diff --git a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm index acf70b8aa7c..b5f715d165f 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm @@ -91,12 +91,11 @@ /obj/structure/closet/secure_closet/emag_act(mob/user) if(!broken) - broken = 1 - locked = 0 - desc = "It appears to be broken." + broken = TRUE + locked = FALSE icon_state = icon_off flick(icon_broken, src) - to_chat(user, "You unlock \the [src].") + to_chat(user, "You break the lock on \the [src].") /obj/structure/closet/secure_closet/attack_hand(mob/user) add_fingerprint(user)