,92 +28,44 @@
|
||||
|
||||
switch(act)
|
||||
if("ping")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> pings at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> pings."
|
||||
message = "<B>[src]</B> pings[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/ping.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("buzz")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> buzzes at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> buzzes."
|
||||
message = "<B>[src]</B> buzzes[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("beep")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> beeps at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> beeps."
|
||||
message = "<B>[src]</B> beeps[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/twobeep.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("yes")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits an affirmative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits an affirmative blip."
|
||||
message = "<B>[src]</B> emits an affirmative blip[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/synth_yes.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("no")
|
||||
var/M = null
|
||||
if(param)
|
||||
for(var/mob/A in view(null, null))
|
||||
if(param == A.name)
|
||||
M = A
|
||||
break
|
||||
if(!M)
|
||||
param = null
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
if(param)
|
||||
message = "<B>[src]</B> emits a negative blip at [param]."
|
||||
else
|
||||
message = "<B>[src]</B> emits a negative blip."
|
||||
message = "<B>[src]</B> emits an negative blip[M ? " at [M]" : ""]."
|
||||
playsound(src.loc, 'sound/machines/synth_no.ogg', 50, 0)
|
||||
m_type = 2
|
||||
|
||||
if("scream", "screams")
|
||||
message = "<B>[src]</B> screams!"
|
||||
var/M = handle_emote_param(param)
|
||||
|
||||
message = "<B>[src]</B> screams[M ? " at [M]" : ""]!"
|
||||
playsound(src.loc, 'sound/goonstation/voice/robot_scream.ogg', 80, 0)
|
||||
m_type = 2
|
||||
|
||||
|
||||
Reference in New Issue
Block a user