NanoUI portable scrubber/pump

This commit is contained in:
Markolie
2015-07-28 22:22:26 +02:00
parent d23b27f75d
commit 8ac25a71e5
10 changed files with 361 additions and 170 deletions
+15 -12
View File
@@ -21,10 +21,10 @@
return ..()
/mob/living/silicon/robot/default_can_use_topic(var/src_object)
if(stat || !client)
return STATUS_CLOSE
if(lockcharge || stunned || weakened)
return STATUS_DISABLED
. = shared_nano_interaction()
if(. <= STATUS_DISABLED)
return
// robots can interact with things they can see within their view range
if((src_object in view(src)) && get_dist(src_object, src) <= src.client.view)
return STATUS_INTERACTIVE // interactive (green visibility)
@@ -46,8 +46,10 @@
return STATUS_UPDATE
/mob/living/silicon/ai/default_can_use_topic(var/src_object)
if(!client || check_unable(1))
return STATUS_CLOSE
. = shared_nano_interaction()
if(. != STATUS_INTERACTIVE)
return
// Prevents the AI from using Topic on admin levels (by for example viewing through the court/thunderdome cameras)
// unless it's on the same level as the object it's interacting with.
var/turf/T = get_turf(src_object)
@@ -61,9 +63,10 @@
// If we're installed in a chassi, rather than transfered to an inteliCard or other container, then check if we have camera view
if(is_in_chassis())
//stop AIs from leaving windows open and using then after they lose vision
//apc_override is needed here because AIs use their own APC when powerless
if(cameranet && !cameranet.checkTurfVis(get_turf(src_object)))
return apc_override ? STATUS_INTERACTIVE : STATUS_CLOSE
return STATUS_CLOSE
return STATUS_INTERACTIVE
else if(get_dist(src_object, src) <= client.view) // View does not return what one would expect while installed in an inteliCard
return STATUS_INTERACTIVE
return STATUS_CLOSE
@@ -87,15 +90,15 @@
/mob/living/default_can_use_topic(var/src_object)
. = shared_nano_interaction(src_object)
if(. == STATUS_INTERACTIVE)
if(. != STATUS_CLOSE)
if(loc)
. = loc.contents_nano_distance(src_object, src)
. = min(., loc.contents_nano_distance(src_object, src))
if(STATUS_INTERACTIVE)
return STATUS_UPDATE
/mob/living/carbon/human/default_can_use_topic(var/src_object)
. = shared_nano_interaction(src_object)
if(. == STATUS_INTERACTIVE)
. = shared_living_nano_distance(src_object)
if(. != STATUS_CLOSE)
. = min(., shared_living_nano_distance(src_object))
if(. == STATUS_UPDATE && (TK in mutations)) // If we have telekinesis and remain close enough, allow interaction.
return STATUS_INTERACTIVE
+18
View File
@@ -0,0 +1,18 @@
/var/global/datum/topic_state/physical/physical_state = new()
/datum/topic_state/physical/can_use_topic(var/src_object, var/mob/user)
. = user.shared_nano_interaction(src_object)
if(. > STATUS_CLOSE)
return min(., user.check_physical_distance(src_object))
/mob/proc/check_physical_distance(var/src_object)
return STATUS_CLOSE
/mob/dead/observer/check_physical_distance(var/src_object)
return default_can_use_topic(src_object)
/mob/living/check_physical_distance(var/src_object)
return shared_living_nano_distance(src_object)
/mob/living/silicon/check_physical_distance(var/src_object)
return max(STATUS_UPDATE, shared_living_nano_distance(src_object))
+7 -3
View File
@@ -7,7 +7,7 @@
// Toilets are a type of disposal bin for small objects only and work on magic. By magic, I mean torque rotation
#define SEND_PRESSURE 0.05*ONE_ATMOSPHERE
/obj/machinery/disposal/
/obj/machinery/disposal
name = "disposal unit"
desc = "A pneumatic waste disposal unit."
icon = 'icons/obj/pipes/disposal.dmi'
@@ -208,6 +208,10 @@
// ai as human but can't flush
/obj/machinery/disposal/attack_ai(mob/user as mob)
src.add_hiddenprint(user)
ui_interact(user)
/obj/machinery/disposal/attack_ghost(mob/user as mob)
ui_interact(user)
// human interact with machine
@@ -241,10 +245,10 @@
data["mode"] = mode
if(mode <= 0)
data["pumpstatus"] = ""
else if(mode == 1 && pressure_round != "100")
else if(mode == 1)
data["pumpstatus"] = "(pressurizing)"
else if(mode == 2)
data["pumpstatus"] = "(flushing)"
data["pumpstatus"] = "(ready)"
else
data["pumpstatus"] = "(idle)"
data["pressure"] = pressure_round