Projectile Laser Update

Lasers are now projectiles instead of instant beams. Fire delay removed,
damages adjusted accordingly.
This commit is contained in:
SamCroswell
2014-11-26 19:16:21 -05:00
parent 7e9f669f44
commit 8b16d394ed
21 changed files with 326 additions and 79 deletions
@@ -27,7 +27,7 @@ datum/chemical_reaction/coolant
/obj/structure/reagent_dispensers/coolanttank/bullet_act(var/obj/item/projectile/Proj)
if(istype(Proj ,/obj/item/projectile/beam)||istype(Proj,/obj/item/projectile/bullet))
if(!istype(Proj ,/obj/item/projectile/beam/lastertag) && !istype(Proj ,/obj/item/projectile/beam/practice) )
if(!istype(Proj ,/obj/item/projectile/lasertag) && !istype(Proj ,/obj/item/projectile/practice) )
explode()
/obj/structure/reagent_dispensers/coolanttank/blob_act()