diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
index acf70b8aa7c..b5f715d165f 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
@@ -91,12 +91,11 @@
/obj/structure/closet/secure_closet/emag_act(mob/user)
if(!broken)
- broken = 1
- locked = 0
- desc = "It appears to be broken."
+ broken = TRUE
+ locked = FALSE
icon_state = icon_off
flick(icon_broken, src)
- to_chat(user, "You unlock \the [src].")
+ to_chat(user, "You break the lock on \the [src].")
/obj/structure/closet/secure_closet/attack_hand(mob/user)
add_fingerprint(user)