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Gateway now also checks for exile implants in buckled mobs.
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@@ -246,6 +246,8 @@ var/obj/machinery/gateway/centerstation/the_gateway = null
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if(istype(M, /mob/living/carbon))
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if(exilecheck(M)) return
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if(istype(M, /obj))
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if(M.can_buckle && M.has_buckled_mobs())
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if(exilecheck(M.buckled_mob)) return
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for(var/mob/living/carbon/F in M)
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if(exilecheck(F)) return
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M.forceMove(get_step(stationgate.loc, SOUTH))
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