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Fixes basic mobs being lit ablaze invisibly (#31801)
* Fixes basic mobs being lit ablaze invisibly * Snowflakes
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@@ -39,7 +39,7 @@
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mob_size = MOB_SIZE_TINY
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pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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initial_traits = list(TRAIT_FLYING)
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initial_traits = list(TRAIT_FLYING, TRAIT_NOFIRE)
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contains_xeno_organ = TRUE
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ignore_generic_organs = TRUE
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surgery_container = /datum/xenobiology_surgery_container/revenant
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